Rebrand Common FS Path functions

This commit is contained in:
JuanCStar 2024-03-07 09:21:59 +00:00 committed by Crimson Hawk
parent e8f646b0fd
commit 16dfc39f89
97 changed files with 347 additions and 369 deletions

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project & 2024 suyu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fmt/format.h>
@ -83,7 +83,7 @@ VirtualFile BISFactory::OpenPartitionStorage(BisPartitionId id,
VirtualFilesystem file_system) const {
auto& keys = Core::Crypto::KeyManager::Instance();
Core::Crypto::PartitionDataManager pdm{file_system->OpenDirectory(
Common::FS::GetYuzuPathString(Common::FS::YuzuPath::NANDDir), OpenMode::Read)};
Common::FS::GetSuyuPathString(Common::FS::SuyuPath::NANDDir), OpenMode::Read)};
keys.PopulateFromPartitionData(pdm);
switch (id) {