mirror of
https://git.suyu.dev/suyu/ext-boost.git
synced 2025-12-22 21:56:10 +01:00
Upgrade to boost v1.59.0
This commit is contained in:
parent
b7429a09aa
commit
d05c3b4c4b
1151 changed files with 7596 additions and 161426 deletions
|
|
@ -1,342 +0,0 @@
|
|||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// (C) Copyright Olaf Krzikalla 2004-2006.
|
||||
// (C) Copyright Ion Gaztanaga 2006-2014
|
||||
//
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at
|
||||
// http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
// See http://www.boost.org/libs/intrusive for documentation.
|
||||
//
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef BOOST_INTRUSIVE_LINEAR_SLIST_ALGORITHMS_HPP
|
||||
#define BOOST_INTRUSIVE_LINEAR_SLIST_ALGORITHMS_HPP
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
# pragma once
|
||||
#endif
|
||||
|
||||
#include <boost/intrusive/detail/config_begin.hpp>
|
||||
#include <boost/intrusive/intrusive_fwd.hpp>
|
||||
#include <boost/intrusive/detail/common_slist_algorithms.hpp>
|
||||
#include <boost/intrusive/detail/algo_type.hpp>
|
||||
#include <cstddef>
|
||||
#include <utility>
|
||||
|
||||
namespace boost {
|
||||
namespace intrusive {
|
||||
|
||||
//! linear_slist_algorithms provides basic algorithms to manipulate nodes
|
||||
//! forming a linear singly linked list.
|
||||
//!
|
||||
//! linear_slist_algorithms is configured with a NodeTraits class, which encapsulates the
|
||||
//! information about the node to be manipulated. NodeTraits must support the
|
||||
//! following interface:
|
||||
//!
|
||||
//! <b>Typedefs</b>:
|
||||
//!
|
||||
//! <tt>node</tt>: The type of the node that forms the linear list
|
||||
//!
|
||||
//! <tt>node_ptr</tt>: A pointer to a node
|
||||
//!
|
||||
//! <tt>const_node_ptr</tt>: A pointer to a const node
|
||||
//!
|
||||
//! <b>Static functions</b>:
|
||||
//!
|
||||
//! <tt>static node_ptr get_next(const_node_ptr n);</tt>
|
||||
//!
|
||||
//! <tt>static void set_next(node_ptr n, node_ptr next);</tt>
|
||||
template<class NodeTraits>
|
||||
class linear_slist_algorithms
|
||||
/// @cond
|
||||
: public detail::common_slist_algorithms<NodeTraits>
|
||||
/// @endcond
|
||||
{
|
||||
/// @cond
|
||||
typedef detail::common_slist_algorithms<NodeTraits> base_t;
|
||||
/// @endcond
|
||||
public:
|
||||
typedef typename NodeTraits::node node;
|
||||
typedef typename NodeTraits::node_ptr node_ptr;
|
||||
typedef typename NodeTraits::const_node_ptr const_node_ptr;
|
||||
typedef NodeTraits node_traits;
|
||||
|
||||
#if defined(BOOST_INTRUSIVE_DOXYGEN_INVOKED)
|
||||
|
||||
//! <b>Effects</b>: Constructs an non-used list element, putting the next
|
||||
//! pointer to null:
|
||||
//! <tt>NodeTraits::get_next(this_node) == node_ptr()</tt>
|
||||
//!
|
||||
//! <b>Complexity</b>: Constant
|
||||
//!
|
||||
//! <b>Throws</b>: Nothing.
|
||||
static void init(const node_ptr & this_node);
|
||||
|
||||
//! <b>Requires</b>: this_node must be in a circular list or be an empty circular list.
|
||||
//!
|
||||
//! <b>Effects</b>: Returns true is "this_node" is the only node of a circular list:
|
||||
//! or it's a not inserted node:
|
||||
//! <tt>return node_ptr() == NodeTraits::get_next(this_node) || NodeTraits::get_next(this_node) == this_node</tt>
|
||||
//!
