Refactored & removed bugs in "Bonus" scene
Refactored Bonus & Ambulance code Renamed everything in "Bonus" scene, so it's english. Deleted unused GameObjects Merged single-purpose GameObjects
|
|
@ -186,97 +186,13 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 40152486}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 1.0599995, y: 2.6100001, z: -10}
|
||||
m_LocalPosition: {x: 1.0599992, y: 2.6100001, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1072766135}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 8
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &45610584
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 45610586}
|
||||
- component: {fileID: 45610585}
|
||||
m_Layer: 0
|
||||
m_Name: tree
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!212 &45610585
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 45610584}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 1514542333
|
||||
m_SortingLayer: -1
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: f7187675ec12e4aacaeb0e97ad31230a, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 6.5625, y: 5.8125}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!4 &45610586
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 45610584}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -7.86, y: 0.9, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 981602204}
|
||||
m_RootOrder: 1
|
||||
m_RootOrder: 7
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &73692857
|
||||
GameObject:
|
||||
|
|
@ -1522,32 +1438,6 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: e4d790f502f90764bb3d4c02870b98a7, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
scenes:
|
||||
- Start
|
||||
- LevelSelect
|
||||
- levelTutorial
|
||||
- level1
|
||||
- level2
|
||||
- level3
|
||||
- level4
|
||||
- level5
|
||||
- level6
|
||||
- level7
|
||||
- level8
|
||||
- level9
|
||||
- level10
|
||||
- level11
|
||||
- level12
|
||||
- level13
|
||||
- level14
|
||||
- level15
|
||||
- level16
|
||||
- level17
|
||||
- level18
|
||||
- level19
|
||||
- level20
|
||||
- bonus
|
||||
- About
|
||||
standardUI: []
|
||||
secondUI: []
|
||||
changeWhenEnabledUI: []
|
||||
|
|
@ -1874,64 +1764,6 @@ Tilemap:
|
|||
e31: 0
|
||||
e32: 0
|
||||
e33: 1
|
||||
--- !u!1 &558505202
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 558505204}
|
||||
- component: {fileID: 558505203}
|
||||
m_Layer: 0
|
||||
m_Name: LeftCorner (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!61 &558505203
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 558505202}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 0, y: 4.92172}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0, y: 0}
|
||||
oldSize: {x: 0, y: 0}
|
||||
newSize: {x: 0, y: 0}
|
||||
adaptiveTilingThreshold: 0
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 13.528014}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!4 &558505204
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 558505202}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 11.37, y: -26.26, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 16
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &603438398
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -2139,92 +1971,8 @@ Transform:
|
|||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 12
|
||||
m_RootOrder: 11
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &645211060
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 645211061}
|
||||
- component: {fileID: 645211062}
|
||||
m_Layer: 0
|
||||
m_Name: middle (2)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &645211061
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 645211060}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -5.79, y: -10.41, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 981602204}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &645211062
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 645211060}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 1514542333
|
||||
m_SortingLayer: -1
|
||||
m_SortingOrder: -2
|
||||
m_Sprite: {fileID: 21300000, guid: de41d366c687a46beb6a9acaa88c12db, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1.76, y: 3.68}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &676821073
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -2235,8 +1983,9 @@ GameObject:
|
|||
m_Component:
|
||||
- component: {fileID: 676821075}
|
||||
- component: {fileID: 676821074}
|
||||
- component: {fileID: 676821076}
|
||||
m_Layer: 0
|
||||
m_Name: LeftCorner (3)
|
||||
m_Name: Barrier
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
|
@ -2281,8 +2030,34 @@ Transform:
|
|||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 21
|
||||
m_RootOrder: 15
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!61 &676821076
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 676821073}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: -3.38, y: 4.92172}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0, y: 0}
|
||||
oldSize: {x: 0, y: 0}
|
||||
newSize: {x: 0, y: 0}
|
||||
adaptiveTilingThreshold: 0
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 13.528014}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!1 &685855898
