Handle frame pointer omission, (#21), part 4 (final part!): FPO stackwalker.

r=bryner
 - This change allows Airbag to properly walk win32 stacks produced by code
   built with MSVC's frame pointer omission optimization (/Oy).  This
   optimization is enabled at /O1 and /O2.
 - There too many interface and file format changes to list here.

http://groups.google.com/group/airbag-dev/browse_thread/thread/85ce85bfa8457ece


git-svn-id: http://google-breakpad.googlecode.com/svn/trunk@42 4c0a9323-5329-0410-9bdc-e9ce6186880e
This commit is contained in:
mmentovai 2006-10-20 01:46:38 +00:00
parent 5afd60b067
commit 246f406828
33 changed files with 2643 additions and 1744 deletions

View file

@ -40,13 +40,17 @@
#include <cstdio>
#include "google/airbag_types.h"
#include "google/call_stack.h"
#include "google/stack_frame.h"
#include "google/stack_frame_cpu.h"
#include "processor/memory_region.h"
#include "processor/minidump_format.h"
using google_airbag::CallStack;
using google_airbag::MemoryRegion;
using google_airbag::StackFrame;
using google_airbag::StackFrames;
using google_airbag::StackFramePPC;
using google_airbag::StackFrameX86;
#if defined(__i386__)
#include "processor/stackwalker_x86.h"
@ -78,6 +82,14 @@ class SelfMemoryRegion : public MemoryRegion {
private:
template<typename T> bool GetMemoryAtAddressInternal(u_int64_t address,
T* value) {
// Without knowing what addresses are actually mapped, just assume that
// everything low is not mapped. This helps the stackwalker catch the
// end of a stack when it tries to dereference a null or low pointer
// in an attempt to find the caller frame. Other unmapped accesses will
// cause the program to crash, but that would properly be a test failure.
if (address < 0x100)
return false;
u_int8_t* memory = 0;
*value = *reinterpret_cast<const T*>(&memory[address]);
return true;
@ -105,6 +117,22 @@ static u_int32_t GetEBP() {
}
// The caller's %esp is 8 higher than the value of %ebp in this function,
// assuming that it's not inlined and that the standard prolog is used.
// The CALL instruction places a 4-byte return address on the stack above
// the caller's %esp, and this function's prolog will save the caller's %ebp
// on the stack as well, for another 4 bytes, before storing %esp in %ebp.
static u_int32_t GetESP() __attribute__((noinline));
static u_int32_t GetESP() {
u_int32_t ebp;
__asm__ __volatile__(
"movl %%ebp, %0"
: "=a" (ebp)
);
return ebp + 8;
}
// GetEIP returns the instruction pointer identifying the next instruction
// to execute after GetEIP returns. It obtains this information from the
// stack, where it was placed by the call instruction that called GetEIP.
@ -177,6 +205,7 @@ static unsigned int CountCallerFrames() {
MDRawContextX86 context = MDRawContextX86();
context.eip = GetEIP();
context.ebp = GetEBP();
context.esp = GetESP();
StackwalkerX86 stackwalker = StackwalkerX86(&context, &memory, NULL, NULL);
#elif defined(__ppc__)
@ -187,24 +216,32 @@ static unsigned int CountCallerFrames() {
StackwalkerPPC stackwalker = StackwalkerPPC(&context, &memory, NULL, NULL);
#endif // __i386__ || __ppc__
StackFrames stack;
CallStack stack;
stackwalker.Walk(&stack);
#ifdef PRINT_STACKS
printf("\n");
for(unsigned int frame_index = 0;
frame_index < stack.size();
frame_index < stack.Count();
++frame_index) {
StackFrame *frame = &stack[frame_index];
printf("frame %-3d instruction = 0x%08llx frame_pointer = 0x%08llx\n",
frame_index, frame->instruction, frame->frame_pointer);
StackFrame *frame = stack.FrameAt(frame_index);
printf("frame %-3d instruction = 0x%08llx",
frame_index, frame->instruction);
#if defined(__i386__)
StackFrameX86 *frame_x86 = reinterpret_cast<StackFrameX86*>(frame.get());
printf(" esp = 0x%08x ebp = 0x%08x\n",
frame_x86->context.esp, frame_x86->context.ebp);
#elif defined(__ppc__)
StackFramePPC *frame_ppc = reinterpret_cast<StackFramePPC*>(frame.get());
printf(" gpr[1] = 0x%08x\n", frame_ppc->context.gpr[1]);
#endif // __i386__ || __ppc__
}
#endif // PRINT_STACKS
// Subtract 1 because the caller wants the number of frames beneath
// itself. Because the caller called us, subract two for our frame and its
// frame, which are included in stack->size().
return stack.size() - 2;
return stack.frames()->size() - 2;
}