mirror of
https://git.suyu.dev/suyu/nix-flake.git
synced 2025-12-21 13:26:00 +01:00
We do not want to bother them with a package they know nothing about. Also I am not in the maintainers list so I cannot add myself.
186 lines
4.8 KiB
Nix
186 lines
4.8 KiB
Nix
{ lib
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, stdenv
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, fetchgit
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, nix-update-script
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, wrapQtAppsHook
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, autoconf
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, boost
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, catch2_3
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, cmake
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, compat-list
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, cpp-jwt
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, cubeb
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, discord-rpc
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, enet
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, ffmpeg-headless
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, fmt
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, glslang
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, libopus
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, libusb1
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, libva
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, lz4
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, nlohmann_json
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, nv-codec-headers-12
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, nx_tzdb
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, pkg-config
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, qtbase
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, qtmultimedia
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, qttools
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, qtwayland
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, qtwebengine
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, SDL2
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, vulkan-headers
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, vulkan-loader
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, yasm
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, zlib
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, zstd
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, ...
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}:
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stdenv.mkDerivation(finalAttrs: {
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pname = "suyu";
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version = "0.0.3";
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src = fetchgit {
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url = "https://git.suyu.dev/suyu/suyu";
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rev = "v${finalAttrs.version}";
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sha256 = "wLUPNRDR22m34OcUSB1xHd+pT7/wx0pHYAZj6LnEN4g=";
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};
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nativeBuildInputs = [
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cmake
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glslang
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pkg-config
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qttools
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wrapQtAppsHook
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];
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buildInputs = [
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# vulkan-headers must come first, so the older propagated versions
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# don't get picked up by accident
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vulkan-headers
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boost
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catch2_3
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cpp-jwt
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cubeb
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discord-rpc
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# intentionally omitted: dynarmic - prefer vendored version for compatibility
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enet
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# ffmpeg deps (also includes vendored)
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# we do not use internal ffmpeg because cuda errors
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autoconf
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yasm
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libva # for accelerated video decode on non-nvidia
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nv-codec-headers-12 # for accelerated video decode on nvidia
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ffmpeg-headless
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# end ffmpeg deps
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fmt
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# intentionally omitted: gamemode - loaded dynamically at runtime
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# intentionally omitted: httplib - upstream requires an older version than what we have
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libopus
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libusb1
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# intentionally omitted: LLVM - heavy, only used for stack traces in the debugger
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lz4
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nlohmann_json
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qtbase
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qtmultimedia
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qtwayland
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qtwebengine
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# intentionally omitted: renderdoc - heavy, developer only
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SDL2
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# not packaged in nixpkgs: simpleini
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# intentionally omitted: stb - header only libraries, vendor uses git snapshot
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# not packaged in nixpkgs: vulkan-memory-allocator
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# intentionally omitted: xbyak - prefer vendored version for compatibility
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zlib
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zstd
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];
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# This changes `ir/opt` to `ir/var/empty` in `externals/dynarmic/src/dynarmic/CMakeLists.txt`
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# making the build fail, as that path does not exist
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dontFixCmake = true;
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cmakeFlags = [
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# actually has a noticeable performance impact
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"-DSUYU_ENABLE_LTO=ON"
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# build with qt6
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"-DENABLE_QT6=ON"
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"-DENABLE_QT_TRANSLATION=ON"
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# use system libraries
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# NB: "external" here means "from the externals/ directory in the source",
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# so "off" means "use system"
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"-DSUYU_USE_EXTERNAL_SDL2=OFF"
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"-DSUYU_USE_EXTERNAL_VULKAN_HEADERS=OFF"
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# # don't use system ffmpeg, suyu uses internal APIs
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# "-DSUYU_USE_BUNDLED_FFMPEG=ON"
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# don't check for missing submodules
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"-DSUYU_CHECK_SUBMODULES=OFF"
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# enable some optional features
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"-DSUYU_USE_QT_WEB_ENGINE=ON"
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"-DSUYU_USE_QT_MULTIMEDIA=ON"
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"-DUSE_DISCORD_PRESENCE=ON"
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# We dont want to bother upstream with potentially outdated compat reports
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"-DSUYU_ENABLE_COMPATIBILITY_REPORTING=OFF"
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"-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=OFF" # We provide this deterministically
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];
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# Does some handrolled SIMD
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env.NIX_CFLAGS_COMPILE = lib.optionalString stdenv.hostPlatform.isx86_64 "-msse4.1";
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# Fixes vulkan detection.
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# FIXME: patchelf --add-rpath corrupts the binary for some reason, investigate
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qtWrapperArgs = [
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"--prefix LD_LIBRARY_PATH : ${vulkan-loader}/lib"
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];
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preConfigure = ''
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# see https://github.com/NixOS/nixpkgs/issues/114044, setting this through cmakeFlags does not work.
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cmakeFlagsArray+=(
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"-DTITLE_BAR_FORMAT_IDLE=${finalAttrs.pname} | ${finalAttrs.version} (nixpkgs) {}"
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"-DTITLE_BAR_FORMAT_RUNNING=${finalAttrs.pname} | ${finalAttrs.version} (nixpkgs) | {}"
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)
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# provide pre-downloaded tz data
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mkdir -p build/externals/nx_tzdb
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ln -s ${nx_tzdb} build/externals/nx_tzdb/nx_tzdb
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'';
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postConfigure = ''
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ln -sf ${compat-list} ./dist/compatibility_list/compatibility_list.json
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'';
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postInstall = "
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install -Dm444 $src/dist/72-suyu-input.rules $out/lib/udev/rules.d/72-suyu-input.rules
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";
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passthru.updateScript = nix-update-script {
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extraArgs = [ "--version-regex" "mainline-0-(.*)" ];
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};
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meta = with lib; {
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homepage = "https://suyu.dev";
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changelog = "https://suyu.dev/blog";
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description = "An experimental Nintendo Switch emulator written in C++";
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longDescription = ''
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An experimental Nintendo Switch emulator written in C++.
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Using the master/ branch is recommended for general usage.
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Using the dev branch is recommended if you would like to try out experimental features, with a cost of stability.
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'';
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mainProgram = "suyu";
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platforms = [ "aarch64-linux" "x86_64-linux" ];
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license = with licenses; [
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gpl3Plus
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# Icons
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asl20 mit cc0
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];
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};
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})
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