mirror of
https://git.suyu.dev/suyu/suyu.git
synced 2025-12-29 02:36:52 +01:00
Now that the GPU is initialized when video backends are initialized, it's no longer needed to query components once the game is running: it can be done when yuzu is booting. This allows us to pass components between constructors and in the process remove all Core::System references in the video backend. |
||
|---|---|---|
| .. | ||
| copy_params.h | ||
| format_lookup_table.cpp | ||
| format_lookup_table.h | ||
| surface_base.cpp | ||
| surface_base.h | ||
| surface_params.cpp | ||
| surface_params.h | ||
| surface_view.cpp | ||
| surface_view.h | ||
| texture_cache.h | ||