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ir: Extend FPVectorAbs opcode to also handle 16-bit elements for FP16
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3 changed files with 14 additions and 0 deletions
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@ -396,6 +396,7 @@ OPCODE(FPU32ToDouble, T::U64, T::U32, T::U
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OPCODE(FPS32ToDouble, T::U64, T::U32, T::U1 )
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// Floating-point vector instructions
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OPCODE(FPVectorAbs16, T::U128, T::U128 )
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OPCODE(FPVectorAbs32, T::U128, T::U128 )
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OPCODE(FPVectorAbs64, T::U128, T::U128 )
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OPCODE(FPVectorAbsoluteDifference32, T::U128, T::U128, T::U128 )
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