A32: Implement ASIMD VPADD (integer)

This commit is contained in:
Lioncash 2020-06-20 14:59:57 -04:00 committed by merry
parent 1ffeeeb6a2
commit 4bb286ac23
3 changed files with 20 additions and 1 deletions

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@ -411,6 +411,24 @@ bool ArmTranslatorVisitor::asimd_VMUL(bool P, bool D, size_t sz, size_t Vn, size
return true;
}
bool ArmTranslatorVisitor::asimd_VPADD(bool D, size_t sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm) {
if (Q || sz == 0b11) {
return UndefinedInstruction();
}
const size_t esize = 8U << sz;
const auto d = ToVector(Q, Vd, D);
const auto m = ToVector(Q, Vm, M);
const auto n = ToVector(Q, Vn, N);
const auto reg_n = ir.GetVector(n);
const auto reg_m = ir.GetVector(m);
const auto result = ir.VectorPairedAddLower(esize, reg_n, reg_m);
ir.SetVector(d, result);
return true;
}
bool ArmTranslatorVisitor::asimd_VADD_float(bool D, bool sz, size_t Vn, size_t Vd, bool N, bool Q, bool M, size_t Vm) {
return FloatingPointInstruction(*this, D, sz, Vn, Vd, N, Q, M, Vm, [this](const auto&, const auto& reg_n, const auto& reg_m) {
return ir.FPVectorAdd(32, reg_n, reg_m, false);