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -2474,7 +2249,7 @@ Transform:
|
|||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 10
|
||||
m_RootOrder: 9
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &716075350
|
||||
GameObject:
|
||||
|
|
@ -2518,7 +2293,7 @@ Transform:
|
|||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 17
|
||||
m_RootOrder: 16
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &753311475
|
||||
GameObject:
|
||||
|
|
@ -2966,7 +2741,7 @@ Transform:
|
|||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 11
|
||||
m_RootOrder: 10
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &800220548
|
||||
MonoBehaviour:
|
||||
|
|
@ -3988,43 +3763,6 @@ CanvasRenderer:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 978472721}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &981602203
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 981602204}
|
||||
m_Layer: 0
|
||||
m_Name: Background
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!4 &981602204
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 981602203}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1530690153}
|
||||
- {fileID: 45610586}
|
||||
- {fileID: 1094785914}
|
||||
- {fileID: 1628621310}
|
||||
- {fileID: 1650943673}
|
||||
- {fileID: 645211061}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &982140081
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -4181,7 +3919,7 @@ Transform:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1000398609}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 1.0599995, y: 2.6100001, z: -10}
|
||||
m_LocalPosition: {x: 1.0599992, y: 2.6100001, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
|
|
@ -4192,7 +3930,7 @@ Transform:
|
|||
- {fileID: 774511787}
|
||||
- {fileID: 1330716230}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 7
|
||||
m_RootOrder: 6
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1000398613
|
||||
MonoBehaviour:
|
||||
|
|
@ -4983,91 +4721,7 @@ Transform:
|
|||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 15
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1094785912
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1094785914}
|
||||
- component: {fileID: 1094785913}
|
||||
m_Layer: 0
|
||||
m_Name: middle
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!212 &1094785913
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1094785912}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 1514542333
|
||||
m_SortingLayer: -1
|
||||
m_SortingOrder: -2
|
||||
m_Sprite: {fileID: 21300000, guid: de41d366c687a46beb6a9acaa88c12db, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1.76, y: 3.68}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!4 &1094785914
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1094785912}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -13.73, y: -8.61, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 981602204}
|
||||
m_RootOrder: 2
|
||||
m_RootOrder: 14
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1119173788
|
||||
GameObject:
|
||||
|
|
@ -10661,7 +10315,7 @@ GameObject:
|
|||
- component: {fileID: 1511595344}
|
||||
- component: {fileID: 1511595345}
|
||||
m_Layer: 0
|
||||
m_Name: "B\xFCcher"
|
||||
m_Name: Books
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
|
@ -10732,7 +10386,7 @@ Transform:
|
|||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 20
|
||||
m_RootOrder: 19
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!70 &1511595344
|
||||
CapsuleCollider2D:
|
||||
|
|
@ -10870,90 +10524,6 @@ MonoBehaviour:
|
|||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_IsOn: 1
|
||||
--- !u!1 &1530690151
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1530690153}
|
||||
- component: {fileID: 1530690152}
|
||||
m_Layer: 0
|
||||
m_Name: house
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!212 &1530690152
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1530690151}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 1514542333
|
||||
m_SortingLayer: -1
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: 52422ada2db954026a3ae1f1ba6b4486, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 5.4375, y: 6.75}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!4 &1530690153
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1530690151}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 12.67, y: 1.32, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 981602204}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1544174294
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -11213,7 +10783,6 @@ MonoBehaviour:
|
|||
m_EditorClassIdentifier:
|
||||
levelToLoad: About
|
||||
sceneFader: {fileID: 301995584}
|
||||
SetLevel: 21
|
||||
--- !u!61 &1587070610
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -11253,7 +10822,7 @@ Transform:
|
|||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 13
|
||||
m_RootOrder: 12
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1591751032
|
||||
GameObject:
|
||||
|
|
@ -11426,90 +10995,6 @@ MonoBehaviour:
|
|||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_IsOn: 1
|
||||
--- !u!1 &1628621308
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1628621310}
|
||||
- component: {fileID: 1628621309}
