mirror of
https://git.suyu.dev/suyu/Yucom.git
synced 2026-01-05 14:08:06 +01:00
122 lines
4.1 KiB
C
122 lines
4.1 KiB
C
#include <stdint.h>
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#include <linux/limits.h>
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#ifndef __cplusplus
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#include "cxx.h"
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#else
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typedef void (*vtable_ptr)(void);
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#endif
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#if __cplusplus
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extern "C" {
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#endif
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char *json_convert_paths(const char *input);
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char *json_convert_startup_info(const char *startup_info);
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char *vrclient_dos_to_unix_path( const char *src );
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void vrclient_free_path( const char *path );
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#if __cplusplus
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}
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#endif
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/* TODO these should be generated */
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typedef struct __winISteamClient winISteamClient;
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typedef struct __winISteamUser winISteamUser;
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typedef struct __winISteamGameServer winISteamGameServer;
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typedef struct __winISteamFriends winISteamFriends;
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typedef struct __winISteamUtils winISteamUtils;
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typedef struct __winISteamMatchmaking winISteamMatchmaking;
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typedef struct __winISteamMatchmakingServers winISteamMatchmakingServers;
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typedef struct __winISteamUserStats winISteamUserStats;
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typedef struct __winISteamGameServerStats winISteamGameServerStats;
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typedef struct __winISteamApps winISteamApps;
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typedef struct __winISteamNetworking winISteamNetworking;
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typedef struct __winISteamRemoteStorage winISteamRemoteStorage;
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typedef struct __winISteamRemoteScreenshots winISteamRemoteScreenshots;
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typedef struct __winISteamScreenshots winISteamScreenshots;
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typedef struct __winISteamHTTP winISteamHTTP;
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typedef struct __winISteamUnifiedMessages winISteamUnifiedMessages;
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typedef struct __winISteamController winISteamController;
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typedef struct __winISteamUGC winISteamUGC;
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typedef struct __winISteamAppList winISteamAppList;
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typedef struct __winISteamMusic winISteamMusic;
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typedef struct __winISteamMusicRemote winISteamMusicRemote;
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typedef struct __winISteamHTMLSurface winISteamHTMLSurface;
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typedef struct __winISteamInventory winISteamInventory;
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typedef struct __winISteamVideo winISteamVideo;
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typedef struct __winISteamMasterServerUpdater winISteamMasterServerUpdater;
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typedef struct __winISteamContentServer winISteamContentServer;
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typedef struct __winX winX;
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typedef struct __winX winX;
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unsigned int vrclient_unix_path_to_dos_path(bool api_result, const char *src, char *dst, uint32_t dst_bytes);
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void *create_LinuxMatchmakingServerListResponse(void *win);
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#ifndef __cplusplus
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typedef struct ID3D11Device ID3D11Device;
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typedef struct IDXGIVkInteropDevice IDXGIVkInteropDevice;
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struct client_core_data
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{
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CRITICAL_SECTION critical_section;
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struct generic_interface *created_interfaces;
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SIZE_T created_interface_count;
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SIZE_T created_interfaces_size;
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};
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struct compositor_data
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{
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ID3D11Device *d3d11_device;
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IDXGIVkInteropDevice *dxvk_device;
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BOOL d3d11_explicit_handoff, handoff_called;
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void *client_core_linux_side;
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#ifndef __x86_64__
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/* Digital action state change fixup hack. */
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struct
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{
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VRActionHandle_t action;
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VRInputValueHandle_t origin;
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LARGE_INTEGER update_qpf_time;
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BOOL previous_state;
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} digital_actions_state[128];
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unsigned int digital_action_count;
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LARGE_INTEGER qpf_freq;
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#endif
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};
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extern struct compositor_data compositor_data;
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struct w_steam_iface
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{
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vtable_ptr *vtable;
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void *u_iface;
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union
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{
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struct client_core_data user_data; /* for IVRClientCore */
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};
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};
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struct w_steam_iface *create_win_interface(const char *name, void *linux_side);
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struct generic_interface
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{
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struct w_steam_iface *object;
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void (*dtor)(struct w_steam_iface *);
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};
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#ifdef __dxvk_interop_h__
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extern Texture_t vrclient_translate_texture_dxvk( const Texture_t *texture, struct VRVulkanTextureData_t *vkdata,
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IDXGIVkInteropSurface *dxvk_surface, IDXGIVkInteropDevice **p_dxvk_device,
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VkImageLayout *image_layout, VkImageCreateInfo *image_info );
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#endif /* __dxvk_interop_h__ */
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extern VkDevice_T *get_native_VkDevice( VkDevice_T *device );
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extern VkInstance_T *get_native_VkInstance( VkInstance_T *instance );
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extern VkPhysicalDevice_T *get_native_VkPhysicalDevice( VkPhysicalDevice_T *device );
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extern VkPhysicalDevice_T *get_wrapped_VkPhysicalDevice( VkInstance_T *instance, VkPhysicalDevice_T *device );
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extern VkQueue_T *get_native_VkQueue( VkQueue_T *queue );
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#endif /* __cplusplus */
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