Yucom/vrclient_x64/vrclient_x64/cppIVRCompositor_IVRCompositor_019.cpp
2024-02-15 15:53:26 +02:00

301 lines
16 KiB
C++

#include "vrclient_private.h"
#include "vrclient_defs.h"
#include "openvr_v1.0.5/ivrclientcore.h"
using namespace vr;
extern "C" {
#include "struct_converters.h"
}
#include "cppIVRCompositor_IVRCompositor_019.h"
#ifdef __cplusplus
extern "C" {
#endif
struct cppIVRCompositor_IVRCompositor_019
{
#ifdef __cplusplus
virtual void SetTrackingSpace( uint32_t ) = 0;
virtual uint32_t GetTrackingSpace( ) = 0;
virtual uint32_t WaitGetPoses( TrackedDevicePose_t *, uint32_t, TrackedDevicePose_t *, uint32_t ) = 0;
virtual uint32_t GetLastPoses( TrackedDevicePose_t *, uint32_t, TrackedDevicePose_t *, uint32_t ) = 0;
virtual uint32_t GetLastPoseForTrackedDeviceIndex( uint32_t, TrackedDevicePose_t *, TrackedDevicePose_t * ) = 0;
virtual uint32_t Submit( uint32_t, const Texture_t *, const VRTextureBounds_t *, uint32_t ) = 0;
virtual void ClearLastSubmittedFrame( ) = 0;
virtual void PostPresentHandoff( ) = 0;
virtual bool GetFrameTiming( Compositor_FrameTiming *, uint32_t ) = 0;
virtual uint32_t GetFrameTimings( Compositor_FrameTiming *, uint32_t ) = 0;
virtual float GetFrameTimeRemaining( ) = 0;
virtual void GetCumulativeStats( Compositor_CumulativeStats *, uint32_t ) = 0;
virtual void FadeToColor( float, float, float, float, float, bool ) = 0;
virtual HmdColor_t GetCurrentFadeColor( bool ) = 0;
virtual void FadeGrid( float, bool ) = 0;
virtual float GetCurrentGridAlpha( ) = 0;
virtual uint32_t SetSkyboxOverride( const Texture_t *, uint32_t ) = 0;
virtual void ClearSkyboxOverride( ) = 0;
virtual void CompositorBringToFront( ) = 0;
virtual void CompositorGoToBack( ) = 0;
virtual void CompositorQuit( ) = 0;
virtual bool IsFullscreen( ) = 0;
virtual uint32_t GetCurrentSceneFocusProcess( ) = 0;
virtual uint32_t GetLastFrameRenderer( ) = 0;
virtual bool CanRenderScene( ) = 0;
virtual void ShowMirrorWindow( ) = 0;
virtual void HideMirrorWindow( ) = 0;
virtual bool IsMirrorWindowVisible( ) = 0;
virtual void CompositorDumpImages( ) = 0;
virtual bool ShouldAppRenderWithLowResources( ) = 0;
virtual void ForceInterleavedReprojectionOn( bool ) = 0;
virtual void ForceReconnectProcess( ) = 0;
virtual void SuspendRendering( bool ) = 0;
virtual uint32_t GetMirrorTextureD3D11( uint32_t, void *, void ** ) = 0;
virtual uint32_t GetMirrorTextureGL( uint32_t, uint32_t *, void ** ) = 0;
virtual bool ReleaseSharedGLTexture( uint32_t, void * ) = 0;
virtual void LockGLSharedTextureForAccess( void * ) = 0;
virtual void UnlockGLSharedTextureForAccess( void * ) = 0;
virtual uint32_t GetVulkanInstanceExtensionsRequired( char *, uint32_t ) = 0;
virtual uint32_t GetVulkanDeviceExtensionsRequired( VkPhysicalDevice_T *, char *, uint32_t ) = 0;
#endif /* __cplusplus */
};
void cppIVRCompositor_IVRCompositor_019_SetTrackingSpace( struct cppIVRCompositor_IVRCompositor_019_SetTrackingSpace_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->SetTrackingSpace( params->eOrigin );
}
void cppIVRCompositor_IVRCompositor_019_GetTrackingSpace( struct cppIVRCompositor_IVRCompositor_019_GetTrackingSpace_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->GetTrackingSpace( );
}
void cppIVRCompositor_IVRCompositor_019_WaitGetPoses( struct cppIVRCompositor_IVRCompositor_019_WaitGetPoses_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->WaitGetPoses( params->pRenderPoseArray, params->unRenderPoseArrayCount, params->pGamePoseArray, params->unGamePoseArrayCount );
}
void cppIVRCompositor_IVRCompositor_019_GetLastPoses( struct cppIVRCompositor_IVRCompositor_019_GetLastPoses_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->GetLastPoses( params->pRenderPoseArray, params->unRenderPoseArrayCount, params->pGamePoseArray, params->unGamePoseArrayCount );
}
void cppIVRCompositor_IVRCompositor_019_GetLastPoseForTrackedDeviceIndex( struct cppIVRCompositor_IVRCompositor_019_GetLastPoseForTrackedDeviceIndex_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->GetLastPoseForTrackedDeviceIndex( params->unDeviceIndex, params->pOutputPose, params->pOutputGamePose );