|
||||
m_Layer: 0
|
||||
m_Name: middle (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!212 &1628621309
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1628621308}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 1514542333
|
||||
m_SortingLayer: -1
|
||||
m_SortingOrder: -2
|
||||
m_Sprite: {fileID: 21300000, guid: de41d366c687a46beb6a9acaa88c12db, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1.76, y: 3.68}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!4 &1628621310
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1628621308}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 10.4, y: -7.42, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 981602204}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1644123156
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -11645,90 +11130,6 @@ CanvasRenderer:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1644123156}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1650943671
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1650943673}
|
||||
- component: {fileID: 1650943672}
|
||||
m_Layer: 0
|
||||
m_Name: bush
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!212 &1650943672
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1650943671}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 0
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 1514542333
|
||||
m_SortingLayer: -1
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: ecc204495234d40f091d828790c56287, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 2.875, y: 1.75}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!4 &1650943673
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1650943671}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 7.04, y: -1.2, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 981602204}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1726973743
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -11935,7 +11336,7 @@ Transform:
|
|||
m_Children:
|
||||
- {fileID: 1553115759}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 14
|
||||
m_RootOrder: 13
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!850595691 &1784006811
|
||||
LightingSettings:
|
||||
|
|
@ -26276,7 +25677,7 @@ RectTransform:
|
|||
- {fileID: 978472722}
|
||||
- {fileID: 1170870014}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 9
|
||||
m_RootOrder: 8
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
|
|
@ -26513,7 +25914,7 @@ GameObject:
|
|||
- component: {fileID: 2070528550}
|
||||
- component: {fileID: 2070528549}
|
||||
m_Layer: 0
|
||||
m_Name: 'Clouds Note: 15.841 space between'
|
||||
m_Name: Clouds
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
|
@ -26553,7 +25954,7 @@ Transform:
|
|||
- {fileID: 261715621}
|
||||
- {fileID: 771662342}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 6
|
||||
m_RootOrder: 5
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2122740555
|
||||
GameObject:
|
||||
|
|
@ -26678,36 +26079,32 @@ PrefabInstance:
|
|||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 4976842300819991897, guid: 992ff14f8425b36498d0cb7fd3bf5474, type: 3}
|
||||
propertyPath: FireButton
|
||||
value:
|
||||
objectReference: {fileID: 978472721}
|
||||
- target: {fileID: 4976842300819991897, guid: 992ff14f8425b36498d0cb7fd3bf5474, type: 3}
|
||||
propertyPath: JumpButton
|
||||
value:
|
||||
objectReference: {fileID: 230786308}
|
||||
- target: {fileID: 4976842300819991897, guid: 992ff14f8425b36498d0cb7fd3bf5474, type: 3}
|
||||
propertyPath: LeftButton
|
||||
value:
|
||||
objectReference: {fileID: 73692857}
|
||||
- target: {fileID: 4976842300819991897, guid: 992ff14f8425b36498d0cb7fd3bf5474, type: 3}
|
||||
propertyPath: sceneFader
|
||||
value:
|
||||
objectReference: {fileID: 301995584}
|
||||
- target: {fileID: 4976842300819991897, guid: 992ff14f8425b36498d0cb7fd3bf5474, type: 3}
|
||||
propertyPath: PauseButton
|
||||
propertyPath: disableObjects.Array.data[0]
|
||||
value:
|
||||
objectReference: {fileID: 188445219}
|
||||
- target: {fileID: 4976842300819991897, guid: 992ff14f8425b36498d0cb7fd3bf5474, type: 3}
|
||||
propertyPath: RightButton
|
||||
propertyPath: disableObjects.Array.data[1]
|
||||
value:
|
||||
objectReference: {fileID: 73692857}
|
||||
- target: {fileID: 4976842300819991897, guid: 992ff14f8425b36498d0cb7fd3bf5474, type: 3}
|
||||
propertyPath: disableObjects.Array.data[2]
|
||||
value:
|
||||
objectReference: {fileID: 753311475}
|
||||
- target: {fileID: 4976842300819991897, guid: 992ff14f8425b36498d0cb7fd3bf5474, type: 3}
|
||||
propertyPath: CrouchButton
|
||||
propertyPath: disableObjects.Array.data[3]
|
||||
value:
|
||||
objectReference: {fileID: 230786308}
|
||||
- target: {fileID: 4976842300819991897, guid: 992ff14f8425b36498d0cb7fd3bf5474, type: 3}
|
||||
propertyPath: disableObjects.Array.data[4]
|
||||
value:
|
||||
objectReference: {fileID: 1082662665}
|
||||
- target: {fileID: 4976842300819991897, guid: 992ff14f8425b36498d0cb7fd3bf5474, type: 3}
|
||||
propertyPath: disableObjects.Array.data[5]
|
||||
value:
|
||||
objectReference: {fileID: 978472721}
|
||||
- target: {fileID: 5947294273481416654, guid: 992ff14f8425b36498d0cb7fd3bf5474, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 19
