A64: Implement SSUBL/SSUBL2

This commit is contained in:
Lioncash 2018-04-05 09:43:38 -04:00 committed by MerryMage
parent d456fb85c8
commit a2f8cdf0a3
2 changed files with 17 additions and 1 deletions

View file

@ -56,6 +56,22 @@ bool TranslatorVisitor::SSUBW(bool Q, Imm<2> size, Vec Vm, Vec Vn, Vec Vd) {
return true;
}
bool TranslatorVisitor::SSUBL(bool Q, Imm<2> size, Vec Vm, Vec Vn, Vec Vd) {
if (size == 0b11) {
return ReservedValue();
}
const size_t esize = 8 << size.ZeroExtend();
const size_t part = Q ? 1 : 0;
const IR::U128 operand1 = ir.VectorSignExtend(esize, Vpart(64, Vn, part));
const IR::U128 operand2 = ir.VectorSignExtend(esize, Vpart(64, Vm, part));
const IR::U128 result = ir.VectorSub(esize * 2, operand1, operand2);
V(128, Vd, result);
return true;
}
bool TranslatorVisitor::UADDL(bool Q, Imm<2> size, Vec Vm, Vec Vn, Vec Vd) {
if (size == 0b11) {
return ReservedValue();