#include "vrclient_private.h" #include "vrclient_defs.h" #include "openvr_0.9.1/openvr.h" using namespace vr; extern "C" { #include "struct_converters.h" } #include "cppIVRCompositor_IVRCompositor_005.h" #ifdef __cplusplus extern "C" { #endif uint32_t cppIVRCompositor_IVRCompositor_005_GetLastError(void *linux_side, char *pchBuffer, uint32_t unBufferSize) { uint32_t _ret; _ret = ((IVRCompositor*)linux_side)->GetLastError((char *)pchBuffer, (uint32_t)unBufferSize); return _ret; } void cppIVRCompositor_IVRCompositor_005_SetVSync(void *linux_side, bool bVSync) { ((IVRCompositor*)linux_side)->SetVSync((bool)bVSync); } bool cppIVRCompositor_IVRCompositor_005_GetVSync(void *linux_side) { bool _ret; _ret = ((IVRCompositor*)linux_side)->GetVSync(); return _ret; } void cppIVRCompositor_IVRCompositor_005_SetGamma(void *linux_side, float fGamma) { ((IVRCompositor*)linux_side)->SetGamma((float)fGamma); } float cppIVRCompositor_IVRCompositor_005_GetGamma(void *linux_side) { float _ret; _ret = ((IVRCompositor*)linux_side)->GetGamma(); return _ret; } void cppIVRCompositor_IVRCompositor_005_SetGraphicsDevice(void *linux_side, Compositor_DeviceType eType, void *pDevice) { ((IVRCompositor*)linux_side)->SetGraphicsDevice((vr::Compositor_DeviceType)eType, (void *)pDevice); } void cppIVRCompositor_IVRCompositor_005_WaitGetPoses(void *linux_side, TrackedDevicePose_t *pPoseArray, uint32_t unPoseArrayCount) { ((IVRCompositor*)linux_side)->WaitGetPoses((vr::TrackedDevicePose_t *)pPoseArray, (uint32_t)unPoseArrayCount); } void cppIVRCompositor_IVRCompositor_005_Submit(void *linux_side, Hmd_Eye eEye, void *pTexture, Compositor_TextureBounds *pBounds) { ((IVRCompositor*)linux_side)->Submit((vr::Hmd_Eye)eEye, (void *)pTexture, (vr::Compositor_TextureBounds *)pBounds); } void cppIVRCompositor_IVRCompositor_005_ClearLastSubmittedFrame(void *linux_side) { ((IVRCompositor*)linux_side)->ClearLastSubmittedFrame(); } void cppIVRCompositor_IVRCompositor_005_GetOverlayDefaults(void *linux_side, Compositor_OverlaySettings *pSettings) { ((IVRCompositor*)linux_side)->GetOverlayDefaults((vr::Compositor_OverlaySettings *)pSettings); } void cppIVRCompositor_IVRCompositor_005_SetOverlay(void *linux_side, void *pTexture, Compositor_OverlaySettings *pSettings) { ((IVRCompositor*)linux_side)->SetOverlay((void *)pTexture, (vr::Compositor_OverlaySettings *)pSettings); } void cppIVRCompositor_IVRCompositor_005_SetOverlayRaw(void *linux_side, void *buffer, uint32_t width, uint32_t height, uint32_t depth, Compositor_OverlaySettings *pSettings) { ((IVRCompositor*)linux_side)->SetOverlayRaw((void *)buffer, (uint32_t)width, (uint32_t)height, (uint32_t)depth, (vr::Compositor_OverlaySettings *)pSettings); } void cppIVRCompositor_IVRCompositor_005_SetOverlayFromFile(void *linux_side, const char *pchFilePath, Compositor_OverlaySettings *pSettings) { ((IVRCompositor*)linux_side)->SetOverlayFromFile((const char *)pchFilePath, (vr::Compositor_OverlaySettings *)pSettings); } void cppIVRCompositor_IVRCompositor_005_ClearOverlay(void *linux_side) { ((IVRCompositor*)linux_side)->ClearOverlay(); } bool cppIVRCompositor_IVRCompositor_005_GetFrameTiming(void *linux_side, winCompositor_FrameTiming_091 *pTiming, uint32_t unFramesAgo) { bool _ret; Compositor_FrameTiming lin_pTiming; if (pTiming) struct_Compositor_FrameTiming_091_win_to_lin(pTiming, &lin_pTiming); _ret = ((IVRCompositor*)linux_side)->GetFrameTiming(pTiming ? &lin_pTiming : nullptr, (uint32_t)unFramesAgo); if (pTiming) struct_Compositor_FrameTiming_091_lin_to_win(&lin_pTiming, pTiming); return _ret; } void cppIVRCompositor_IVRCompositor_005_FadeToColor(void *linux_side, float fSeconds, float fRed, float fGreen, float fBlue, float fAlpha, bool bBackground) { ((IVRCompositor*)linux_side)->FadeToColor((float)fSeconds, (float)fRed, (float)fGreen, (float)fBlue, (float)fAlpha, (bool)bBackground); } void cppIVRCompositor_IVRCompositor_005_FadeGrid(void *linux_side, float fSeconds, bool bFadeIn) { ((IVRCompositor*)linux_side)->FadeGrid((float)fSeconds, (bool)bFadeIn); } void cppIVRCompositor_IVRCompositor_005_CompositorBringToFront(void *linux_side) { ((IVRCompositor*)linux_side)->CompositorBringToFront(); } void cppIVRCompositor_IVRCompositor_005_CompositorGoToBack(void *linux_side) { ((IVRCompositor*)linux_side)->CompositorGoToBack(); } void cppIVRCompositor_IVRCompositor_005_CompositorQuit(void *linux_side) { ((IVRCompositor*)linux_side)->CompositorQuit(); } bool cppIVRCompositor_IVRCompositor_005_IsFullscreen(void *linux_side) { bool _ret; _ret = ((IVRCompositor*)linux_side)->IsFullscreen(); return _ret; } bool cppIVRCompositor_IVRCompositor_005_ComputeOverlayIntersection(void *linux_side, const Compositor_OverlaySettings *pSettings, float fAspectRatio, TrackingUniverseOrigin eOrigin, HmdVector3_t vSource, HmdVector3_t vDirection, HmdVector2_t *pvecIntersectionUV, HmdVector3_t *pvecIntersectionTrackingSpace) { bool _ret; _ret = ((IVRCompositor*)linux_side)->ComputeOverlayIntersection((const vr::Compositor_OverlaySettings *)pSettings, (float)fAspectRatio, (vr::TrackingUniverseOrigin)eOrigin, (vr::HmdVector3_t)vSource, (vr::HmdVector3_t)vDirection, (vr::HmdVector2_t *)pvecIntersectionUV, (vr::HmdVector3_t *)pvecIntersectionTrackingSpace); return _ret; } void cppIVRCompositor_IVRCompositor_005_SetTrackingSpace(void *linux_side, TrackingUniverseOrigin eOrigin) { ((IVRCompositor*)linux_side)->SetTrackingSpace((vr::TrackingUniverseOrigin)eOrigin); } TrackingUniverseOrigin cppIVRCompositor_IVRCompositor_005_GetTrackingSpace(void *linux_side) { TrackingUniverseOrigin _ret; _ret = ((IVRCompositor*)linux_side)->GetTrackingSpace(); return _ret; } #ifdef __cplusplus } #endif