|
||||
value: 18
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5947294273481416654, guid: 992ff14f8425b36498d0cb7fd3bf5474, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
|
|
@ -26762,41 +26159,9 @@ PrefabInstance:
|
|||
m_Modification:
|
||||
m_TransformParent: {fileID: 0}
|
||||
m_Modifications:
|
||||
- target: {fileID: 2336882788098066888, guid: b92ade8210d0041498ed6095031f9d98, type: 3}
|
||||
propertyPath: m_Size.x
|
||||
value: 8.9
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2336882788098066888, guid: b92ade8210d0041498ed6095031f9d98, type: 3}
|
||||
propertyPath: m_Size.y
|
||||
value: 5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2336882788098066888, guid: b92ade8210d0041498ed6095031f9d98, type: 3}
|
||||
propertyPath: m_Sprite
|
||||
value:
|
||||
objectReference: {fileID: 21300000, guid: 224db5a7eb11e0e44b1a68f3bfa73a3b, type: 3}
|
||||
- target: {fileID: 2336882788098066888, guid: b92ade8210d0041498ed6095031f9d98, type: 3}
|
||||
propertyPath: m_SortingOrder
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2336882788098066888, guid: b92ade8210d0041498ed6095031f9d98, type: 3}
|
||||
propertyPath: m_WasSpriteAssigned
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3060036587874450206, guid: b92ade8210d0041498ed6095031f9d98, type: 3}
|
||||
propertyPath: m_SortingOrder
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4765247112495655858, guid: b92ade8210d0041498ed6095031f9d98, type: 3}
|
||||
propertyPath: wait1
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4765247112495655858, guid: b92ade8210d0041498ed6095031f9d98, type: 3}
|
||||
propertyPath: wait3
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5550679522902189044, guid: b92ade8210d0041498ed6095031f9d98, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 18
|
||||
value: 17
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5550679522902189044, guid: b92ade8210d0041498ed6095031f9d98, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
|
|
@ -26840,8 +26205,7 @@ PrefabInstance:
|
|||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5708917856631153393, guid: b92ade8210d0041498ed6095031f9d98, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Rettung
|
||||
value: Ambulance
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: 3060036587874450206, guid: b92ade8210d0041498ed6095031f9d98, type: 3}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: b92ade8210d0041498ed6095031f9d98, type: 3}
|
||||
|
|
|
|||
|
|
@ -52,6 +52,11 @@ public class Endlevel : MonoBehaviour
|
|||
|
||||
public int GetValueForSetLevel()
|
||||
{
|
||||
if(!levelToLoad.StartsWith("level"))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
string levelInString = "";
|
||||
for(int i = 0; i < levelToLoad.Length; i++)
|
||||
{
|
||||
|
|
|
|||
53
Assets/game/bonus/Ambulance/Ambulance.cs
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class Ambulance : MonoBehaviour
|
||||
{
|
||||
private Animator animator;
|
||||
private Animator GFX;
|
||||
public bool allowedToKillHauer = false;
|
||||
|
||||
[Header("Timings")]
|
||||
public float timeToDriveToPickUpLocation = 1.0f;
|
||||
public float timeToWaitAtPickUp = 2.0f;
|
||||
public float timeToDriveToStation = 1.0f;
|
||||
public float timeout = 1.1f;
|
||||
|
||||
void Start()
|
||||
{
|
||||
animator = GetComponent<Animator>();
|
||||
GFX = transform.GetChild(0).GetComponent<Animator>();
|
||||
}
|
||||
|
||||
public IEnumerator Script()
|
||||
{
|
||||
yield return new WaitForSeconds(timeout);
|
||||
|
||||
animator.SetBool("GoToPickUpLocation", true);
|
||||
GFX.SetBool("Drive", true);
|
||||
|
||||
yield return new WaitForSeconds(timeToDriveToPickUpLocation);
|
||||
|
||||
animator.SetBool("GoToPickUpLocation", false);
|
||||
GFX.SetBool("Drive", false);
|
||||
|
||||
animator.SetBool("StayAtPickUpLocation", true);
|
||||
|
||||
allowedToKillHauer = true;
|
||||
|
||||
yield return new WaitForSeconds(timeToWaitAtPickUp);
|
||||
|
||||
animator.SetBool("StayAtPickUpLocation", false);
|
||||
GFX.SetBool("Drive", true);
|
||||
animator.SetBool("GoToStation", true);
|
||||
|
||||
yield return new WaitForSeconds(timeToDriveToStation);
|
||||
|
||||
animator.SetBool("GoToStation", false);
|
||||
GFX.SetBool("Drive", false);
|
||||
animator.SetBool("StayAtStation", true);
|
||||
|
||||
}
|
||||
}
|
||||
|
|
@ -35,7 +35,7 @@ Transform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!95 &3834402009896968556
|
||||
Animator:
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
|
|
@ -52,7 +52,8 @@ Animator:
|
|||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
m_KeepAnimatorStateOnDisable: 0
|
||||
m_WriteDefaultValuesOnDisable: 0
|
||||
--- !u!212 &2336882788098066888
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -93,16 +94,16 @@ SpriteRenderer:
|
|||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 0}
|
||||
m_SortingOrder: 2
|
||||
m_Sprite: {fileID: 21300000, guid: 224db5a7eb11e0e44b1a68f3bfa73a3b, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_Size: {x: 8.9, y: 5}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!1 &5708917856631153393
|
||||
|
|
@ -114,11 +115,10 @@ GameObject:
|
|||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5550679522902189044}