|
||||
//! <b>Complexity</b>: Constant
|
||||
//!
|
||||
//! <b>Throws</b>: Nothing.
|
||||
static bool unique(const_node_ptr this_node);
|
||||
|
||||
//! <b>Effects</b>: Returns true is "this_node" has the same state as if
|
||||
//! it was inited using "init(node_ptr)"
|
||||
//!
|
||||
//! <b>Complexity</b>: Constant
|
||||
//!
|
||||
//! <b>Throws</b>: Nothing.
|
||||
static bool inited(const_node_ptr this_node);
|
||||
|
||||
//! <b>Requires</b>: prev_node must be in a circular list or be an empty circular list.
|
||||
//!
|
||||
//! <b>Effects</b>: Unlinks the next node of prev_node from the circular list.
|
||||
//!
|
||||
//! <b>Complexity</b>: Constant
|
||||
//!
|
||||
//! <b>Throws</b>: Nothing.
|
||||
static void unlink_after(const node_ptr & prev_node);
|
||||
|
||||
//! <b>Requires</b>: prev_node and last_node must be in a circular list
|
||||
//! or be an empty circular list.
|
||||
//!
|
||||
//! <b>Effects</b>: Unlinks the range (prev_node, last_node) from the linear list.
|
||||
//!
|
||||
//! <b>Complexity</b>: Constant
|
||||
//!
|
||||
//! <b>Throws</b>: Nothing.
|
||||
static void unlink_after(const node_ptr & prev_node, const node_ptr & last_node);
|
||||
|
||||
//! <b>Requires</b>: prev_node must be a node of a linear list.
|
||||
//!
|
||||
//! <b>Effects</b>: Links this_node after prev_node in the linear list.
|
||||
//!
|
||||
//! <b>Complexity</b>: Constant
|
||||
//!
|
||||
//! <b>Throws</b>: Nothing.
|
||||
static void link_after(const node_ptr & prev_node, const node_ptr & this_node);
|
||||
|
||||
//! <b>Requires</b>: b and e must be nodes of the same linear list or an empty range.
|
||||
//! and p must be a node of a different linear list.
|
||||
//!
|
||||
//! <b>Effects</b>: Removes the nodes from (b, e] range from their linear list and inserts
|
||||
//! them after p in p's linear list.
|
||||
//!
|
||||
//! <b>Complexity</b>: Constant
|
||||
//!
|
||||
//! <b>Throws</b>: Nothing.
|
||||
static void transfer_after(const node_ptr & p, const node_ptr & b, const node_ptr & e);
|
||||
|
||||
#endif //#if defined(BOOST_INTRUSIVE_DOXYGEN_INVOKED)
|
||||
|
||||
//! <b>Effects</b>: Constructs an empty list, making this_node the only
|
||||
//! node of the circular list:
|
||||
//! <tt>NodeTraits::get_next(this_node) == this_node</tt>.
|
||||
//!
|
||||
//! <b>Complexity</b>: Constant
|
||||
//!
|
||||
//! <b>Throws</b>: Nothing.
|
||||
static void init_header(const node_ptr & this_node)
|
||||
{ NodeTraits::set_next(this_node, node_ptr ()); }
|
||||
|
||||
//! <b>Requires</b>: this_node and prev_init_node must be in the same linear list.
|
||||
//!
|
||||
//! <b>Effects</b>: Returns the previous node of this_node in the linear list starting.
|
||||
//! the search from prev_init_node. The first node checked for equality
|
||||
//! is NodeTraits::get_next(prev_init_node).
|
||||
//!
|
||||
//! <b>Complexity</b>: Linear to the number of elements between prev_init_node and this_node.
|
||||
//!
|
||||
//! <b>Throws</b>: Nothing.
|
||||
static node_ptr get_previous_node(const node_ptr & prev_init_node, const node_ptr & this_node)
|
||||
{ return base_t::get_previous_node(prev_init_node, this_node); }
|
||||
|
||||
//! <b>Requires</b>: this_node must be in a linear list or be an empty linear list.
|
||||
//!
