Refactor source line resolver, add interface in supplier and resolver.

git-svn-id: http://google-breakpad.googlecode.com/svn/trunk@711 4c0a9323-5329-0410-9bdc-e9ce6186880e
This commit is contained in:
SiyangXie@gmail.com 2010-10-07 20:31:36 +00:00
parent d35f113d02
commit 5b117cf53a
24 changed files with 1021 additions and 418 deletions

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@ -27,59 +27,56 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// BasicSourceLineResolver implements SourceLineResolverInterface, using
// address map files produced by a compatible writer, e.g. PDBSourceLineWriter.
// basic_source_line_resolver.h: BasicSourceLineResolver is derived from
// SourceLineResolverBase, and is a concrete implementation of
// SourceLineResolverInterface, using address map files produced by a
// compatible writer, e.g. PDBSourceLineWriter.
//
// see "processor/source_line_resolver_base.h"
// and "source_line_resolver_interface.h" for more documentation.
#ifndef GOOGLE_BREAKPAD_PROCESSOR_BASIC_SOURCE_LINE_RESOLVER_H__
#define GOOGLE_BREAKPAD_PROCESSOR_BASIC_SOURCE_LINE_RESOLVER_H__
#include <map>
#include "google_breakpad/processor/source_line_resolver_interface.h"
#include "google_breakpad/processor/source_line_resolver_base.h"
namespace google_breakpad {
using std::string;
using std::map;
class BasicSourceLineResolver : public SourceLineResolverInterface {
class BasicSourceLineResolver : public SourceLineResolverBase {
public:
BasicSourceLineResolver();
virtual ~BasicSourceLineResolver();
virtual ~BasicSourceLineResolver() { }
// SourceLineResolverInterface methods, see source_line_resolver_interface.h
// for more details.
// Adds a module to this resolver, returning true on success.
// The given map_file is read into memory, and its symbols will be
// retained until the BasicSourceLineResolver is destroyed.
virtual bool LoadModule(const CodeModule *module, const string &map_file);
// Exactly the same as above, except the given map_buffer is used
// for symbols.
virtual bool LoadModuleUsingMapBuffer(const CodeModule *module,
const string &map_buffer);
void UnloadModule(const CodeModule *module);
virtual bool HasModule(const CodeModule *module);
virtual void FillSourceLineInfo(StackFrame *frame);
virtual WindowsFrameInfo *FindWindowsFrameInfo(const StackFrame *frame);
virtual CFIFrameInfo *FindCFIFrameInfo(const StackFrame *frame);
using SourceLineResolverBase::LoadModule;
using SourceLineResolverBase::LoadModuleUsingMapBuffer;
using SourceLineResolverBase::LoadModuleUsingMemoryBuffer;
using SourceLineResolverBase::UnloadModule;
using SourceLineResolverBase::HasModule;
using SourceLineResolverBase::FillSourceLineInfo;
using SourceLineResolverBase::FindWindowsFrameInfo;
using SourceLineResolverBase::FindCFIFrameInfo;
private:
template<class T> class MemAddrMap;
struct Line;
// friend declarations:
friend class BasicModuleFactory;
// Function derives from SourceLineResolverBase::Function.
struct Function;
struct PublicSymbol;
struct File;
struct CompareString {
bool operator()(const string &s1, const string &s2) const;
};
// Module implements SourceLineResolverBase::Module interface.
class Module;
// All of the modules we've loaded
typedef map<string, Module*, CompareString> ModuleMap;
ModuleMap *modules_;
// Helper method.
virtual void DeleteDataAfterLoad(char *symbol_data);
// No-op helper methods.
virtual void DeleteDataUnload(const CodeModule *module) { }
virtual void ClearLocalMemory() { }
virtual void StoreDataBeforeLoad(const CodeModule *module,
char *symbol_data) { }
// Disallow unwanted copy ctor and assignment operator
BasicSourceLineResolver(const BasicSourceLineResolver&);

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@ -37,8 +37,8 @@
// An implementation of the server side of the protocol is provided there
// as NetworkSourceLineServer.
#ifndef GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_RESOLVER_H_
#define GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_RESOLVER_H_
#ifndef GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_RESOLVER_H__
#define GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_RESOLVER_H__
#include <sys/socket.h>
@ -81,6 +81,8 @@ class NetworkSourceLineResolver : public SourceLineResolverInterface,
virtual bool LoadModule(const CodeModule *module, const string &map_file);
virtual bool LoadModuleUsingMapBuffer(const CodeModule *module,
const string &map_buffer);
virtual bool LoadModuleUsingMemoryBuffer(const CodeModule *module,
char *memory_buffer);
void UnloadModule(const CodeModule *module);
@ -104,6 +106,11 @@ class NetworkSourceLineResolver : public SourceLineResolverInterface,
const SystemInfo *system_info,
string *symbol_file,
string *symbol_data);
// Similar as the above GetSymbolFile() method, see the comment above.
virtual SymbolResult GetCStringSymbolData(const CodeModule *module,
const SystemInfo *system_info,
string *symbol_file,
char **symbol_data);
private:
int wait_milliseconds_;
@ -165,4 +172,4 @@ class NetworkSourceLineResolver : public SourceLineResolverInterface,
} // namespace google_breakpad
#endif // GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_RESOLVER_H_
#endif // GOOGLE_BREAKPAD_PROCESSOR_NETWORK_SOURCE_LINE_RESOLVER_H__

