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A64: Add opcodes for signed saturating negations
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5 changed files with 145 additions and 0 deletions
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@ -1566,6 +1566,21 @@ U128 IREmitter::VectorSignedSaturatedNarrowToUnsigned(size_t original_esize, con
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return {};
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}
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U128 IREmitter::VectorSignedSaturatedNeg(size_t esize, const U128& a) {
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switch (esize) {
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case 8:
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return Inst<U128>(Opcode::VectorSignedSaturatedNeg8, a);
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case 16:
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return Inst<U128>(Opcode::VectorSignedSaturatedNeg16, a);
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case 32:
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return Inst<U128>(Opcode::VectorSignedSaturatedNeg32, a);
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case 64:
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return Inst<U128>(Opcode::VectorSignedSaturatedNeg64, a);
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}
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UNREACHABLE();
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return {};
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}
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U128 IREmitter::VectorSub(size_t esize, const U128& a, const U128& b) {
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switch (esize) {
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case 8:
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@ -268,6 +268,7 @@ public:
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U128 VectorSignedSaturatedDoublingMultiplyReturnHigh(size_t esize, const U128& a, const U128& b);
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U128 VectorSignedSaturatedNarrowToSigned(size_t original_esize, const U128& a);
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U128 VectorSignedSaturatedNarrowToUnsigned(size_t original_esize, const U128& a);
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U128 VectorSignedSaturatedNeg(size_t esize, const U128& a);
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U128 VectorSub(size_t esize, const U128& a, const U128& b);
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Table VectorTable(std::vector<U128> values);
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U128 VectorTableLookup(const U128& defaults, const Table& table, const U128& indices);
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@ -359,6 +359,10 @@ bool Inst::WritesToFPSRCumulativeSaturationBit() const {
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case Opcode::VectorSignedSaturatedNarrowToUnsigned64:
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case Opcode::VectorSignedSaturatedDoublingMultiplyReturnHigh16:
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case Opcode::VectorSignedSaturatedDoublingMultiplyReturnHigh32:
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case Opcode::VectorSignedSaturatedNeg8:
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case Opcode::VectorSignedSaturatedNeg16:
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case Opcode::VectorSignedSaturatedNeg32:
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case Opcode::VectorSignedSaturatedNeg64:
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case Opcode::VectorUnsignedSaturatedNarrow16:
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case Opcode::VectorUnsignedSaturatedNarrow32:
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case Opcode::VectorUnsignedSaturatedNarrow64:
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@ -405,6 +405,10 @@ OPCODE(VectorSignedSaturatedNarrowToSigned64, U128, U128
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OPCODE(VectorSignedSaturatedNarrowToUnsigned16, U128, U128 )
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OPCODE(VectorSignedSaturatedNarrowToUnsigned32, U128, U128 )
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OPCODE(VectorSignedSaturatedNarrowToUnsigned64, U128, U128 )
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OPCODE(VectorSignedSaturatedNeg8, U128, U128 )
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OPCODE(VectorSignedSaturatedNeg16, U128, U128 )
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OPCODE(VectorSignedSaturatedNeg32, U128, U128 )
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OPCODE(VectorSignedSaturatedNeg64, U128, U128 )
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OPCODE(VectorSub8, U128, U128, U128 )
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OPCODE(VectorSub16, U128, U128, U128 )
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OPCODE(VectorSub32, U128, U128, U128 )
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