A32: Implement ASIMD VMLA, VMLS (floating-point)

This commit is contained in:
MerryMage 2020-06-20 14:29:37 +01:00
parent 60f6e729ac
commit 9eef4f7471
3 changed files with 18 additions and 1 deletions

View file

@ -381,6 +381,20 @@ bool ArmTranslatorVisitor::asimd_VABD_float(bool D, bool sz, size_t Vn, size_t V
});
}
bool ArmTranslatorVisitor::asimd_VMLA_float(bool D, bool sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm) {
return FloatingPointInstruction(*this, D, sz, Vn, Vd, N, Q, M, Vm, [this](const auto& reg_d, const auto& reg_n, const auto& reg_m) {
const auto product = ir.FPVectorMul(32, reg_n, reg_m, false);
return ir.FPVectorAdd(32, reg_d, product, false);
});
}
bool ArmTranslatorVisitor::asimd_VMLS_float(bool D, bool sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm) {
return FloatingPointInstruction(*this, D, sz, Vn, Vd, N, Q, M, Vm, [this](const auto& reg_d, const auto& reg_n, const auto& reg_m) {
const auto product = ir.FPVectorMul(32, reg_n, reg_m, false);
return ir.FPVectorAdd(32, reg_d, ir.FPVectorNeg(32, product), false);
});
}
bool ArmTranslatorVisitor::asimd_VMUL_float(bool D, bool sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm) {
return FloatingPointInstruction(*this, D, sz, Vn, Vd, N, Q, M, Vm, [this](const auto&, const auto& reg_n, const auto& reg_m) {
return ir.FPVectorMul(32, reg_n, reg_m, false);