A64: Implement FDIV (vector)

This commit is contained in:
MerryMage 2018-02-21 14:07:31 +00:00
parent fd075d8d68
commit 49cc6d7fad
6 changed files with 40 additions and 1 deletions

View file

@ -1331,6 +1331,17 @@ U128 IREmitter::FPVectorAdd(size_t esize, const U128& a, const U128& b) {
return {};
}
U128 IREmitter::FPVectorDiv(size_t esize, const U128& a, const U128& b) {
switch (esize) {
case 32:
return Inst<U128>(Opcode::FPVectorDiv32, a, b);
case 64:
return Inst<U128>(Opcode::FPVectorDiv64, a, b);
}
UNREACHABLE();
return {};
}
U128 IREmitter::FPVectorSub(size_t esize, const U128& a, const U128& b) {
switch (esize) {
case 32:

View file

@ -268,6 +268,7 @@ public:
U64 FPU32ToDouble(const U32& a, bool round_to_nearest, bool fpscr_controlled);
U128 FPVectorAdd(size_t esize, const U128& a, const U128& b);
U128 FPVectorDiv(size_t esize, const U128& a, const U128& b);
U128 FPVectorSub(size_t esize, const U128& a, const U128& b);
void Breakpoint();

View file

@ -343,6 +343,8 @@ OPCODE(FPS32ToDouble, T::U64, T::U32, T::U1
// Floating-point vector instructions
OPCODE(FPVectorAdd32, T::U128, T::U128, T::U128 )
OPCODE(FPVectorAdd64, T::U128, T::U128, T::U128 )
OPCODE(FPVectorDiv32, T::U128, T::U128, T::U128 )
OPCODE(FPVectorDiv64, T::U128, T::U128, T::U128 )
OPCODE(FPVectorSub32, T::U128, T::U128, T::U128 )
OPCODE(FPVectorSub64, T::U128, T::U128, T::U128 )