|
||||
- component: {fileID: 3060036587874450206}
|
||||
- component: {fileID: 1820480247221061975}
|
||||
- component: {fileID: 4765247112495655858}
|
||||
m_Layer: 0
|
||||
m_Name: Rettung
|
||||
m_Name: Ambulance
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
|
@ -140,61 +140,9 @@ Transform:
|
|||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &3060036587874450206
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5708917856631153393}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: 21300000, guid: 1038dbc91c011524db063adea2de7982, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 8.9, y: 5}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!95 &1820480247221061975
|
||||
Animator:
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
|
|
@ -211,7 +159,8 @@ Animator:
|
|||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
m_KeepAnimatorStateOnDisable: 0
|
||||
m_WriteDefaultValuesOnDisable: 0
|
||||
--- !u!114 &4765247112495655858
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -224,5 +173,8 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: cb136f9d0e025c6408eb953014fd2e42, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
animator: {fileID: 1820480247221061975}
|
||||
GFX: {fileID: 3834402009896968556}
|
||||
allowedToKillHauer: 0
|
||||
timeToDriveToPickUpLocation: 1
|
||||
timeToWaitAtPickUp: 2
|
||||
timeToDriveToStation: 1
|
||||
timeout: 1.1
|
||||
|
|
@ -7,7 +7,7 @@ AnimatorState:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Run
|
||||
m_Name: GoToPickUpLocation
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
|
|
@ -36,10 +36,10 @@ AnimatorStateTransition:
|
|||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: RunAfter
|
||||
m_ConditionEvent: GoToStation
|
||||
m_EventTreshold: 0
|
||||
- m_ConditionMode: 2
|
||||
m_ConditionEvent: IdleAfter
|
||||
m_ConditionEvent: StayAtPickUpLocation
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: 39560242735867865}
|
||||
|
|
@ -62,7 +62,7 @@ AnimatorState:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Idle
|
||||
m_Name: StartPos
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
|
|
@ -87,33 +87,33 @@ AnimatorController:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Rettung
|
||||
m_Name: Ambulance
|
||||
serializedVersion: 5
|
||||
m_AnimatorParameters:
|
||||
- m_Name: Run
|
||||
- m_Name: GoToPickUpLocation
|
||||
m_Type: 4
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
- m_Name: IdleAfter
|
||||
m_Controller: {fileID: 0}
|
||||
- m_Name: StayAtPickUpLocation
|
||||
m_Type: 4
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
- m_Name: RunAfter
|
||||
m_Controller: {fileID: 0}
|
||||
- m_Name: GoToStation
|
||||
m_Type: 4
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
- m_Name: IdleAfterAfter
|
||||
m_Controller: {fileID: 0}
|
||||
- m_Name: StayAtStation
|
||||
m_Type: 4
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
m_Controller: {fileID: 0}
|
||||
m_AnimatorLayers:
|
||||
- serializedVersion: 5
|
||||
m_Name: Base Layer
|
||||
|
|
@ -134,7 +134,7 @@ AnimatorState:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: RunAfter
|
||||
m_Name: GoToStation
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
|
|
@ -163,7 +163,7 @@ AnimatorStateTransition:
|
|||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: Run
|
||||
m_ConditionEvent: GoToPickUpLocation
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -3818453853444625711}
|
||||
|
|
@ -223,10 +223,10 @@ AnimatorStateTransition:
|
|||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: IdleAfter
|
||||
m_ConditionEvent: StayAtPickUpLocation
|
||||
m_EventTreshold: 0
|
||||
- m_ConditionMode: 2
|
||||
m_ConditionEvent: Run
|
||||
m_ConditionEvent: GoToPickUpLocation
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: 3577931333472580055}
|
||||
|
|
@ -249,7 +249,7 @@ AnimatorState:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: IdleAfter
|
||||
m_Name: PickUpLocationPos
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
|
|
@ -278,10 +278,10 @@ AnimatorStateTransition:
|
|||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 2
|
||||
m_ConditionEvent: Run
|
||||
m_ConditionEvent: GoToPickUpLocation
|
||||
m_EventTreshold: 0
|
||||
- m_ConditionMode: 2
|
||||
m_ConditionEvent: IdleAfterAfter
|
||||
m_ConditionEvent: StayAtStation
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -1563684429154557748}
|
||||
|
|
@ -306,10 +306,10 @@ AnimatorStateTransition:
|
|||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: IdleAfterAfter
|
||||
m_ConditionEvent: StayAtStation
|
||||
m_EventTreshold: 0
|
||||
- m_ConditionMode: 2
|
||||
m_ConditionEvent: RunAfter
|
||||
m_ConditionEvent: GoToStation
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: 9146907305561845000}
|
||||
|
|
@ -332,7 +332,7 @@ AnimatorState:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: IdleAfterAfter
|
||||
m_Name: StationPos
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
|
|
@ -6,7 +6,7 @@ AnimationClip:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Run
|
||||
m_Name: Drive
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
|
|
@ -7,7 +7,7 @@ AnimatorState:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Run
|
||||