|
||||
//! <b>Effects</b>: Returns the number of nodes in a linear list. If the linear list
|
||||
//! is empty, returns 1.
|
||||
//!
|
||||
//! <b>Complexity</b>: Linear
|
||||
//!
|
||||
//! <b>Throws</b>: Nothing.
|
||||
static std::size_t count(const const_node_ptr & this_node)
|
||||
{
|
||||
std::size_t result = 0;
|
||||
const_node_ptr p = this_node;
|
||||
do{
|
||||
p = NodeTraits::get_next(p);
|
||||
++result;
|
||||
} while (p);
|
||||
return result;
|
||||
}
|
||||
|
||||
//! <b>Requires</b>: this_node and other_node must be nodes inserted
|
||||
//! in linear lists or be empty linear lists.
|
||||
//!
|
||||
//! <b>Effects</b>: Moves all the nodes previously chained after this_node after other_node
|
||||
//! and vice-versa.
|
||||
//!
|
||||
//! <b>Complexity</b>: Constant
|
||||
//!
|
||||
//! <b>Throws</b>: Nothing.
|
||||
static void swap_trailing_nodes(const node_ptr & this_node, const node_ptr & other_node)
|
||||
{
|
||||
node_ptr this_nxt = NodeTraits::get_next(this_node);
|
||||
node_ptr other_nxt = NodeTraits::get_next(other_node);
|
||||
NodeTraits::set_next(this_node, other_nxt);
|
||||
NodeTraits::set_next(other_node, this_nxt);
|
||||
}
|
||||
|
||||
//! <b>Effects</b>: Reverses the order of elements in the list.
|
||||
//!
|
||||
//! <b>Returns</b>: The new first node of the list.
|
||||
//!
|
||||
//! <b>Throws</b>: Nothing.
|
||||
//!
|
||||
//! <b>Complexity</b>: This function is linear to the contained elements.
|
||||
static node_ptr reverse(const node_ptr & p)
|
||||
{
|
||||
if(!p) return node_ptr();
|
||||
node_ptr i = NodeTraits::get_next(p);
|
||||
node_ptr first(p);
|
||||
while(i){
|
||||
node_ptr nxti(NodeTraits::get_next(i));
|
||||
base_t::unlink_after(p);
|
||||
NodeTraits::set_next(i, first);
|
||||
first = i;
|
||||
i = nxti;
|
||||
}
|
||||
return first;
|
||||
}
|
||||
|
||||
//! <b>Effects</b>: Moves the first n nodes starting at p to the end of the list.
|
||||
//!
|
||||
//! <b>Returns</b>: A pair containing the new first and last node of the list or
|
||||
//! if there has been any movement, a null pair if n leads to no movement.
|
||||
//!
|
||||
//! <b>Throws</b>: Nothing.
|
||||
//!
|
||||
//! <b>Complexity</b>: Linear to the number of elements plus the number moved positions.
|
||||
static std::pair<node_ptr, node_ptr> move_first_n_backwards(const node_ptr & p, std::size_t n)
|
||||
{
|
||||
std::pair<node_ptr, node_ptr> ret;
|
||||
//Null shift, or count() == 0 or 1, nothing to do
|
||||
if(!n || !p || !NodeTraits::get_next(p)){
|
||||
return ret;
|
||||
}
|
||||
|
||||
node_ptr first = p;
|
||||
bool end_found = false;
|
||||
node_ptr new_last = node_ptr();
|
||||
node_ptr old_last = node_ptr();
|
||||
|
||||
//Now find the new last node according to the shift count.
|
||||
//If we find 0 before finding the new last node
|
||||
//unlink p, shortcut the search now that we know the size of the list
|
||||
//and continue.
