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A32: Implement ASIMD VSUB (floating-point)
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7 changed files with 16 additions and 9 deletions
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@ -34,7 +34,7 @@ INST(asimd_VMUL, "VMUL", "1111001P0Dzznnnndddd100
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//INST(asimd_VPADD, "VPADD", "1111001U0-CC--------1011---1----") // ASIMD
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//INST(asimd_VFMA, "VFMA/VFMS", "111100100-CC--------1100---1----") // ASIMD
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INST(asimd_VADD_float, "VADD (floating-point)", "111100100D0znnnndddd1101NQM0mmmm") // ASIMD
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//INST(asimd_VSUB_float, "VSUB (floating-point)", "111100100-1C--------1101---0----") // ASIMD
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INST(asimd_VSUB_float, "VSUB (floating-point)", "111100100D1znnnndddd1101NQM0mmmm") // ASIMD
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//INST(asimd_VPADD_float, "VPADD (floating-point)", "111100110-0C--------1101---0----") // ASIMD
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//INST(asimd_VABD_float, "VABD (floating-point)", "111100110-1C--------1101---0----") // ASIMD
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//INST(asimd_VMLA_float, "VMLA (floating-point)", "111100100-CC--------1101---1----") // ASIMD
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@ -362,6 +362,12 @@ bool ArmTranslatorVisitor::asimd_VADD_float(bool D, bool sz, size_t Vn, size_t V
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});
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}
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bool ArmTranslatorVisitor::asimd_VSUB_float(bool D, bool sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm) {
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return FloatingPointInstruction(*this, D, sz, Vn, Vd, N, Q, M, Vm, [this](const auto&, const auto& reg_n, const auto& reg_m) {
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return ir.FPVectorSub(32, reg_n, reg_m, false);
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});
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}
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bool ArmTranslatorVisitor::asimd_VMUL_float(bool D, bool sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm) {
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return FloatingPointInstruction(*this, D, sz, Vn, Vd, N, Q, M, Vm, [this](const auto&, const auto& reg_n, const auto& reg_m) {
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return ir.FPVectorMul(32, reg_n, reg_m, false);
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@ -463,6 +463,7 @@ struct ArmTranslatorVisitor final {
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bool asimd_VTST(bool D, size_t sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm);
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bool asimd_VMUL(bool P, bool D, size_t sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm);
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bool asimd_VADD_float(bool D, bool sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm);
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bool asimd_VSUB_float(bool D, bool sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm);
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bool asimd_VMUL_float(bool D, bool sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm);
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bool asimd_VMAX_float(bool D, bool sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm);
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bool asimd_VMIN_float(bool D, bool sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm);
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