modifying all the files to match the app

This commit is contained in:
AMA2581 2024-03-06 00:19:07 +03:30
parent 09697fff49
commit 5720814b13
2887 changed files with 18366 additions and 18295 deletions

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2021 suyu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>
@ -82,7 +82,7 @@ void Tas::LoadTasFile(size_t player_index, size_t file_index) {
commands[player_index].clear();
std::string file = Common::FS::ReadStringFromFile(
Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) /
Common::FS::GetsuyuPath(Common::FS::suyuPath::TASDir) /
fmt::format("script{}-{}.txt", file_index, player_index + 1),
Common::FS::FileType::BinaryFile);
std::istringstream command_line(file);
@ -137,7 +137,7 @@ void Tas::WriteTasFile(std::u8string_view file_name) {
WriteCommandAxis(line.l_axis), WriteCommandAxis(line.r_axis));
}
const auto tas_file_name = Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name;
const auto tas_file_name = Common::FS::GetsuyuPath(Common::FS::suyuPath::TASDir) / file_name;
const auto bytes_written =
Common::FS::WriteStringToFile(tas_file_name, Common::FS::FileType::TextFile, output_text);
if (bytes_written == output_text.size()) {