Commit graph

59 commits

Author SHA1 Message Date
MarcUs7
5b61db41e0 Refactored Coins scripts 2024-12-28 15:35:15 +01:00
MarcUs7
f5db5408e4 Refactored bonus scene 2024-12-28 15:19:19 +01:00
MarcUs7
c2f78ca6ce Refactored Enemy code 2024-12-28 15:10:55 +01:00
MarcUs7
9ee6ef611b Refactored starter code for EnemyAI
Refactored starter code for EnemyAI, while keeping the possibility to use parts of code that is currently redundant
2024-12-28 14:13:11 +01:00
MarcUs7
c9b1ba1c90 Refactored "Boss" scripts 2024-12-28 14:05:21 +01:00
MarcUs7
744d57e236 Refactored "AutomaticDoors" of bosses 2024-12-28 13:35:53 +01:00
MarcUs7
7ec2cf6dc3 Changed Astarpath script to use newest Rigid2D API 2024-12-28 13:27:41 +01:00
MarcUs7
a99a9abc53 Refactored Ali.cs & removed movement bug 2024-12-28 13:06:12 +01:00
MarcUs7
11fbaabb0b Manually updated AStarPath & removed unsafe update checks 2024-12-28 11:52:28 +01:00
MarcUs7
9166515c50 Upgraded to Cinemachine3 2024-12-28 11:34:39 +01:00
MarcUs7
039b5fda41 Updated packages 2024-12-28 11:33:35 +01:00
MarcUs7i
07066486b6
Delete UserSettings directory 2024-12-28 11:30:53 +01:00
MarcUs7
b45394879f Upgraded to Unity6 2024-12-07 18:41:57 +01:00
MarcUs7i
62cc17e89f Update .gitignore 2024-10-16 12:50:07 +02:00
MarcUs7i
dd54301d18 Added UserSettings
Added UserSettings folder and removed the folder from .gitignore
2024-10-16 12:43:32 +02:00
MarcUs7i
c9d6bf2c8c Update Engine to 2022.3.50f1 & updated scenes
Updated Unity Engine from 2021.3.33f1 to 2022.3.50f1
Updated Scenes to support greater Resolutions
2024-10-16 12:42:36 +02:00
MarcUs7i
b80f002175 Fixed ground collision bug
Enemy Claudia dies when it isn't on the ground.
At one level the collision check wasn't on the ground which led to this bug
Bug only occurred in level9
2024-10-11 08:57:32 +02:00
MarcUs7i
31f428881f Fixed bugs
Bug 1:
After clearing the data, the game wouldn't save afterwards.

Bug 2:
Animation was too short, which led to some animation errors
2024-10-11 08:34:50 +02:00
MarcUs7i
5844e9118b Updated prefabs and other scenes 2024-10-10 12:53:38 +02:00
MarcUs7i
fdbba839d4 Refactored Niko Enemy & updated scenes 2024-10-10 10:48:23 +02:00
MarcUs7i
adef0efb20 Refactored Marc Enemy & removed a bug 2024-10-10 09:44:45 +02:00
MarcUs7i
bd5c30f1c1 Removed unused collider from Kimberley Enemy 2024-10-10 09:02:42 +02:00
MarcUs7i
04d873f470 Refactored Kimberley Enemy 2024-10-10 08:59:12 +02:00
MarcUs7i
9bb74c19b0 Refactored Firnschliff Enemy 2024-10-10 08:42:41 +02:00
MarcUs7i
167a7a3e4c Refactored Claudia.cs & fixed a bug 2024-10-09 21:02:22 +02:00
MarcUs7i
8240db9777 Renamed folder and repaired faulty scenes after refactoring 2024-10-09 20:32:46 +02:00
MarcUs7i
a257aacb36 Removed a line of code and saving scene20 2024-10-09 19:22:47 +02:00
MarcUs7i
9905f06f36 Refactored BossAli & renamed animation files 2024-10-09 19:11:53 +02:00
MarcUs7i
c2184b4b92 Refactored BossAleksei & renamed animation files 2024-10-09 18:34:08 +02:00
MarcUs7i
df6ee04c6b Renamed Healthbar animation and refactored BulletCalc.cs 2024-10-09 11:56:51 +02:00
MarcUs7i
c1fa7a72b9 Refactored enemy: Bird & removed potential bug 2024-10-09 11:24:07 +02:00
MarcUs7i
39fc11cfe6 Improved a bit Simple Enemies + deleted JustinOld 2024-10-09 10:06:35 +02:00
MarcUs7
6777161cbf Updated README.md & .gitignore, removed cached UserSettings 2024-10-06 12:54:32 +02:00
MarcUs7
7fd4e011a2 Refactored SaveSystem & Endlevel, renamed animations
The SaveSystem can now create a save file if it doesn't exist already.
And other changes
2024-10-05 19:53:32 +02:00
MarcUs7
3145dbf93e Refactored SceneSystem and rewritten ClearData
Current project version: 2.2.0
Preparing for 2.2 release
Rewritten CheckDeleted
2024-10-05 19:15:44 +02:00
MarcUs7
bd9c0a657f Removing outdated scenes
Removed old scenes.
2024-10-05 17:07:48 +02:00
MarcUs7i
4ce7553663 Renamed Files & Delete unnecessary asset files
Delete unnecessary files from 1.0 Development.
Renamed files
2024-10-04 14:00:25 +02:00
MarcUs7i
3590f3a09e Refactored & removed bugs in "Bonus" scene
Refactored Bonus & Ambulance code
Renamed everything in "Bonus" scene, so it's english.
Deleted unused GameObjects
Merged single-purpose GameObjects
2024-10-04 11:11:37 +02:00
MarcUs7i
da73626926 Refactored code of game essentials & health bars
Refactored the health bar of bosses and the PlayerHealth file.
2024-10-02 12:44:48 +02:00
MarcUs7i
95f98847ca Refactor system code 2024-09-30 13:03:01 +02:00
MarcUs7i
d3faa70e5f Improved SceneManagement & removed Animation Bug
Improved SceneManagement and Pause Game Management
Removed a Animation bug in the Bonus level.
Changed names in the Info section and in the About scene
2024-09-27 11:25:38 +02:00
MarcUs7i
5c412bf177
Update README.md 2024-09-24 13:27:33 +02:00
MarcUs7i
baf02c1b7e Update ProjectSettings.asset 2024-09-24 13:22:27 +02:00
MarcUs7i
a0ff58caf5 Reupload files 2024-09-24 12:45:16 +02:00
MarcUs7i
0baa262e7c Delete Faulty data 2024-09-24 08:58:21 +02:00
MarcUs7
5dd63d1437
Delete Logs directory 2024-09-14 20:02:02 +02:00
Marc Tismonar
ad54a9e78c
Update README.md 2024-04-28 14:08:54 +02:00
Marc Tismonar
4a9bb0279a Added Shanti Manti code directly to GitHub 2024-04-28 13:51:52 +02:00
Marc Tismonar
b5700c3576
Delete test 2024-04-28 12:01:42 +02:00
Marc Tismonar
cada3df528
Create test 2024-04-28 12:01:24 +02:00