A32: Implement ASIMD VPADD (floating-point)

This commit is contained in:
MerryMage 2020-06-20 13:55:28 +01:00
parent e006f0a205
commit f58e247ef3
8 changed files with 27 additions and 17 deletions

View file

@ -368,6 +368,13 @@ bool ArmTranslatorVisitor::asimd_VSUB_float(bool D, bool sz, size_t Vn, size_t V
});
}
bool ArmTranslatorVisitor::asimd_VPADD_float(bool D, bool sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm) {
return FloatingPointInstruction(*this, D, sz, Vn, Vd, N, Q, M, Vm, [this, Q](const auto&, const auto& reg_n, const auto& reg_m) {
return Q ? ir.FPVectorPairedAdd(32, reg_n, reg_m, false)
: ir.FPVectorPairedAddLower(32, reg_n, reg_m, false);
});
}
bool ArmTranslatorVisitor::asimd_VMUL_float(bool D, bool sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm) {
return FloatingPointInstruction(*this, D, sz, Vn, Vd, N, Q, M, Vm, [this](const auto&, const auto& reg_n, const auto& reg_m) {
return ir.FPVectorMul(32, reg_n, reg_m, false);