{ "name": "com.unity.2d.animation", "version": "7.0.12", "unity": "2021.2", "unityRelease": "7f1", "displayName": "2D Animation", "description": "2D Animation provides all the necessary tooling and runtime components for skeletal animation using Sprites.", "keywords": [ "2d", "animation" ], "category": "2D", "dependencies": { "com.unity.2d.common": "6.0.6", "com.unity.2d.sprite": "1.0.0", "com.unity.modules.animation": "1.0.0", "com.unity.modules.uielements": "1.0.0" }, "relatedPackages": { "com.unity.2d.animation.tests": "7.0.12", "com.unity.2d.common.tests": "6.0.6", "com.unity.2d.psdimporter": "6.0.7" }, "samples": [ { "displayName": "Samples", "description": "Various 2D Animation sample scenes to show different usage of the 2D Animation tooling for various outcomes.", "path": "Samples~/AnimationSamples" } ], "_upm": { "changelog": "### Fixed\n- Fixed an issue when adding IK Manager to a Game Object sometimes throws a null reference exception. (case DANB-476)\n- Fixed an issue where the FK doesn't blend correctly with the IK if solver solves from the bind pose. (case DANB-483)\n- Added correct help documentation link to Sprite Library Asset. (case DANB-488)" }, "upmCi": { "footprint": "897f7020130bdb845926be2e6623a7d4bcdba632" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.animation@7.0/manual/index.html", "repository": { "url": "https://github.cds.internal.unity3d.com/unity/2d.git", "type": "git", "revision": "9d705d890015427d65928dc78badf239684a37c5" } }