nix-flake/suyu/suyu.nix
2024-04-30 20:10:18 +01:00

190 lines
4.8 KiB
Nix

{ lib
, stdenv
, fetchgit
, nix-update-script
, wrapQtAppsHook
, autoconf
, boost
, catch2_3
, cmake
, compat-list
, cpp-jwt
, cubeb
, discord-rpc
, enet
, fmt
, glslang
, libopus
, libusb1
, libva
, lz4
, nlohmann_json
, nv-codec-headers-12
, nx_tzdb
, pkg-config
, qtbase
, qtmultimedia
, qttools
, qtwayland
, qtwebengine
, SDL2
, vulkan-headers
, vulkan-loader
, yasm
, zlib
, zstd
, ...
}:
stdenv.mkDerivation(finalAttrs: {
pname = "suyu";
version = "0.0.3";
src = fetchgit {
url = "https://git.suyu.dev/suyu/suyu";
rev = "v${finalAttrs.version}";
sha256 = "wLUPNRDR22m34OcUSB1xHd+pT7/wx0pHYAZj6LnEN4g";
};
nativeBuildInputs = [
cmake
glslang
pkg-config
qttools
wrapQtAppsHook
];
buildInputs = [
# vulkan-headers must come first, so the older propagated versions
# don't get picked up by accident
vulkan-headers
boost
catch2_3
cpp-jwt
cubeb
discord-rpc
# intentionally omitted: dynarmic - prefer vendored version for compatibility
enet
# vendored ffmpeg deps
autoconf
yasm
libva # for accelerated video decode on non-nvidia
nv-codec-headers-12 # for accelerated video decode on nvidia
# end vendored ffmpeg deps
fmt
# intentionally omitted: gamemode - loaded dynamically at runtime
# intentionally omitted: httplib - upstream requires an older version than what we have
libopus
libusb1
# intentionally omitted: LLVM - heavy, only used for stack traces in the debugger
lz4
nlohmann_json
qtbase
qtmultimedia
qtwayland
qtwebengine
# intentionally omitted: renderdoc - heavy, developer only
SDL2
# not packaged in nixpkgs: simpleini
# intentionally omitted: stb - header only libraries, vendor uses git snapshot
# not packaged in nixpkgs: vulkan-memory-allocator
# intentionally omitted: xbyak - prefer vendored version for compatibility
zlib
zstd
];
# This changes `ir/opt` to `ir/var/empty` in `externals/dynarmic/src/dynarmic/CMakeLists.txt`
# making the build fail, as that path does not exist
dontFixCmake = true;
cmakeFlags = [
# actually has a noticeable performance impact
"-DSUYUENABLE_LTO=ON"
# build with qt6
"-DENABLE_QT6=ON"
"-DENABLE_QT_TRANSLATION=ON"
# use system libraries
# NB: "external" here means "from the externals/ directory in the source",
# so "off" means "use system"
"-DSUYUUSE_EXTERNAL_SDL2=OFF"
"-DSUYUUSE_EXTERNAL_VULKAN_HEADERS=OFF"
# don't use system ffmpeg, suyu uses internal APIs
"-DSUYUUSE_BUNDLED_FFMPEG=ON"
# don't check for missing submodules
"-DSUYUCHECK_SUBMODULES=OFF"
# enable some optional features
"-DSUYUUSE_QT_WEB_ENGINE=ON"
"-DSUYUUSE_QT_MULTIMEDIA=ON"
"-DUSE_DISCORD_PRESENCE=ON"
# We dont want to bother upstream with potentially outdated compat reports
"-DSUYUENABLE_COMPATIBILITY_REPORTING=OFF"
"-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=OFF" # We provide this deterministically
];
# Does some handrolled SIMD
env.NIX_CFLAGS_COMPILE = lib.optionalString stdenv.hostPlatform.isx86_64 "-msse4.1";
# Fixes vulkan detection.
# FIXME: patchelf --add-rpath corrupts the binary for some reason, investigate
qtWrapperArgs = [
"--prefix LD_LIBRARY_PATH : ${vulkan-loader}/lib"
];
preConfigure = ''
# see https://github.com/NixOS/nixpkgs/issues/114044, setting this through cmakeFlags does not work.
cmakeFlagsArray+=(
"-DTITLE_BAR_FORMAT_IDLE=${finalAttrs.pname} | ${finalAttrs.version} (nixpkgs) {}"
"-DTITLE_BAR_FORMAT_RUNNING=${finalAttrs.pname} | ${finalAttrs.version} (nixpkgs) | {}"
)
# provide pre-downloaded tz data
mkdir -p build/externals/nx_tzdb
ln -s ${nx_tzdb} build/externals/nx_tzdb/nx_tzdb
'';
postConfigure = ''
ln -sf ${compat-list} ./dist/compatibility_list/compatibility_list.json
'';
postInstall = "
install -Dm444 $src/dist/72-suyu-input.rules $out/lib/udev/rules.d/72-suyu-input.rules
";
passthru.updateScript = nix-update-script {
extraArgs = [ "--version-regex" "mainline-0-(.*)" ];
};
meta = with lib; {
homepage = "https://suyu.dev";
changelog = "https://suyu.dev/blog";
description = "An experimental Nintendo Switch emulator written in C++";
longDescription = ''
An experimental Nintendo Switch emulator written in C++.
Using the master/ branch is recommended for general usage.
Using the dev branch is recommended if you would like to try out experimental features, with a cost of stability.
'';
mainProgram = "suyu";
platforms = [ "aarch64-linux" "x86_64-linux" ];
license = with licenses; [
gpl3Plus
# Icons
asl20 mit cc0
];
maintainers = with maintainers; [
ashley
ivar
joshuafern
sbruder
k900
];
};
})