m_Name: Drive
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
|
|
@ -35,8 +35,8 @@ AnimatorStateTransition:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 2
|
||||
m_ConditionEvent: Stop
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: Drive
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -9162389566719547218}
|
||||
|
|
@ -61,7 +61,7 @@ AnimatorController:
|
|||
m_Name: GFX
|
||||
serializedVersion: 5
|
||||
m_AnimatorParameters:
|
||||
- m_Name: Stop
|
||||
- m_Name: Drive
|
||||
m_Type: 4
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
|
|
@ -114,8 +114,8 @@ AnimatorStateTransition:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: Stop
|
||||
- m_ConditionMode: 2
|
||||
m_ConditionEvent: Drive
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: 8449029228399072143}
|
||||
|
|
@ -6,7 +6,7 @@ AnimationClip:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Run
|
||||
m_Name: GoToPickUpLocation
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
|
|
@ -6,7 +6,7 @@ AnimationClip:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: RunAfter
|
||||
m_Name: GoToStation
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
|
|
@ -6,7 +6,7 @@ AnimationClip:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: IdleAfter
|
||||
m_Name: PickUpLocationPos
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
|
|
@ -6,7 +6,7 @@ AnimationClip:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Idle
|
||||
m_Name: StartPos
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
|
|
@ -6,7 +6,7 @@ AnimationClip:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: IdleAfterAfter
|
||||
m_Name: StationPos
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
|
Before Width: | Height: | Size: 890 B After Width: | Height: | Size: 890 B |
|
Before Width: | Height: | Size: 883 B After Width: | Height: | Size: 883 B |
|
Before Width: | Height: | Size: 890 B After Width: | Height: | Size: 890 B |
|
Before Width: | Height: | Size: 906 B After Width: | Height: | Size: 906 B |
|
Before Width: | Height: | Size: 236 B After Width: | Height: | Size: 236 B |
|
|
@ -5,44 +5,46 @@ using UnityEngine.UI;
|
|||
|
||||
public class Bonus : MonoBehaviour
|
||||
{
|
||||
public Transform Hauer;
|
||||
public GameObject PauseButton;
|
||||
public GameObject LeftButton;
|
||||
public GameObject RightButton;
|
||||
public GameObject JumpButton;
|
||||
public GameObject CrouchButton;
|
||||
public GameObject FireButton;
|
||||
private Transform Hauer;
|
||||
public GameObject[] disableObjects;
|
||||
private Transform player;
|
||||
private Rigidbody2D rb;
|
||||
private Animator animator;
|
||||
private Animator GFX;
|
||||
private Transform childTransform;
|
||||
private MainMenu mainMenu;
|
||||
private Ambulance ambulance;
|
||||
|
||||
public static bool BonusForJump = false;
|
||||
|
||||
[Header("Settings")]
|
||||
public float range = 15f;
|
||||
public float speed = 5f;
|
||||
|
||||
public static bool BonusForJump = false;
|
||||
public Animator animator;
|
||||
public Animator GFX;
|
||||
bool walk = true;
|
||||
bool start = true;
|
||||
public float wait1 = 3f;
|
||||
public float wait2 = 1f;
|
||||
public float waitAfter = 5.0f;
|
||||
public Transform childTransform;
|
||||
public SceneFader sceneFader;
|
||||
public string levelToLoad = "About";
|
||||
[Header("Timings")]
|
||||
public float secondsToWalk = 3f;
|
||||
public float secondsToFall = 0.5f;
|
||||
public float timeout = 7.0f;
|
||||
|
||||
bool walk = true;
|
||||
bool isCoroutineRunning = false;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
player = GameObject.FindGameObjectWithTag("Player").transform;
|
||||
Hauer = this.GetComponent<Transform>();
|
||||
childTransform = Hauer.GetChild(0);
|
||||
mainMenu = GameObject.FindObjectOfType<MainMenu>().GetComponent<MainMenu>();
|
||||
|
||||
animator = GetComponent<Animator>();
|
||||
GFX = childTransform.GetComponent<Animator>();
|
||||
|
||||
ambulance = GameObject.FindObjectOfType<Ambulance>().GetComponent<Ambulance>();
|
||||
|
||||
// get the enemy's Rigidbody2D component
|
||||
rb = GetComponent<Rigidbody2D>();
|
||||
BonusForJump = false;
|
||||
walk = false;
|
||||
start = true;
|
||||
GFX.SetBool("Stop", false);
|
||||
GFX.SetBool("WalkAnimation", walk);
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
float distance = Vector2.Distance(transform.position, player.position);
|
||||
|
|
@ -50,28 +52,21 @@ public class Bonus : MonoBehaviour
|
|||
{
|
||||
Vector3 newPosition = new Vector3(12.60997f, -20.81544f, 0f);
|
||||
player.transform.position = newPosition;
|
||||
PauseButton.SetActive(false);
|
||||
LeftButton.SetActive(false);
|
||||
RightButton.SetActive(false);
|
||||
JumpButton.SetActive(false);
|
||||
CrouchButton.SetActive(false);
|
||||
FireButton.SetActive(false);
|
||||
foreach (GameObject disableObject in disableObjects)
|
||||
{
|
||||
disableObject.SetActive(false);
|
||||
}
|
||||
BonusForJump = true;
|
||||
if (walk)
|
||||
{
|
||||
animator.SetBool("Walk", true);
|
||||
}
|
||||
if (!walk)
|
||||
{
|
||||
animator.SetBool("Walk", false);
|
||||
}
|
||||
if (start)
|
||||
|
||||
animator.SetBool("WalkTransform", walk);
|
||||
|
||||
if (!isCoroutineRunning)
|
||||
{
|
||||
