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Prior to PR, Yuzu did not restore memory to RW- on unmap of mirrored memory or unloading of NRO. (In fact, in the NRO case, the memory was unmapped instead of reprotected to --- on Load, so it was actually lost entirely...) This PR addresses that, and restores memory to RW- as it should. This fixes a crash in Super Smash Bros when creating a World of Light save for the first time, and possibly other games/circumstances. |
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| .. | ||
| kernel | ||
| service | ||
| ipc.h | ||
| ipc_helpers.h | ||
| lock.cpp | ||
| lock.h | ||
| result.h | ||