audio: fetch process object from handle table

This commit is contained in:
Liam 2024-01-12 09:35:08 -05:00
parent a4d90a9a64
commit d940974789
8 changed files with 85 additions and 35 deletions

View file

@ -20,6 +20,10 @@ struct EventType;
} // namespace Timing
} // namespace Core
namespace Kernel {
class KProcess;
} // namespace Kernel
namespace AudioCore {
namespace Sink {
@ -44,13 +48,13 @@ public:
* @param sample_format - Sample format for this device's output.
* @param channel_count - Number of channels for this device (2 or 6).
* @param session_id - This session's id.
* @param handle - Handle for this device session (unused).
* @param handle - Process handle for this device session.
* @param applet_resource_user_id - Applet resource user id for this device session (unused).
* @param type - Type of this stream (Render, In, Out).
* @return Result code for this call.
*/
Result Initialize(std::string_view name, SampleFormat sample_format, u16 channel_count,
size_t session_id, u32 handle, u64 applet_resource_user_id,
size_t session_id, Kernel::KProcess* handle, u64 applet_resource_user_id,
Sink::StreamType type);
/**
@ -137,8 +141,8 @@ private:
u16 channel_count{};
/// Session id of this device session
size_t session_id{};
/// Handle of this device session
u32 handle{};
/// Process handle of device memory owner
Kernel::KProcess* handle{};
/// Applet resource user id of this device session
u64 applet_resource_user_id{};
/// Total number of samples played by this device session