Refactor source line resolver, add interface in supplier and resolver.

git-svn-id: http://google-breakpad.googlecode.com/svn/trunk@711 4c0a9323-5329-0410-9bdc-e9ce6186880e
This commit is contained in:
SiyangXie@gmail.com 2010-10-07 20:31:36 +00:00
parent d35f113d02
commit 5b117cf53a
24 changed files with 1021 additions and 418 deletions

View file

@ -27,59 +27,56 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// BasicSourceLineResolver implements SourceLineResolverInterface, using
// address map files produced by a compatible writer, e.g. PDBSourceLineWriter.
// basic_source_line_resolver.h: BasicSourceLineResolver is derived from
// SourceLineResolverBase, and is a concrete implementation of
// SourceLineResolverInterface, using address map files produced by a
// compatible writer, e.g. PDBSourceLineWriter.
//
// see "processor/source_line_resolver_base.h"
// and "source_line_resolver_interface.h" for more documentation.
#ifndef GOOGLE_BREAKPAD_PROCESSOR_BASIC_SOURCE_LINE_RESOLVER_H__
#define GOOGLE_BREAKPAD_PROCESSOR_BASIC_SOURCE_LINE_RESOLVER_H__
#include <map>
#include "google_breakpad/processor/source_line_resolver_interface.h"
#include "google_breakpad/processor/source_line_resolver_base.h"
namespace google_breakpad {
using std::string;
using std::map;
class BasicSourceLineResolver : public SourceLineResolverInterface {
class BasicSourceLineResolver : public SourceLineResolverBase {
public:
BasicSourceLineResolver();
virtual ~BasicSourceLineResolver();
virtual ~BasicSourceLineResolver() { }
// SourceLineResolverInterface methods, see source_line_resolver_interface.h
// for more details.
// Adds a module to this resolver, returning true on success.
// The given map_file is read into memory, and its symbols will be
// retained until the BasicSourceLineResolver is destroyed.
virtual bool LoadModule(const CodeModule *module, const string &map_file);
// Exactly the same as above, except the given map_buffer is used
// for symbols.
virtual bool LoadModuleUsingMapBuffer(const CodeModule *module,
const string &map_buffer);
void UnloadModule(const CodeModule *module);
virtual bool HasModule(const CodeModule *module);
virtual void FillSourceLineInfo(StackFrame *frame);
virtual WindowsFrameInfo *FindWindowsFrameInfo(const StackFrame *frame);
virtual CFIFrameInfo *FindCFIFrameInfo(const StackFrame *frame);
using SourceLineResolverBase::LoadModule;
using SourceLineResolverBase::LoadModuleUsingMapBuffer;
using SourceLineResolverBase::LoadModuleUsingMemoryBuffer;
using SourceLineResolverBase::UnloadModule;
using SourceLineResolverBase::HasModule;
using SourceLineResolverBase::FillSourceLineInfo;
using SourceLineResolverBase::FindWindowsFrameInfo;
using SourceLineResolverBase::FindCFIFrameInfo;
private:
template<class T> class MemAddrMap;
struct Line;
// friend declarations:
friend class BasicModuleFactory;
// Function derives from SourceLineResolverBase::Function.
struct Function;
struct PublicSymbol;
struct File;
struct CompareString {
bool operator()(const string &s1, const string &s2) const;
};
// Module implements SourceLineResolverBase::Module interface.
class Module;
// All of the modules we've loaded
typedef map<string, Module*, CompareString> ModuleMap;
ModuleMap *modules_;
// Helper method.
virtual void DeleteDataAfterLoad(char *symbol_data);
// No-op helper methods.
virtual void DeleteDataUnload(const CodeModule *module) { }
virtual void ClearLocalMemory() { }
virtual void StoreDataBeforeLoad(const CodeModule *module,
char *symbol_data) { }
// Disallow unwanted copy ctor and assignment operator
BasicSourceLineResolver(const BasicSourceLineResolver&);