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In MSVC, having files with identical filenames will result into massive slowdowns when compiling. The approach I have taken to resolve this is renaming the identically named files in frontend/(A32, A64) to (a32, a64)_filename.cpp/h |
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|---|---|---|
| .. | ||
| A32 | ||
| A64 | ||
| fp | ||
| unicorn_emu | ||
| CMakeLists.txt | ||
| cpu_info.cpp | ||
| decoder_tests.cpp | ||
| fuzz_util.cpp | ||
| fuzz_util.h | ||
| main.cpp | ||
| print_info.cpp | ||
| rand_int.h | ||
| rsqrt_test.cpp | ||
| rsqrt_test_fn.s | ||