Yucom/vrclient_x64/vrclient_x64/cppIVRCompositor_IVRCompositor_016.cpp
2024-02-15 15:53:26 +02:00

257 lines
14 KiB
C++

/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#include "cppIVRCompositor_IVRCompositor_016.h"
struct u_IVRCompositor_IVRCompositor_016
{
#ifdef __cplusplus
virtual void SetTrackingSpace( uint32_t ) = 0;
virtual uint32_t GetTrackingSpace( ) = 0;
virtual uint32_t WaitGetPoses( TrackedDevicePose_t *, uint32_t, TrackedDevicePose_t *, uint32_t ) = 0;
virtual uint32_t GetLastPoses( TrackedDevicePose_t *, uint32_t, TrackedDevicePose_t *, uint32_t ) = 0;
virtual uint32_t GetLastPoseForTrackedDeviceIndex( uint32_t, TrackedDevicePose_t *, TrackedDevicePose_t * ) = 0;
virtual uint32_t Submit( uint32_t, const u_Texture_t *, const VRTextureBounds_t *, uint32_t ) = 0;
virtual void ClearLastSubmittedFrame( ) = 0;
virtual void PostPresentHandoff( ) = 0;
virtual bool GetFrameTiming( u_Compositor_FrameTiming_102 *, uint32_t ) = 0;
virtual float GetFrameTimeRemaining( ) = 0;
virtual void GetCumulativeStats( Compositor_CumulativeStats_100 *, uint32_t ) = 0;
virtual void FadeToColor( float, float, float, float, float, bool ) = 0;
virtual void FadeGrid( float, bool ) = 0;
virtual uint32_t SetSkyboxOverride( const u_Texture_t *, uint32_t ) = 0;
virtual void ClearSkyboxOverride( ) = 0;
virtual void CompositorBringToFront( ) = 0;
virtual void CompositorGoToBack( ) = 0;
virtual void CompositorQuit( ) = 0;
virtual bool IsFullscreen( ) = 0;
virtual uint32_t GetCurrentSceneFocusProcess( ) = 0;
virtual uint32_t GetLastFrameRenderer( ) = 0;
virtual bool CanRenderScene( ) = 0;
virtual void ShowMirrorWindow( ) = 0;
virtual void HideMirrorWindow( ) = 0;
virtual bool IsMirrorWindowVisible( ) = 0;
virtual void CompositorDumpImages( ) = 0;
virtual bool ShouldAppRenderWithLowResources( ) = 0;
virtual void ForceInterleavedReprojectionOn( bool ) = 0;
virtual void ForceReconnectProcess( ) = 0;
virtual void SuspendRendering( bool ) = 0;
virtual uint32_t GetMirrorTextureD3D11( uint32_t, void *, void ** ) = 0;
virtual uint32_t GetMirrorTextureGL( uint32_t, uint32_t *, void ** ) = 0;
virtual bool ReleaseSharedGLTexture( uint32_t, void * ) = 0;
virtual void LockGLSharedTextureForAccess( void * ) = 0;
virtual void UnlockGLSharedTextureForAccess( void * ) = 0;
#endif /* __cplusplus */
};
void cppIVRCompositor_IVRCompositor_016_SetTrackingSpace( struct cppIVRCompositor_IVRCompositor_016_SetTrackingSpace_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->SetTrackingSpace( params->eOrigin );
}
void cppIVRCompositor_IVRCompositor_016_GetTrackingSpace( struct cppIVRCompositor_IVRCompositor_016_GetTrackingSpace_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (uint32_t)iface->GetTrackingSpace( );
}
void cppIVRCompositor_IVRCompositor_016_WaitGetPoses( struct cppIVRCompositor_IVRCompositor_016_WaitGetPoses_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (uint32_t)iface->WaitGetPoses( params->pRenderPoseArray, params->unRenderPoseArrayCount, params->pGamePoseArray, params->unGamePoseArrayCount );
}
void cppIVRCompositor_IVRCompositor_016_GetLastPoses( struct cppIVRCompositor_IVRCompositor_016_GetLastPoses_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (uint32_t)iface->GetLastPoses( params->pRenderPoseArray, params->unRenderPoseArrayCount, params->pGamePoseArray, params->unGamePoseArrayCount );
}
void cppIVRCompositor_IVRCompositor_016_GetLastPoseForTrackedDeviceIndex( struct cppIVRCompositor_IVRCompositor_016_GetLastPoseForTrackedDeviceIndex_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (uint32_t)iface->GetLastPoseForTrackedDeviceIndex( params->unDeviceIndex, params->pOutputPose, params->pOutputGamePose );