StartCoroutine(StartWalk());
|
||||
}
|
||||
if (Rettung.finished)
|
||||
if (ambulance.allowedToKillHauer)
|
||||
{
|
||||
Rettung.finished = false;
|
||||
ambulance.allowedToKillHauer = false;
|
||||
Destroy(childTransform.gameObject);
|
||||
}
|
||||
|
||||
|
|
@ -80,21 +75,26 @@ public class Bonus : MonoBehaviour
|
|||
|
||||
IEnumerator StartWalk()
|
||||
{
|
||||
GFX.SetBool("Stop", false);
|
||||
start = false;
|
||||
isCoroutineRunning = true;
|
||||
walk = true;
|
||||
yield return new WaitForSeconds(wait1);
|
||||
GFX.SetBool("WalkAnimation", walk);
|
||||
|
||||
yield return new WaitForSeconds(secondsToWalk);
|
||||
|
||||
walk = false;
|
||||
GFX.SetBool("Stop", true);
|
||||
GFX.SetBool("WalkAnimation", walk);
|
||||
animator.SetBool("Fall", true);
|
||||
yield return new WaitForSeconds(wait2);
|
||||
|
||||
yield return new WaitForSeconds(secondsToFall);
|
||||
|
||||
animator.SetBool("Fall", false);
|
||||
animator.SetBool("After", true);
|
||||
Rettung.runScript = true;
|
||||
yield return new WaitForSeconds(waitAfter);
|
||||
animator.SetBool("LayOnTheGround", true);
|
||||
StartCoroutine(ambulance.Script());
|
||||
|
||||
yield return new WaitForSeconds(timeout);
|
||||
|
||||
BonusForJump = false;
|
||||
sceneFader.FadeTo(levelToLoad);
|
||||
MainMenu.ExitLevel = true;
|
||||
mainMenu.About();
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 174 B After Width: | Height: | Size: 174 B |
|
|
@ -7,7 +7,7 @@ AnimatorState:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: HauerWalk
|
||||
m_Name: HauerWalkTransform
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
|
|
@ -36,7 +36,7 @@ AnimatorStateTransition:
|
|||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: Walk
|
||||
m_ConditionEvent: WalkTransform
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -8024368682105591918}
|
||||
|
|
@ -61,7 +61,7 @@ AnimatorStateTransition:
|
|||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: After
|
||||
m_ConditionEvent: LayOnTheGround
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: 2855621616197946300}
|
||||
|
|
@ -145,13 +145,13 @@ AnimatorController:
|
|||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 0}
|
||||
- m_Name: Walk
|
||||
- m_Name: WalkTransform
|
||||
m_Type: 4
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 0}
|
||||
- m_Name: After
|
||||
- m_Name: LayOnTheGround
|
||||
m_Type: 4
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
|
|
@ -177,7 +177,7 @@ AnimatorState:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: HauerStopAfter
|
||||
m_Name: HauerLayOnTheGround
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
|
|
@ -208,7 +208,7 @@ AnimatorStateTransition:
|
|||
m_ConditionEvent: Fall
|
||||
m_EventTreshold: 0
|
||||
- m_ConditionMode: 2
|
||||
m_ConditionEvent: Walk
|
||||
m_ConditionEvent: WalkTransform
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -1556760932064216971}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ AnimationClip:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: HauerStopAfter
|
||||
m_Name: HauerLayOnTheGround
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
|
|
@ -8,8 +8,8 @@ AnimatorStateTransition:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 2
|
||||
m_ConditionEvent: Stop
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: WalkAnimation
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -2411028032507391722}
|
||||
|
|
@ -85,7 +85,7 @@ AnimatorState:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: HauerRun
|
||||
m_Name: HauerWalkAnimation
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
|
|
@ -113,7 +113,7 @@ AnimatorController:
|
|||
m_Name: HauerGFX
|
||||
serializedVersion: 5
|
||||
m_AnimatorParameters:
|
||||
- m_Name: Stop
|
||||
- m_Name: WalkAnimation
|
||||
m_Type: 4
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
|
|
@ -140,8 +140,8 @@ AnimatorStateTransition:
|
|||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: Stop
|
||||
- m_ConditionMode: 2
|
||||
m_ConditionEvent: WalkAnimation
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -3977504924038202129}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ AnimationClip:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: HauerRun
|
||||
m_Name: HauerWalkAnimation
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
|
|
@ -6,7 +6,7 @@ AnimationClip:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: HauerWalk
|
||||
m_Name: HauerWalkTransform
|
||||
serializedVersion: 6
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
|
|
@ -35,7 +35,7 @@ Transform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!95 &1829792180
|
||||
Animator:
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
|
|
@ -52,7 +52,8 @@ Animator:
|
|||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
m_KeepAnimatorStateOnDisable: 0
|
||||
m_WriteDefaultValuesOnDisable: 0
|
||||
--- !u!212 &1829792179
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -141,7 +142,7 @@ Transform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!95 &2235643186762485068
|
||||
Animator:
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
|
|
@ -158,7 +159,8 @@ Animator:
|
|||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
m_KeepAnimatorStateOnDisable: 0
|
