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Issue 49012: Breakpad Processor: Rename 'StackFrameInfo' structure to 'WindowsFrameInfo'.
Also, rename stack_frame_info.h to windows_frame_info.h. If it seems odd to have functions like FillSourceLineInfo returning Windows-specific data structures... well, it is! This patch just makes it more obvious what's going on. a=jimblandy, r=nealsid git-svn-id: http://google-breakpad.googlecode.com/svn/trunk@471 4c0a9323-5329-0410-9bdc-e9ce6186880e
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19 changed files with 55 additions and 55 deletions
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@ -47,7 +47,7 @@
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#include "processor/linked_ptr.h"
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#include "processor/logging.h"
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#include "processor/scoped_ptr.h"
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#include "processor/stack_frame_info.h"
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#include "processor/windows_frame_info.h"
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#include "processor/stackwalker_ppc.h"
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#include "processor/stackwalker_sparc.h"
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#include "processor/stackwalker_x86.h"
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@ -78,7 +78,7 @@ bool Stackwalker::Walk(CallStack *stack) {
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// stack_frame_info parallels the CallStack. The vector is passed to the
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// GetCallerFrame function. It contains information that may be helpful
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// for stackwalking.
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vector< linked_ptr<StackFrameInfo> > stack_frame_info;
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vector< linked_ptr<WindowsFrameInfo> > stack_frame_info;
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// Begin with the context frame, and keep getting callers until there are
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// no more.
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@ -91,7 +91,7 @@ bool Stackwalker::Walk(CallStack *stack) {
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// frame_pointer fields. The frame structure comes from either the
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// context frame (above) or a caller frame (below).
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linked_ptr<StackFrameInfo> frame_info;
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linked_ptr<WindowsFrameInfo> frame_info;
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// Resolve the module information, if a module map was provided.
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if (modules_) {
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