}
void cppIVRCompositor_IVRCompositor_016_Submit( struct cppIVRCompositor_IVRCompositor_016_Submit_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (uint32_t)iface->Submit( params->eEye, params->pTexture, params->pBounds, params->nSubmitFlags );
}
void cppIVRCompositor_IVRCompositor_016_ClearLastSubmittedFrame( struct cppIVRCompositor_IVRCompositor_016_ClearLastSubmittedFrame_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->ClearLastSubmittedFrame( );
}
void cppIVRCompositor_IVRCompositor_016_PostPresentHandoff( struct cppIVRCompositor_IVRCompositor_016_PostPresentHandoff_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->PostPresentHandoff( );
}
void cppIVRCompositor_IVRCompositor_016_GetFrameTiming( struct cppIVRCompositor_IVRCompositor_016_GetFrameTiming_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
u_Compositor_FrameTiming_102 u_pTiming;
if (params->pTiming) u_pTiming = *params->pTiming;
params->_ret = (bool)iface->GetFrameTiming( params->pTiming ? &u_pTiming : nullptr, params->unFramesAgo );
if (params->pTiming) *params->pTiming = u_pTiming;
}
void cppIVRCompositor_IVRCompositor_016_GetFrameTimeRemaining( struct cppIVRCompositor_IVRCompositor_016_GetFrameTimeRemaining_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (float)iface->GetFrameTimeRemaining( );
}
void cppIVRCompositor_IVRCompositor_016_GetCumulativeStats( struct cppIVRCompositor_IVRCompositor_016_GetCumulativeStats_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->GetCumulativeStats( params->pStats, params->nStatsSizeInBytes );
}
void cppIVRCompositor_IVRCompositor_016_FadeToColor( struct cppIVRCompositor_IVRCompositor_016_FadeToColor_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->FadeToColor( params->fSeconds, params->fRed, params->fGreen, params->fBlue, params->fAlpha, params->bBackground );
}
void cppIVRCompositor_IVRCompositor_016_FadeGrid( struct cppIVRCompositor_IVRCompositor_016_FadeGrid_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->FadeGrid( params->fSeconds, params->bFadeIn );
}
void cppIVRCompositor_IVRCompositor_016_SetSkyboxOverride( struct cppIVRCompositor_IVRCompositor_016_SetSkyboxOverride_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (uint32_t)iface->SetSkyboxOverride( params->pTextures, params->unTextureCount );
}
void cppIVRCompositor_IVRCompositor_016_ClearSkyboxOverride( struct cppIVRCompositor_IVRCompositor_016_ClearSkyboxOverride_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->ClearSkyboxOverride( );
}
void cppIVRCompositor_IVRCompositor_016_CompositorBringToFront( struct cppIVRCompositor_IVRCompositor_016_CompositorBringToFront_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->CompositorBringToFront( );
}
void cppIVRCompositor_IVRCompositor_016_CompositorGoToBack( struct cppIVRCompositor_IVRCompositor_016_CompositorGoToBack_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->CompositorGoToBack( );
}
void cppIVRCompositor_IVRCompositor_016_CompositorQuit( struct cppIVRCompositor_IVRCompositor_016_CompositorQuit_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->CompositorQuit( );
}
void cppIVRCompositor_IVRCompositor_016_IsFullscreen( struct cppIVRCompositor_IVRCompositor_016_IsFullscreen_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (bool)iface->IsFullscreen( );
}
void cppIVRCompositor_IVRCompositor_016_GetCurrentSceneFocusProcess( struct cppIVRCompositor_IVRCompositor_016_GetCurrentSceneFocusProcess_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (uint32_t)iface->GetCurrentSceneFocusProcess( );
}
