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And make IManagerForApplication::CheckAvailability always return false. Returning a bogus id from GetAccountId causes games to crash on boot. We should investigate this with a hwtest and either stub it properly or implement it. |
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|---|---|---|
| .. | ||
| kernel | ||
| service | ||
| config_mem.cpp | ||
| config_mem.h | ||
| ipc.h | ||
| ipc_helpers.h | ||
| lock.cpp | ||
| lock.h | ||
| result.h | ||
| romfs.cpp | ||
| romfs.h | ||
| shared_page.cpp | ||
| shared_page.h | ||