||||
m_WriteDefaultValuesOnDisable: 0
|
||||
--- !u!114 &4976842300819991897
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -171,20 +173,15 @@ MonoBehaviour:
|
|||
m_Script: {fileID: 11500000, guid: 8c2e21abc31bd534793a01f7afb61b5a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Hauer: {fileID: 5947294273481416654}
|
||||
PauseButton: {fileID: 0}
|
||||
LeftButton: {fileID: 0}
|
||||
RightButton: {fileID: 0}
|
||||
JumpButton: {fileID: 0}
|
||||
CrouchButton: {fileID: 0}
|
||||
FireButton: {fileID: 0}
|
||||
disableObjects:
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
range: 15
|
||||
speed: 5
|
||||
animator: {fileID: 2235643186762485068}
|
||||
GFX: {fileID: 1829792180}
|
||||
wait1: 3
|
||||
wait2: 0.5
|
||||
waitAfter: 7
|
||||
childTransform: {fileID: 1829792178}
|
||||
sceneFader: {fileID: 0}
|
||||
levelToLoad: About
|
||||
secondsToWalk: 3
|
||||
secondsToFall: 0.5
|
||||
timeout: 7
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ Material:
|
|||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: "B\xFCcher"
|
||||
m_Name: Books
|
||||
m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
|
|
@ -1,54 +0,0 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class Rettung : MonoBehaviour
|
||||
{
|
||||
public Animator animator;
|
||||
public Animator GFX;
|
||||
public static bool runScript = false;
|
||||
public static bool finished = false;
|
||||
public float wait1 = 2.0f;
|
||||
public float wait2 = 2.0f;
|
||||
public float wait3 = 2.0f;
|
||||
public float waitBefore = 1.1f;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
runScript = false;
|
||||
finished = false;
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
if (runScript)
|
||||
{
|
||||
runScript = false;
|
||||
StartCoroutine(Script());
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator Script()
|
||||
{
|
||||
yield return new WaitForSeconds(waitBefore);
|
||||
animator.SetBool("Run", true);
|
||||
GFX.SetBool("Stop", false);
|
||||
yield return new WaitForSeconds(wait1);
|
||||
animator.SetBool("Run", false);
|
||||
GFX.SetBool("Stop", true);
|
||||
animator.SetBool("IdleAfter", true);
|
||||
finished = true;
|
||||
yield return new WaitForSeconds(wait2);
|
||||
animator.SetBool("IdleAfter", false);
|
||||
GFX.SetBool("Stop", false);
|
||||
animator.SetBool("RunAfter", true);
|
||||
yield return new WaitForSeconds(wait3);
|
||||
animator.SetBool("RunAfter", false);
|
||||
GFX.SetBool("Stop", true);
|
||||
animator.SetBool("IdleAfterAfter", true);
|
||||
|
||||
}
|
||||
}
|
||||
|
|
@ -19,7 +19,7 @@ MonoBehaviour:
|
|||
width: 1536
|
||||
height: 780.8
|
||||
m_ShowMode: 4
|
||||
m_Title: Game
|
||||
m_Title: Console
|
||||
m_RootView: {fileID: 2}
|
||||
m_MinSize: {x: 875, y: 300}
|
||||
m_MaxSize: {x: 10000, y: 10000}
|
||||
|
|
@ -120,7 +120,7 @@ MonoBehaviour:
|
|||
m_MinSize: {x: 300, y: 200}
|
||||
m_MaxSize: {x: 24288, y: 16192}
|
||||
vertical: 0
|
||||
controlID: 154
|
||||
controlID: 36
|
||||
--- !u!114 &6
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
|
|
@ -145,7 +145,7 @@ MonoBehaviour:
|
|||
m_MinSize: {x: 100, y: 200}
|
||||
m_MaxSize: {x: 8096, y: 16192}
|
||||
vertical: 1
|
||||
controlID: 88
|
||||
controlID: 81
|
||||
--- !u!114 &7
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
|
|
@ -183,7 +183,7 @@ MonoBehaviour:
|
|||
m_Enabled: 1
|
||||
m_EditorHideFlags: 1
|
||||
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_Name: GameView
|
||||
m_Name: ConsoleWindow
|
||||
m_EditorClassIdentifier:
|
||||
m_Children: []
|
||||
m_Position:
|
||||
|
|
@ -192,15 +192,15 @@ MonoBehaviour:
|
|||
y: 374.4
|
||||
width: 644
|
||||
height: 356.4
|
||||
m_MinSize: {x: 201, y: 221}
|
||||
m_MinSize: {x: 101, y: 121}
|
||||
m_MaxSize: {x: 4001, y: 4021}
|
||||
m_ActualView: {fileID: 13}
|
||||
m_ActualView: {fileID: 16}
|
||||
m_Panes:
|
||||
- {fileID: 13}
|
||||
- {fileID: 16}
|
||||
- {fileID: 17}
|
||||
m_Selected: 0
|
||||
m_LastSelected: 1
|
||||
m_Selected: 1
|
||||
m_LastSelected: 0
|
||||
--- !u!114 &9
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
|
|
@ -225,7 +225,7 @@ MonoBehaviour:
|
|||
m_MinSize: {x: 100, y: 200}
|
||||
m_MaxSize: {x: 8096, y: 16192}
|
||||
vertical: 1
|
||||
controlID: 41
|
||||
controlID: 37
|
||||
--- !u!114 &10
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
|
|
@ -1085,23 +1085,23 @@ MonoBehaviour:
|
|||
m_SkipHidden: 0
|
||||
m_SearchArea: 1
|
||||
m_Folders:
|
||||
- Assets/game/Scripts/UI
|
||||
- Assets/game
|
||||
m_Globs: []
|
||||
m_OriginalText:
|
||||
m_FilterByTypeIntersection: 0
|
||||
m_ViewMode: 1
|
||||
m_StartGridSize: 64
|
||||
m_LastFolders:
|
||||
- Assets/game/Scripts/UI
|
||||
- Assets/game
|
||||
m_LastFoldersGridSize: 64
|
||||
m_LastProjectPath: C:\Users\MarcUs7\unity\ShantiManti
|
||||
m_LockTracker:
|
||||
m_IsLocked: 0
|
||||
m_FolderTreeState:
|
||||
scrollPos: {x: 0, y: 172.6}
|
||||
m_SelectedIDs: 2c6d0000
|
||||
m_LastClickedID: 27948
|
||||
m_ExpandedIDs: 00000000cc6c0000e06c00002e6d000000ca9a3bffffff7f
|
||||
scrollPos: {x: 0, y: 127}
|
||||
m_SelectedIDs: e06c0000
|
||||
m_LastClickedID: 27872
|
||||
m_ExpandedIDs: 00000000cc6c000000ca9a3bffffff7f
|
||||
m_RenameOverlay:
|
||||
m_UserAcceptedRename: 0
|
||||
m_Name:
|
||||
|
|
|
|||