mirror of
https://github.com/Kizuren/SynthMaze.git
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43 lines
1.6 KiB
JSON
43 lines
1.6 KiB
JSON
{
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"name": "com.unity.2d.animation",
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"version": "7.0.12",
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"unity": "2021.2",
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"unityRelease": "7f1",
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"displayName": "2D Animation",
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"description": "2D Animation provides all the necessary tooling and runtime components for skeletal animation using Sprites.",
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"keywords": [
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"2d",
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"animation"
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],
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"category": "2D",
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"dependencies": {
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"com.unity.2d.common": "6.0.6",
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.modules.animation": "1.0.0",
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"com.unity.modules.uielements": "1.0.0"
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},
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"relatedPackages": {
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"com.unity.2d.animation.tests": "7.0.12",
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"com.unity.2d.common.tests": "6.0.6",
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"com.unity.2d.psdimporter": "6.0.7"
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},
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"samples": [
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{
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"displayName": "Samples",
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"description": "Various 2D Animation sample scenes to show different usage of the 2D Animation tooling for various outcomes.",
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"path": "Samples~/AnimationSamples"
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}
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],
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"_upm": {
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"changelog": "### Fixed\n- Fixed an issue when adding IK Manager to a Game Object sometimes throws a null reference exception. (case DANB-476)\n- Fixed an issue where the FK doesn't blend correctly with the IK if solver solves from the bind pose. (case DANB-483)\n- Added correct help documentation link to Sprite Library Asset. (case DANB-488)"
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},
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"upmCi": {
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"footprint": "897f7020130bdb845926be2e6623a7d4bcdba632"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.animation@7.0/manual/index.html",
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"repository": {
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"url": "https://github.cds.internal.unity3d.com/unity/2d.git",
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"type": "git",
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"revision": "9d705d890015427d65928dc78badf239684a37c5"
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}
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}
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