MarcUs7i
283d0b981b
Refactored Clouds scripts; fixed attack & change cloud state input
2025-01-11 11:54:43 +01:00
MarcUs7i
306a64c933
Remove StartOld scene and update Unity editor + package versions
2025-01-11 11:35:31 +01:00
MarcUs7
0ced7d4da4
Updated .gitignore & UnitySettings
2024-12-29 19:44:13 +01:00
MarcUs7
aa6085b151
Removed a coin bug
2024-12-29 16:23:26 +01:00
MarcUs7
a1a563a7fa
Removed a bug in Claudia.cs
2024-12-29 15:34:56 +01:00
MarcUs7
ecdb3826c1
Manually Upgraded Astarpath to new API
2024-12-29 15:30:32 +01:00
MarcUs7
f0f1f48619
Changed latest game version to 2.3.0
2024-12-29 14:52:36 +01:00
MarcUs7
46003fb88d
Moved BuildDateInjector to Editor folder
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Moved BuildDateInjector to Editor folder
Unity now ignores this script at building
2024-12-29 14:50:27 +01:00
MarcUs7
e3f208425c
Added missing script in scenes
2024-12-29 14:48:59 +01:00
MarcUs7
d3d96d0a82
Update README.md
2024-12-29 14:35:26 +01:00
MarcUs7
e5519e0b8b
update build pipeline with build date injection
2024-12-29 14:35:12 +01:00
MarcUs7
6f205b0a3e
Removed a bug when jumping
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Removed the bug when jumping.
If you jump, the Y-axis gets higher and the x-axis a bit lower due to vectors.
I put a switch to don't impact the speed while jumping
2024-12-28 22:57:43 +01:00
MarcUs7
022b621bcb
Small improvement at Tutorial
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You can exit now with "Previous" input the Tutorial
2024-12-28 22:53:12 +01:00
MarcUs7
cfd12db62b
Refactored MainMenu.cs
2024-12-28 22:47:43 +01:00
MarcUs7
8a185ad6ce
Small changes
2024-12-28 22:47:36 +01:00
MarcUs7
6f5129ec44
Refactored SceneFader and Presents script
2024-12-28 22:30:50 +01:00
MarcUs7
4077334d05
Replaced all EventManagers with the new ones in all scenes
2024-12-28 22:26:32 +01:00
MarcUs7
5aaab3f3c2
Refactored LevelButtons.cs
2024-12-28 22:23:00 +01:00
MarcUs7
1707df1525
Refactored and changed Tutorial.cs for new input system
2024-12-28 22:10:52 +01:00
MarcUs7
e51c6f4650
Refactored Sound script & removed an animation bug
2024-12-28 21:49:19 +01:00
MarcUs7
a90f5fe421
Refactored Music scripts
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Refactored music scripts & changed the Input system to the new one
2024-12-28 21:41:03 +01:00
MarcUs7
d43c55bcb9
Refactored HealthBar and the LevelCounter scripts
2024-12-28 19:43:49 +01:00
MarcUs7
293850d27e
Refactored ClearData.cs and removed unused script
2024-12-28 19:40:53 +01:00
MarcUs7
c85bcdd0ba
Refactored and set defaults to scene defaults in About.cs
2024-12-28 19:29:36 +01:00
MarcUs7
b26343b261
Refactored Save scripts
2024-12-28 19:24:28 +01:00
MarcUs7
3655968bfc
Changed to the new Input system
2024-12-28 19:10:43 +01:00
MarcUs7
85ac9d4160
Added again DiePlayer.cs (unresolved dependencies)
2024-12-28 18:32:21 +01:00
MarcUs7
7ac48dabd1
Refactored Weapon.cs
2024-12-28 16:22:54 +01:00
MarcUs7
263942759c
Refactored PlayerMovement.cs
2024-12-28 16:20:26 +01:00
MarcUs7
5b61db41e0
Refactored Coins scripts
2024-12-28 15:35:15 +01:00
MarcUs7
f5db5408e4
Refactored bonus scene
2024-12-28 15:19:19 +01:00
MarcUs7
c2f78ca6ce
Refactored Enemy code
2024-12-28 15:10:55 +01:00
MarcUs7
9ee6ef611b
Refactored starter code for EnemyAI
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Refactored starter code for EnemyAI, while keeping the possibility to use parts of code that is currently redundant
2024-12-28 14:13:11 +01:00
MarcUs7
c9b1ba1c90
Refactored "Boss" scripts
2024-12-28 14:05:21 +01:00
MarcUs7
744d57e236
Refactored "AutomaticDoors" of bosses
2024-12-28 13:35:53 +01:00
MarcUs7
7ec2cf6dc3
Changed Astarpath script to use newest Rigid2D API
2024-12-28 13:27:41 +01:00
MarcUs7
a99a9abc53
Refactored Ali.cs & removed movement bug
2024-12-28 13:06:12 +01:00
MarcUs7
11fbaabb0b
Manually updated AStarPath & removed unsafe update checks
2024-12-28 11:52:28 +01:00
MarcUs7
9166515c50
Upgraded to Cinemachine3
2024-12-28 11:34:39 +01:00
MarcUs7
039b5fda41
Updated packages
2024-12-28 11:33:35 +01:00
MarcUs7i
07066486b6
Delete UserSettings directory
2024-12-28 11:30:53 +01:00
MarcUs7
b45394879f
Upgraded to Unity6
2024-12-07 18:41:57 +01:00
MarcUs7i
62cc17e89f
Update .gitignore
2024-10-16 12:50:07 +02:00
MarcUs7i
dd54301d18
Added UserSettings
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Added UserSettings folder and removed the folder from .gitignore
2024-10-16 12:43:32 +02:00
MarcUs7i
c9d6bf2c8c
Update Engine to 2022.3.50f1 & updated scenes
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Updated Unity Engine from 2021.3.33f1 to 2022.3.50f1
Updated Scenes to support greater Resolutions
2024-10-16 12:42:36 +02:00
MarcUs7i
b80f002175
Fixed ground collision bug
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Enemy Claudia dies when it isn't on the ground.
At one level the collision check wasn't on the ground which led to this bug
Bug only occurred in level9
2024-10-11 08:57:32 +02:00
MarcUs7i
31f428881f
Fixed bugs
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Bug 1:
After clearing the data, the game wouldn't save afterwards.
Bug 2:
Animation was too short, which led to some animation errors
2024-10-11 08:34:50 +02:00
MarcUs7i
5844e9118b
Updated prefabs and other scenes
2024-10-10 12:53:38 +02:00
MarcUs7i
fdbba839d4
Refactored Niko Enemy & updated scenes
2024-10-10 10:48:23 +02:00
MarcUs7i
adef0efb20
Refactored Marc Enemy & removed a bug
2024-10-10 09:44:45 +02:00