}
void cppIVRCompositor_IVRCompositor_019_Submit( struct cppIVRCompositor_IVRCompositor_019_Submit_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->Submit( params->eEye, params->pTexture, params->pBounds, params->nSubmitFlags );
}
void cppIVRCompositor_IVRCompositor_019_ClearLastSubmittedFrame( struct cppIVRCompositor_IVRCompositor_019_ClearLastSubmittedFrame_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->ClearLastSubmittedFrame( );
}
void cppIVRCompositor_IVRCompositor_019_PostPresentHandoff( struct cppIVRCompositor_IVRCompositor_019_PostPresentHandoff_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->PostPresentHandoff( );
}
void cppIVRCompositor_IVRCompositor_019_GetFrameTiming( struct cppIVRCompositor_IVRCompositor_019_GetFrameTiming_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->GetFrameTiming( params->pTiming, params->unFramesAgo );
}
void cppIVRCompositor_IVRCompositor_019_GetFrameTimings( struct cppIVRCompositor_IVRCompositor_019_GetFrameTimings_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->GetFrameTimings( params->pTiming, params->nFrames );
}
void cppIVRCompositor_IVRCompositor_019_GetFrameTimeRemaining( struct cppIVRCompositor_IVRCompositor_019_GetFrameTimeRemaining_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->GetFrameTimeRemaining( );
}
void cppIVRCompositor_IVRCompositor_019_GetCumulativeStats( struct cppIVRCompositor_IVRCompositor_019_GetCumulativeStats_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->GetCumulativeStats( params->pStats, params->nStatsSizeInBytes );
}
void cppIVRCompositor_IVRCompositor_019_FadeToColor( struct cppIVRCompositor_IVRCompositor_019_FadeToColor_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->FadeToColor( params->fSeconds, params->fRed, params->fGreen, params->fBlue, params->fAlpha, params->bBackground );
}
void cppIVRCompositor_IVRCompositor_019_GetCurrentFadeColor( struct cppIVRCompositor_IVRCompositor_019_GetCurrentFadeColor_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
*params->_ret = iface->GetCurrentFadeColor( params->bBackground );
}
void cppIVRCompositor_IVRCompositor_019_FadeGrid( struct cppIVRCompositor_IVRCompositor_019_FadeGrid_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->FadeGrid( params->fSeconds, params->bFadeIn );
}
void cppIVRCompositor_IVRCompositor_019_GetCurrentGridAlpha( struct cppIVRCompositor_IVRCompositor_019_GetCurrentGridAlpha_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->GetCurrentGridAlpha( );
}
void cppIVRCompositor_IVRCompositor_019_SetSkyboxOverride( struct cppIVRCompositor_IVRCompositor_019_SetSkyboxOverride_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->SetSkyboxOverride( params->pTextures, params->unTextureCount );
}
void cppIVRCompositor_IVRCompositor_019_ClearSkyboxOverride( struct cppIVRCompositor_IVRCompositor_019_ClearSkyboxOverride_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->ClearSkyboxOverride( );
}
void cppIVRCompositor_IVRCompositor_019_CompositorBringToFront( struct cppIVRCompositor_IVRCompositor_019_CompositorBringToFront_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->CompositorBringToFront( );
}
void cppIVRCompositor_IVRCompositor_019_CompositorGoToBack( struct cppIVRCompositor_IVRCompositor_019_CompositorGoToBack_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->CompositorGoToBack( );
}
void cppIVRCompositor_IVRCompositor_019_CompositorQuit( struct cppIVRCompositor_IVRCompositor_019_CompositorQuit_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->CompositorQuit( );
}
void cppIVRCompositor_IVRCompositor_019_IsFullscreen( struct cppIVRCompositor_IVRCompositor_019_IsFullscreen_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->IsFullscreen( );
}
void cppIVRCompositor_IVRCompositor_019_GetCurrentSceneFocusProcess( struct cppIVRCompositor_IVRCompositor_019_GetCurrentSceneFocusProcess_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->GetCurrentSceneFocusProcess( );
}
void cppIVRCompositor_IVRCompositor_019_GetLastFrameRenderer( struct cppIVRCompositor_IVRCompositor_019_GetLastFrameRenderer_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->GetLastFrameRenderer( );
