ir: Add opcodes for unsigned saturating left shifts

This commit is contained in:
Lioncash 2018-09-18 18:09:47 -04:00 committed by MerryMage
parent ab60720418
commit d426dfe942
5 changed files with 76 additions and 0 deletions

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@ -1735,6 +1735,21 @@ U128 IREmitter::VectorUnsignedSaturatedNarrow(size_t esize, const U128& a) {
return {};
}
U128 IREmitter::VectorUnsignedSaturatedShiftLeft(size_t esize, const U128& a, const U128& b) {
switch (esize) {
case 8:
return Inst<U128>(Opcode::VectorUnsignedSaturatedShiftLeft8, a, b);
case 16:
return Inst<U128>(Opcode::VectorUnsignedSaturatedShiftLeft16, a, b);
case 32:
return Inst<U128>(Opcode::VectorUnsignedSaturatedShiftLeft32, a, b);
case 64:
return Inst<U128>(Opcode::VectorUnsignedSaturatedShiftLeft64, a, b);
}
UNREACHABLE();
return {};
}
U128 IREmitter::VectorZeroExtend(size_t original_esize, const U128& a) {
switch (original_esize) {
case 8:

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@ -287,6 +287,7 @@ public:
U128 VectorUnsignedRecipSqrtEstimate(const U128& a);
U128 VectorUnsignedSaturatedAccumulateSigned(size_t esize, const U128& a, const U128& b);
U128 VectorUnsignedSaturatedNarrow(size_t esize, const U128& a);
U128 VectorUnsignedSaturatedShiftLeft(size_t esize, const U128& a, const U128& b);
U128 VectorZeroExtend(size_t original_esize, const U128& a);
U128 VectorZeroUpper(const U128& a);
U128 ZeroVector();

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@ -380,6 +380,10 @@ bool Inst::WritesToFPSRCumulativeSaturationBit() const {
case Opcode::VectorUnsignedSaturatedNarrow16:
case Opcode::VectorUnsignedSaturatedNarrow32:
case Opcode::VectorUnsignedSaturatedNarrow64:
case Opcode::VectorUnsignedSaturatedShiftLeft8:
case Opcode::VectorUnsignedSaturatedShiftLeft16:
case Opcode::VectorUnsignedSaturatedShiftLeft32:
case Opcode::VectorUnsignedSaturatedShiftLeft64:
return true;
default:

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@ -446,6 +446,10 @@ OPCODE(VectorUnsignedSaturatedAccumulateSigned64, U128, U128
OPCODE(VectorUnsignedSaturatedNarrow16, U128, U128 )
OPCODE(VectorUnsignedSaturatedNarrow32, U128, U128 )
OPCODE(VectorUnsignedSaturatedNarrow64, U128, U128 )
OPCODE(VectorUnsignedSaturatedShiftLeft8, U128, U128, U128 )
OPCODE(VectorUnsignedSaturatedShiftLeft16, U128, U128, U128 )
OPCODE(VectorUnsignedSaturatedShiftLeft32, U128, U128, U128 )
OPCODE(VectorUnsignedSaturatedShiftLeft64, U128, U128, U128 )
OPCODE(VectorZeroExtend8, U128, U128 )
OPCODE(VectorZeroExtend16, U128, U128 )
OPCODE(VectorZeroExtend32, U128, U128 )