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autoformat missed these before?
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7 changed files with 79 additions and 58 deletions
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@ -3,4 +3,4 @@
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#include "unrealstatus.h"
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#include "Modules/ModuleManager.h"
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IMPLEMENT_PRIMARY_GAME_MODULE( FDefaultGameModuleImpl, unrealstatus, "unrealstatus" );
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IMPLEMENT_PRIMARY_GAME_MODULE(FDefaultGameModuleImpl, unrealstatus, "unrealstatus");
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#pragma once
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#include "CoreMinimal.h"
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@ -1,7 +1,3 @@
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "unrealstatusGameModeBase.h"
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@ -7,14 +7,9 @@
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#include "unrealstatusGameModeBase.generated.h"
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/**
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*
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*
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*/
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UCLASS()
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class UNREALSTATUS_API AunrealstatusGameModeBase : public AGameModeBase
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{
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GENERATED_BODY()
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class UNREALSTATUS_API AunrealstatusGameModeBase : public AGameModeBase {
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GENERATED_BODY()
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};
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