A64: Implement ADD_shifted

This commit is contained in:
MerryMage 2018-01-07 00:11:57 +00:00
parent d1eb757f93
commit d1cef6ffb0
21 changed files with 451 additions and 75 deletions

View file

@ -14,6 +14,7 @@
#include "common/assert.h"
#include "frontend/A32/types.h"
#include "frontend/A64/types.h"
#include "frontend/ir/basic_block.h"
#include "frontend/ir/opcodes.h"
@ -22,7 +23,7 @@ namespace IR {
void Block::AppendNewInst(Opcode opcode, std::initializer_list<IR::Value> args) {
IR::Inst* inst = new(instruction_alloc_pool->Alloc()) IR::Inst(opcode);
DEBUG_ASSERT(args.size() == inst->NumArgs());
ASSERT(args.size() == inst->NumArgs());
std::for_each(args.begin(), args.end(), [&inst, index = size_t(0)](const auto& arg) mutable {
inst->SetArg(index, arg);
@ -165,6 +166,10 @@ std::string DumpBlock(const IR::Block& block) {
return A32::RegToString(arg.GetA32RegRef());
case Type::A32ExtReg:
return A32::ExtRegToString(arg.GetA32ExtRegRef());
case Type::A64Reg:
return A64::RegToString(arg.GetA64RegRef());
case Type::A64Vec:
return A64::VecToString(arg.GetA64VecRef());
default:
return "<unknown immediate type>";
}