Commit graph

86 commits

Author SHA1 Message Date
MarcUs7
0ced7d4da4 Updated .gitignore & UnitySettings 2024-12-29 19:44:13 +01:00
MarcUs7
aa6085b151 Removed a coin bug 2024-12-29 16:23:26 +01:00
MarcUs7
a1a563a7fa Removed a bug in Claudia.cs 2024-12-29 15:34:56 +01:00
MarcUs7
ecdb3826c1 Manually Upgraded Astarpath to new API 2024-12-29 15:30:32 +01:00
MarcUs7
f0f1f48619 Changed latest game version to 2.3.0 2024-12-29 14:52:36 +01:00
MarcUs7
46003fb88d Moved BuildDateInjector to Editor folder
Moved BuildDateInjector to Editor folder
Unity now ignores this script at building
2024-12-29 14:50:27 +01:00
MarcUs7
e3f208425c Added missing script in scenes 2024-12-29 14:48:59 +01:00
MarcUs7
d3d96d0a82 Update README.md 2024-12-29 14:35:26 +01:00
MarcUs7
e5519e0b8b update build pipeline with build date injection 2024-12-29 14:35:12 +01:00
MarcUs7
6f205b0a3e Removed a bug when jumping
Removed the bug when jumping.
If you jump, the Y-axis gets higher and the x-axis a bit lower due to vectors.
I put a switch to don't impact the speed while jumping
2024-12-28 22:57:43 +01:00
MarcUs7
022b621bcb Small improvement at Tutorial
You can exit now with "Previous" input the Tutorial
2024-12-28 22:53:12 +01:00
MarcUs7
cfd12db62b Refactored MainMenu.cs 2024-12-28 22:47:43 +01:00
MarcUs7
8a185ad6ce Small changes 2024-12-28 22:47:36 +01:00
MarcUs7
6f5129ec44 Refactored SceneFader and Presents script 2024-12-28 22:30:50 +01:00
MarcUs7
4077334d05 Replaced all EventManagers with the new ones in all scenes 2024-12-28 22:26:32 +01:00
MarcUs7
5aaab3f3c2 Refactored LevelButtons.cs 2024-12-28 22:23:00 +01:00
MarcUs7
1707df1525 Refactored and changed Tutorial.cs for new input system 2024-12-28 22:10:52 +01:00
MarcUs7
e51c6f4650 Refactored Sound script & removed an animation bug 2024-12-28 21:49:19 +01:00
MarcUs7
a90f5fe421 Refactored Music scripts
Refactored music scripts & changed the Input system to the new one
2024-12-28 21:41:03 +01:00
MarcUs7
d43c55bcb9 Refactored HealthBar and the LevelCounter scripts 2024-12-28 19:43:49 +01:00
MarcUs7
293850d27e Refactored ClearData.cs and removed unused script 2024-12-28 19:40:53 +01:00
MarcUs7
c85bcdd0ba Refactored and set defaults to scene defaults in About.cs 2024-12-28 19:29:36 +01:00
MarcUs7
b26343b261 Refactored Save scripts 2024-12-28 19:24:28 +01:00
MarcUs7
3655968bfc Changed to the new Input system 2024-12-28 19:10:43 +01:00
MarcUs7
85ac9d4160 Added again DiePlayer.cs (unresolved dependencies) 2024-12-28 18:32:21 +01:00
MarcUs7
7ac48dabd1 Refactored Weapon.cs 2024-12-28 16:22:54 +01:00
MarcUs7
263942759c Refactored PlayerMovement.cs 2024-12-28 16:20:26 +01:00
MarcUs7
5b61db41e0 Refactored Coins scripts 2024-12-28 15:35:15 +01:00
MarcUs7
f5db5408e4 Refactored bonus scene 2024-12-28 15:19:19 +01:00
MarcUs7
c2f78ca6ce Refactored Enemy code 2024-12-28 15:10:55 +01:00
MarcUs7
9ee6ef611b Refactored starter code for EnemyAI
Refactored starter code for EnemyAI, while keeping the possibility to use parts of code that is currently redundant
2024-12-28 14:13:11 +01:00
MarcUs7
c9b1ba1c90 Refactored "Boss" scripts 2024-12-28 14:05:21 +01:00
MarcUs7
744d57e236 Refactored "AutomaticDoors" of bosses 2024-12-28 13:35:53 +01:00
MarcUs7
7ec2cf6dc3 Changed Astarpath script to use newest Rigid2D API 2024-12-28 13:27:41 +01:00
MarcUs7
a99a9abc53 Refactored Ali.cs & removed movement bug 2024-12-28 13:06:12 +01:00
MarcUs7
11fbaabb0b Manually updated AStarPath & removed unsafe update checks 2024-12-28 11:52:28 +01:00
MarcUs7
9166515c50 Upgraded to Cinemachine3 2024-12-28 11:34:39 +01:00
MarcUs7
039b5fda41 Updated packages 2024-12-28 11:33:35 +01:00
MarcUs7i
07066486b6
Delete UserSettings directory 2024-12-28 11:30:53 +01:00
MarcUs7
b45394879f Upgraded to Unity6 2024-12-07 18:41:57 +01:00
MarcUs7i
62cc17e89f Update .gitignore 2024-10-16 12:50:07 +02:00
MarcUs7i
dd54301d18 Added UserSettings
Added UserSettings folder and removed the folder from .gitignore
2024-10-16 12:43:32 +02:00
MarcUs7i
c9d6bf2c8c Update Engine to 2022.3.50f1 & updated scenes
Updated Unity Engine from 2021.3.33f1 to 2022.3.50f1
Updated Scenes to support greater Resolutions
2024-10-16 12:42:36 +02:00
MarcUs7i
b80f002175 Fixed ground collision bug
Enemy Claudia dies when it isn't on the ground.
At one level the collision check wasn't on the ground which led to this bug
Bug only occurred in level9
2024-10-11 08:57:32 +02:00
MarcUs7i
31f428881f Fixed bugs
Bug 1:
After clearing the data, the game wouldn't save afterwards.

Bug 2:
Animation was too short, which led to some animation errors
2024-10-11 08:34:50 +02:00
MarcUs7i
5844e9118b Updated prefabs and other scenes 2024-10-10 12:53:38 +02:00
MarcUs7i
fdbba839d4 Refactored Niko Enemy & updated scenes 2024-10-10 10:48:23 +02:00
MarcUs7i
adef0efb20 Refactored Marc Enemy & removed a bug 2024-10-10 09:44:45 +02:00
MarcUs7i
bd5c30f1c1 Removed unused collider from Kimberley Enemy 2024-10-10 09:02:42 +02:00
MarcUs7i
04d873f470 Refactored Kimberley Enemy 2024-10-10 08:59:12 +02:00