SynthMaze/Library/PackageCache/com.unity.2d.animation@7.0.12/package.json
2024-04-28 11:26:46 +02:00

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{
"name": "com.unity.2d.animation",
"version": "7.0.12",
"unity": "2021.2",
"unityRelease": "7f1",
"displayName": "2D Animation",
"description": "2D Animation provides all the necessary tooling and runtime components for skeletal animation using Sprites.",
"keywords": [
"2d",
"animation"
],
"category": "2D",
"dependencies": {
"com.unity.2d.common": "6.0.6",
"com.unity.2d.sprite": "1.0.0",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.uielements": "1.0.0"
},
"relatedPackages": {
"com.unity.2d.animation.tests": "7.0.12",
"com.unity.2d.common.tests": "6.0.6",
"com.unity.2d.psdimporter": "6.0.7"
},
"samples": [
{
"displayName": "Samples",
"description": "Various 2D Animation sample scenes to show different usage of the 2D Animation tooling for various outcomes.",
"path": "Samples~/AnimationSamples"
}
],
"_upm": {
"changelog": "### Fixed\n- Fixed an issue when adding IK Manager to a Game Object sometimes throws a null reference exception. (case DANB-476)\n- Fixed an issue where the FK doesn't blend correctly with the IK if solver solves from the bind pose. (case DANB-483)\n- Added correct help documentation link to Sprite Library Asset. (case DANB-488)"
},
"upmCi": {
"footprint": "897f7020130bdb845926be2e6623a7d4bcdba632"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.animation@7.0/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/2d.git",
"type": "git",
"revision": "9d705d890015427d65928dc78badf239684a37c5"
}
}