|
||||
for(std::size_t i = 1; i <= n; ++i){
|
||||
new_last = first;
|
||||
first = NodeTraits::get_next(first);
|
||||
if(first == node_ptr()){
|
||||
//Shortcut the shift with the modulo of the size of the list
|
||||
n %= i;
|
||||
if(!n) return ret;
|
||||
old_last = new_last;
|
||||
i = 0;
|
||||
//Unlink p and continue the new first node search
|
||||
first = p;
|
||||
//unlink_after(new_last);
|
||||
end_found = true;
|
||||
}
|
||||
}
|
||||
|
||||
//If the p has not been found in the previous loop, find it
|
||||
//starting in the new first node and unlink it
|
||||
if(!end_found){
|
||||
old_last = base_t::get_previous_node(first, node_ptr());
|
||||
}
|
||||
|
||||
//Now link p after the new last node
|
||||
NodeTraits::set_next(old_last, p);
|
||||
NodeTraits::set_next(new_last, node_ptr());
|
||||
ret.first = first;
|
||||
ret.second = new_last;
|
||||
return ret;
|
||||
}
|
||||
|
||||
//! <b>Effects</b>: Moves the first n nodes starting at p to the beginning of the list.
|
||||
//!
|
||||
//! <b>Returns</b>: A pair containing the new first and last node of the list or
|
||||
//! if there has been any movement, a null pair if n leads to no movement.
|
||||
//!
|
||||
//! <b>Throws</b>: Nothing.
|
||||
//!
|
||||
//! <b>Complexity</b>: Linear to the number of elements plus the number moved positions.
|
||||
static std::pair<node_ptr, node_ptr> move_first_n_forward(const node_ptr & p, std::size_t n)
|
||||
{
|
||||
std::pair<node_ptr, node_ptr> ret;
|
||||
//Null shift, or count() == 0 or 1, nothing to do
|
||||
if(!n || !p || !NodeTraits::get_next(p))
|
||||
return ret;
|
||||
|
||||
node_ptr first = p;
|
||||
|
||||
//Iterate until p is found to know where the current last node is.
|
||||
//If the shift count is less than the size of the list, we can also obtain
|
||||
//the position of the new last node after the shift.
|
||||
node_ptr old_last(first), next_to_it, new_last(p);
|
||||
std::size_t distance = 1;
|
||||
while(!!(next_to_it = node_traits::get_next(old_last))){
|
||||
if(distance++ > n)
|
||||
new_last = node_traits::get_next(new_last);
|
||||
old_last = next_to_it;
|
||||
}
|
||||
//If the shift was bigger or equal than the size, obtain the equivalent
|
||||
//forward shifts and find the new last node.
|
||||
if(distance <= n){
|
||||
//Now find the equivalent forward shifts.
|
||||
//Shortcut the shift with the modulo of the size of the list
|
||||
std::size_t new_before_last_pos = (distance - (n % distance))% distance;
|
||||
//If the shift is a multiple of the size there is nothing to do
|
||||
if(!new_before_last_pos)
|
||||
return ret;
|
||||
|
||||
for( new_last = p
|
||||
; --new_before_last_pos
|
||||
; new_last = node_traits::get_next(new_last)){
|
||||
//empty
|
||||
}
|
||||
}
|
||||
|
||||
//Get the first new node
|
||||
node_ptr new_first(node_traits::get_next(new_last));
|
||||
//Now put the old beginning after the old end
|
||||
NodeTraits::set_next(old_last, p);
|
||||
NodeTraits::set_next(new_last, node_ptr());
|
||||
ret.first = new_first;
|
||||
ret.second = new_last;
|
||||
return ret;
|
||||
}
|
||||
};
|
||||
|
||||
/// @cond
|
||||
|
||||
template<class NodeTraits>
|
||||
struct get_algo<LinearSListAlgorithms, NodeTraits>
|
||||
{
|
||||
typedef linear_slist_algorithms<NodeTraits> type;
|
||||
};
|
||||
|
||||
/// @endcond
|
||||
|
||||
} //namespace intrusive
|
||||
} //namespace boost
|
||||
|
||||
#include <boost/intrusive/detail/config_end.hpp>
|
||||
|
||||
#endif //BOOST_INTRUSIVE_LINEAR_SLIST_ALGORITHMS_HPP
|
||||
Loading…
Add table
Add a link
Reference in a new issue