void cppIVRCompositor_IVRCompositor_016_GetLastFrameRenderer( struct cppIVRCompositor_IVRCompositor_016_GetLastFrameRenderer_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (uint32_t)iface->GetLastFrameRenderer( );
}
void cppIVRCompositor_IVRCompositor_016_CanRenderScene( struct cppIVRCompositor_IVRCompositor_016_CanRenderScene_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (bool)iface->CanRenderScene( );
}
void cppIVRCompositor_IVRCompositor_016_ShowMirrorWindow( struct cppIVRCompositor_IVRCompositor_016_ShowMirrorWindow_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->ShowMirrorWindow( );
}
void cppIVRCompositor_IVRCompositor_016_HideMirrorWindow( struct cppIVRCompositor_IVRCompositor_016_HideMirrorWindow_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->HideMirrorWindow( );
}
void cppIVRCompositor_IVRCompositor_016_IsMirrorWindowVisible( struct cppIVRCompositor_IVRCompositor_016_IsMirrorWindowVisible_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (bool)iface->IsMirrorWindowVisible( );
}
void cppIVRCompositor_IVRCompositor_016_CompositorDumpImages( struct cppIVRCompositor_IVRCompositor_016_CompositorDumpImages_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->CompositorDumpImages( );
}
void cppIVRCompositor_IVRCompositor_016_ShouldAppRenderWithLowResources( struct cppIVRCompositor_IVRCompositor_016_ShouldAppRenderWithLowResources_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (bool)iface->ShouldAppRenderWithLowResources( );
}
void cppIVRCompositor_IVRCompositor_016_ForceInterleavedReprojectionOn( struct cppIVRCompositor_IVRCompositor_016_ForceInterleavedReprojectionOn_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->ForceInterleavedReprojectionOn( params->bOverride );
}
void cppIVRCompositor_IVRCompositor_016_ForceReconnectProcess( struct cppIVRCompositor_IVRCompositor_016_ForceReconnectProcess_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->ForceReconnectProcess( );
}
void cppIVRCompositor_IVRCompositor_016_SuspendRendering( struct cppIVRCompositor_IVRCompositor_016_SuspendRendering_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->SuspendRendering( params->bSuspend );
}
void cppIVRCompositor_IVRCompositor_016_GetMirrorTextureD3D11( struct cppIVRCompositor_IVRCompositor_016_GetMirrorTextureD3D11_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (uint32_t)iface->GetMirrorTextureD3D11( params->eEye, params->pD3D11DeviceOrResource, params->ppD3D11ShaderResourceView );
}
void cppIVRCompositor_IVRCompositor_016_GetMirrorTextureGL( struct cppIVRCompositor_IVRCompositor_016_GetMirrorTextureGL_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (uint32_t)iface->GetMirrorTextureGL( params->eEye, params->pglTextureId, params->pglSharedTextureHandle );
}
void cppIVRCompositor_IVRCompositor_016_ReleaseSharedGLTexture( struct cppIVRCompositor_IVRCompositor_016_ReleaseSharedGLTexture_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
params->_ret = (bool)iface->ReleaseSharedGLTexture( params->glTextureId, params->glSharedTextureHandle );
}
void cppIVRCompositor_IVRCompositor_016_LockGLSharedTextureForAccess( struct cppIVRCompositor_IVRCompositor_016_LockGLSharedTextureForAccess_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->LockGLSharedTextureForAccess( params->glSharedTextureHandle );
}
void cppIVRCompositor_IVRCompositor_016_UnlockGLSharedTextureForAccess( struct cppIVRCompositor_IVRCompositor_016_UnlockGLSharedTextureForAccess_params *params )
{
struct u_IVRCompositor_IVRCompositor_016 *iface = (struct u_IVRCompositor_IVRCompositor_016 *)params->linux_side;
iface->UnlockGLSharedTextureForAccess( params->glSharedTextureHandle );
}