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@ -0,0 +1,117 @@
// Copyright (c) 2010 Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// source_line_resolver_base.h: SourceLineResolverBase, an (incomplete)
// implementation of SourceLineResolverInterface. It serves as a common base
// class for concrete implementations: FastSourceLineResolver and
// BasicSourceLineResolver. It is designed for refactoring that removes
// code redundancy in the two concrete source line resolver classes.
//
// See "google_breakpad/processor/source_line_resolver_interface.h" for more
// documentation.
// Author: Siyang Xie (lambxsy@google.com)
#ifndef GOOGLE_BREAKPAD_PROCESSOR_SOURCE_LINE_RESOLVER_BASE_H__
#define GOOGLE_BREAKPAD_PROCESSOR_SOURCE_LINE_RESOLVER_BASE_H__
#include <map>
#include <string>
#include "google_breakpad/processor/source_line_resolver_interface.h"
namespace google_breakpad {
using std::map;
// Forward declaration.
// ModuleFactory is a simple factory interface for creating a Module instance
// at run-time.
class ModuleFactory;
class SourceLineResolverBase : public SourceLineResolverInterface {
public:
// Read the symbol_data from a file with given file_name.
// The part of code was originally in BasicSourceLineResolver::Module's
// LoadMap() method.
static bool ReadSymbolFile(char **symbol_data, const string &file_name);
protected:
// Users are not allowed create SourceLineResolverBase instance directly.
SourceLineResolverBase(ModuleFactory *module_factory);
virtual ~SourceLineResolverBase();
// Virtual methods inherited from SourceLineResolverInterface.
virtual bool LoadModule(const CodeModule *module, const string &map_file);
virtual bool LoadModuleUsingMapBuffer(const CodeModule *module,
const string &map_buffer);
virtual bool LoadModuleUsingMemoryBuffer(const CodeModule *module,
char *memory_buffer);
virtual void UnloadModule(const CodeModule *module);
virtual bool HasModule(const CodeModule *module);
virtual void FillSourceLineInfo(StackFrame *frame);
virtual WindowsFrameInfo *FindWindowsFrameInfo(const StackFrame *frame);
virtual CFIFrameInfo *FindCFIFrameInfo(const StackFrame *frame);
// Helper methods to manage C-String format symbol data.
virtual void StoreDataBeforeLoad(const CodeModule *module, char *symbol_data);
virtual void DeleteDataAfterLoad(char *symbol_data);
virtual void DeleteDataUnload(const CodeModule *module);
virtual void ClearLocalMemory();
// Nested structs and classes.
struct Line;
struct Function;
struct PublicSymbol;
struct CompareString {
bool operator()(const string &s1, const string &s2) const;
};
// Module is an interface for an in-memory symbol file.
class Module;
class AutoFileCloser;
// All of the modules we've loaded
typedef map<string, Module*, CompareString> ModuleMap;
ModuleMap *modules_;
// Creates a concrete module at run-time.
ModuleFactory *module_factory_;
private:
// ModuleFactory needs to have access to protected type Module.
friend class ModuleFactory;
// Disallow unwanted copy ctor and assignment operator
SourceLineResolverBase(const SourceLineResolverBase&);
void operator=(const SourceLineResolverBase&);
};
} // namespace google_breakpad
#endif // GOOGLE_BREAKPAD_PROCESSOR_SOURCE_LINE_RESOLVER_BASE_H__

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@ -64,6 +64,12 @@ class SourceLineResolverInterface {
virtual bool LoadModuleUsingMapBuffer(const CodeModule *module,
const string &map_buffer) = 0;
// Add an interface to load symbol using C-String data insteading string.
// This is useful in the optimization design for avoiding unnecessary copying
// of symbol data, in order to improve memory efficiency.
virtual bool LoadModuleUsingMemoryBuffer(const CodeModule *module,
char *memory_buffer) = 0;
// Request that the specified module be unloaded from this resolver.
// A resolver may choose to ignore such a request.
virtual void UnloadModule(const CodeModule *module) = 0;

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@ -75,6 +75,15 @@ class SymbolSupplier {
const SystemInfo *system_info,
string *symbol_file,
string *symbol_data) = 0;
// Same as above, except places symbol data into symbol_data as C-string in
// dynamically allocated memory. Using C-string as type of symbol data enables
// passing data by pointer, and thus avoids unncessary copying of data (to
// improve memory efficiency).
virtual SymbolResult GetCStringSymbolData(const CodeModule *module,
const SystemInfo *system_info,
string *symbol_file,
char **symbol_data) = 0;
};
} // namespace google_breakpad