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19 lines
406 B
C#
19 lines
406 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class levelTutorial : MonoBehaviour
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{
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public string level1 = "level1";
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public SceneFader sceneFader;
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public void StartLevel1()
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{
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PlayerSaving.tutorial = 1;
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PlayerSaving.SavingPlayer = true;
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sceneFader.FadeTo(level1);
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MainMenu.ExitLevel = false;
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}
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}
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