suyu/src/video_core
Squall Leonhart b57d98f847
brings back the removed If statement and adds the num_level test
This resolves the out of bounds read/writes in the linear swizzler, it brings back the scaled TOTK Recall bug however, pending further work in the block size calculation.

Recall is not glitched in the Dynamic FPS resolution mod to the degree that it is in the native yuzu scaler, this can be a workaround for the time being.


The recall effect is constructed from multiple 320x180 texture slices, it breaking may have a similar origin to https://github.com/Ryujinx/Ryujinx/pull/5640

but it may also be connected to the other deficiencies identified in the Yuzu size calculations, such as no apparent implementation of slice testing for end of slce depth as opposed to full aligned size as implemented in https://github.com/Ryujinx/Ryujinx/pull/5220
2023-10-15 02:09:28 +11:00
..
buffer_cache Buffer Cache: fix discard writes. 2023-08-27 03:45:43 +02:00
control
engines Merge pull request #11383 from FernandoS27/are-you-a-wabbit 2023-09-02 14:42:42 -04:00
host1x Use initial_frame to check interlaced flag 2023-08-28 00:48:53 +04:00
host_shaders Merge pull request #11149 from ameerj/astc-perf-prod 2023-08-21 16:08:51 -04:00
macro Mark decompiled macros as decompiled on dump, dump shaders after translation 2023-08-25 21:47:47 -04:00
renderer_null Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
renderer_opengl VideoCore: Implement DispatchIndirect 2023-08-27 04:26:22 +02:00
renderer_vulkan android: Use 1 worker for shader compilation for all devices 2023-09-16 21:38:28 -04:00
texture_cache brings back the removed If statement and adds the num_level test 2023-10-15 02:09:28 +11:00
textures Revert "HACK: Avoid swizzling and reuploading ASTC image every frame" 2023-08-06 14:55:05 -04:00
vulkan_common Merge pull request #11470 from GPUCode/bundle-vvl 2023-09-10 13:40:18 -04:00
cache_types.h
cdma_pusher.cpp
cdma_pusher.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
CMakeLists.txt vma: enable options everywhere 2023-07-31 13:01:21 +02:00
compatible_formats.cpp renderer_vulkan: Fix some missing view formats 2023-07-01 16:03:35 +03:00
compatible_formats.h
delayed_destruction_ring.h
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp VideoCore: Implement DispatchIndirect 2023-08-27 04:26:22 +02:00
dma_pusher.h VideoCore: Implement DispatchIndirect 2023-08-27 04:26:22 +02:00
fence_manager.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
framebuffer_config.h
fsr.cpp
fsr.h
gpu.cpp Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
gpu.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
gpu_thread.cpp Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
gpu_thread.h
invalidation_accumulator.h
memory_manager.cpp Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00
memory_manager.h Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00
precompiled_headers.h
pte_kind.h
query_cache.h Fixes and workarounds to make UBSan happier on macOS 2023-07-15 12:00:28 -07:00
rasterizer_accelerated.cpp Fixes and workarounds to make UBSan happier on macOS 2023-07-15 12:00:28 -07:00
rasterizer_accelerated.h Fixes and workarounds to make UBSan happier on macOS 2023-07-15 12:00:28 -07:00
rasterizer_download_area.h Address feedback, add CR notice, etc 2023-05-07 23:46:12 +02:00
rasterizer_interface.h Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
renderer_base.cpp general: Silence -Wshadow{,-uncaptured-local} warnings 2023-07-18 19:31:35 -04:00
renderer_base.h android: renderer_vulkan: Fix crash with surface recreation. 2023-06-03 00:06:07 -07:00
shader_cache.cpp Fix shader dumps with nvdisasm 2023-08-03 15:30:27 +01:00
shader_cache.h Fix shader dumps with nvdisasm 2023-08-03 15:30:27 +01:00
shader_environment.cpp Fix shader dumps with nvdisasm 2023-08-03 15:30:27 +01:00
shader_environment.h Fix shader dumps with nvdisasm 2023-08-03 15:30:27 +01:00
shader_notify.cpp
shader_notify.h
smaa_area_tex.h
smaa_search_tex.h
surface.cpp video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
surface.h video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
transform_feedback.cpp Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
transform_feedback.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
video_core.cpp
video_core.h