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https://git.suyu.dev/suyu/Yucom.git
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parent
8d07121950
commit
fb8548e79f
439 changed files with 109952 additions and 43685 deletions
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@ -12,52 +12,44 @@ extern "C" {
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#define SDKVER_143x
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#include "struct_converters.h"
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#include "cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002.h"
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous(void *linux_side, CSteamID steamIDRemote, uint32 unConnectionIDSrc, const void *pMsgRendezvous, uint32 cbRendezvous)
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous_params *params )
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{
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((ISteamNetworkingSocketsSerialized*)linux_side)->SendP2PRendezvous((CSteamID)steamIDRemote, (uint32)unConnectionIDSrc, (const void *)pMsgRendezvous, (uint32)cbRendezvous);
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((ISteamNetworkingSocketsSerialized*)params->linux_side)->SendP2PRendezvous( (CSteamID)params->steamIDRemote, (uint32)params->unConnectionIDSrc, (const void *)params->pMsgRendezvous, (uint32)params->cbRendezvous );
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}
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure(void *linux_side, CSteamID steamIDRemote, uint32 unConnectionIDDest, uint32 nReason, const char *pszReason)
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure_params *params )
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{
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((ISteamNetworkingSocketsSerialized*)linux_side)->SendP2PConnectionFailure((CSteamID)steamIDRemote, (uint32)unConnectionIDDest, (uint32)nReason, (const char *)pszReason);
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((ISteamNetworkingSocketsSerialized*)params->linux_side)->SendP2PConnectionFailure( (CSteamID)params->steamIDRemote, (uint32)params->unConnectionIDDest, (uint32)params->nReason, (const char *)params->pszReason );
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}
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SteamAPICall_t cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync(void *linux_side)
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync_params *params )
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{
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SteamAPICall_t _ret;
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_ret = ((ISteamNetworkingSocketsSerialized*)linux_side)->GetCertAsync();
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return (_ret);
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params->_ret = ((ISteamNetworkingSocketsSerialized*)params->linux_side)->GetCertAsync( );
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}
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int cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON(void *linux_side, void *buf, uint32 cbBuf)
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON_params *params )
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{
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int _ret;
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_ret = ((ISteamNetworkingSocketsSerialized*)linux_side)->GetNetworkConfigJSON((void *)buf, (uint32)cbBuf);
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return (_ret);
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params->_ret = ((ISteamNetworkingSocketsSerialized*)params->linux_side)->GetNetworkConfigJSON( (void *)params->buf, (uint32)params->cbBuf );
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}
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket(void *linux_side, const void *pTicket, uint32 cbTicket)
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket_params *params )
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{
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((ISteamNetworkingSocketsSerialized*)linux_side)->CacheRelayTicket((const void *)pTicket, (uint32)cbTicket);
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((ISteamNetworkingSocketsSerialized*)params->linux_side)->CacheRelayTicket( (const void *)params->pTicket, (uint32)params->cbTicket );
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}
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uint32 cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount(void *linux_side)
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount_params *params )
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{
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uint32 _ret;
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_ret = ((ISteamNetworkingSocketsSerialized*)linux_side)->GetCachedRelayTicketCount();
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return (_ret);
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params->_ret = ((ISteamNetworkingSocketsSerialized*)params->linux_side)->GetCachedRelayTicketCount( );
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}
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int cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket(void *linux_side, uint32 idxTicket, void *buf, uint32 cbBuf)
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket_params *params )
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{
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int _ret;
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_ret = ((ISteamNetworkingSocketsSerialized*)linux_side)->GetCachedRelayTicket((uint32)idxTicket, (void *)buf, (uint32)cbBuf);
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return (_ret);
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params->_ret = ((ISteamNetworkingSocketsSerialized*)params->linux_side)->GetCachedRelayTicket( (uint32)params->idxTicket, (void *)params->buf, (uint32)params->cbBuf );
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}
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg(void *linux_side, const void *pMsg, uint32 cbMsg)
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void cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg( struct cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg_params *params )
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{
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((ISteamNetworkingSocketsSerialized*)linux_side)->PostConnectionStateMsg((const void *)pMsg, (uint32)cbMsg);
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((ISteamNetworkingSocketsSerialized*)params->linux_side)->PostConnectionStateMsg( (const void *)params->pMsg, (uint32)params->cbMsg );
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}
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#ifdef __cplusplus
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