}
void cppIVRCompositor_IVRCompositor_019_CanRenderScene( struct cppIVRCompositor_IVRCompositor_019_CanRenderScene_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->CanRenderScene( );
}
void cppIVRCompositor_IVRCompositor_019_ShowMirrorWindow( struct cppIVRCompositor_IVRCompositor_019_ShowMirrorWindow_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->ShowMirrorWindow( );
}
void cppIVRCompositor_IVRCompositor_019_HideMirrorWindow( struct cppIVRCompositor_IVRCompositor_019_HideMirrorWindow_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->HideMirrorWindow( );
}
void cppIVRCompositor_IVRCompositor_019_IsMirrorWindowVisible( struct cppIVRCompositor_IVRCompositor_019_IsMirrorWindowVisible_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->IsMirrorWindowVisible( );
}
void cppIVRCompositor_IVRCompositor_019_CompositorDumpImages( struct cppIVRCompositor_IVRCompositor_019_CompositorDumpImages_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->CompositorDumpImages( );
}
void cppIVRCompositor_IVRCompositor_019_ShouldAppRenderWithLowResources( struct cppIVRCompositor_IVRCompositor_019_ShouldAppRenderWithLowResources_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->ShouldAppRenderWithLowResources( );
}
void cppIVRCompositor_IVRCompositor_019_ForceInterleavedReprojectionOn( struct cppIVRCompositor_IVRCompositor_019_ForceInterleavedReprojectionOn_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->ForceInterleavedReprojectionOn( params->bOverride );
}
void cppIVRCompositor_IVRCompositor_019_ForceReconnectProcess( struct cppIVRCompositor_IVRCompositor_019_ForceReconnectProcess_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->ForceReconnectProcess( );
}
void cppIVRCompositor_IVRCompositor_019_SuspendRendering( struct cppIVRCompositor_IVRCompositor_019_SuspendRendering_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->SuspendRendering( params->bSuspend );
}
void cppIVRCompositor_IVRCompositor_019_GetMirrorTextureD3D11( struct cppIVRCompositor_IVRCompositor_019_GetMirrorTextureD3D11_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->GetMirrorTextureD3D11( params->eEye, params->pD3D11DeviceOrResource, params->ppD3D11ShaderResourceView );
}
void cppIVRCompositor_IVRCompositor_019_GetMirrorTextureGL( struct cppIVRCompositor_IVRCompositor_019_GetMirrorTextureGL_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->GetMirrorTextureGL( params->eEye, params->pglTextureId, params->pglSharedTextureHandle );
}
void cppIVRCompositor_IVRCompositor_019_ReleaseSharedGLTexture( struct cppIVRCompositor_IVRCompositor_019_ReleaseSharedGLTexture_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->ReleaseSharedGLTexture( params->glTextureId, params->glSharedTextureHandle );
}
void cppIVRCompositor_IVRCompositor_019_LockGLSharedTextureForAccess( struct cppIVRCompositor_IVRCompositor_019_LockGLSharedTextureForAccess_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->LockGLSharedTextureForAccess( params->glSharedTextureHandle );
}
void cppIVRCompositor_IVRCompositor_019_UnlockGLSharedTextureForAccess( struct cppIVRCompositor_IVRCompositor_019_UnlockGLSharedTextureForAccess_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
iface->UnlockGLSharedTextureForAccess( params->glSharedTextureHandle );
}
void cppIVRCompositor_IVRCompositor_019_GetVulkanInstanceExtensionsRequired( struct cppIVRCompositor_IVRCompositor_019_GetVulkanInstanceExtensionsRequired_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->GetVulkanInstanceExtensionsRequired( params->pchValue, params->unBufferSize );
}
void cppIVRCompositor_IVRCompositor_019_GetVulkanDeviceExtensionsRequired( struct cppIVRCompositor_IVRCompositor_019_GetVulkanDeviceExtensionsRequired_params *params )
{
struct cppIVRCompositor_IVRCompositor_019 *iface = (struct cppIVRCompositor_IVRCompositor_019 *)params->linux_side;
params->_ret = iface->GetVulkanDeviceExtensionsRequired( params->pPhysicalDevice, params->pchValue, params->unBufferSize );
}
#ifdef __cplusplus
}
#endif