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Added option to synchronize core tick speed to max speed percentage
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3 changed files with 19 additions and 2 deletions
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@ -71,6 +71,11 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
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"faster or not.\n200% for a 30 FPS game is 60 FPS, and for a "
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"60 FPS game it will be 120 FPS.\nDisabling it means unlocking the framerate to the "
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"maximum your PC can reach."));
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INSERT(Settings, sync_core_speed, tr("Synchronize core speed"),
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tr("Synchronizes CPU core speed to game's maximum rendering speed, which can be useful to "
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"increase FPS without increasing the actual speed of the game (animations, physics, etc.)\n"
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"It's up to each game if it plays well with this or not. Most games (specially original ones) "
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"simply ignore this.\nThis can help play the game stutter-free at a lower framerate."));
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// Cpu
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INSERT(Settings, cpu_accuracy, tr("Accuracy:"),
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