lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00
parent 8d07121950
commit fb8548e79f
439 changed files with 109952 additions and 43685 deletions

View file

@ -1,47 +1,401 @@
extern bool cppISteamInput_SteamInput005_Init(void *, bool);
extern bool cppISteamInput_SteamInput005_Shutdown(void *);
extern bool cppISteamInput_SteamInput005_SetInputActionManifestFilePath(void *, const char *);
extern void cppISteamInput_SteamInput005_RunFrame(void *, bool);
extern bool cppISteamInput_SteamInput005_BWaitForData(void *, bool, uint32);
extern bool cppISteamInput_SteamInput005_BNewDataAvailable(void *);
extern int cppISteamInput_SteamInput005_GetConnectedControllers(void *, InputHandle_t *);
extern void cppISteamInput_SteamInput005_EnableDeviceCallbacks(void *);
extern void cppISteamInput_SteamInput005_EnableActionEventCallbacks(void *, SteamInputActionEventCallbackPointer);
extern InputActionSetHandle_t cppISteamInput_SteamInput005_GetActionSetHandle(void *, const char *);
extern void cppISteamInput_SteamInput005_ActivateActionSet(void *, InputHandle_t, InputActionSetHandle_t);
extern InputActionSetHandle_t cppISteamInput_SteamInput005_GetCurrentActionSet(void *, InputHandle_t);
extern void cppISteamInput_SteamInput005_ActivateActionSetLayer(void *, InputHandle_t, InputActionSetHandle_t);
extern void cppISteamInput_SteamInput005_DeactivateActionSetLayer(void *, InputHandle_t, InputActionSetHandle_t);
extern void cppISteamInput_SteamInput005_DeactivateAllActionSetLayers(void *, InputHandle_t);
extern int cppISteamInput_SteamInput005_GetActiveActionSetLayers(void *, InputHandle_t, InputActionSetHandle_t *);
extern InputDigitalActionHandle_t cppISteamInput_SteamInput005_GetDigitalActionHandle(void *, const char *);
extern InputDigitalActionData_t cppISteamInput_SteamInput005_GetDigitalActionData(void *, InputHandle_t, InputDigitalActionHandle_t);
extern int cppISteamInput_SteamInput005_GetDigitalActionOrigins(void *, InputHandle_t, InputActionSetHandle_t, InputDigitalActionHandle_t, EInputActionOrigin *);
extern const char * cppISteamInput_SteamInput005_GetStringForDigitalActionName(void *, InputDigitalActionHandle_t);
extern InputAnalogActionHandle_t cppISteamInput_SteamInput005_GetAnalogActionHandle(void *, const char *);
extern InputAnalogActionData_t cppISteamInput_SteamInput005_GetAnalogActionData(void *, InputHandle_t, InputAnalogActionHandle_t);
extern int cppISteamInput_SteamInput005_GetAnalogActionOrigins(void *, InputHandle_t, InputActionSetHandle_t, InputAnalogActionHandle_t, EInputActionOrigin *);
extern const char * cppISteamInput_SteamInput005_GetGlyphPNGForActionOrigin(void *, EInputActionOrigin, ESteamInputGlyphSize, uint32);
extern const char * cppISteamInput_SteamInput005_GetGlyphSVGForActionOrigin(void *, EInputActionOrigin, uint32);
extern const char * cppISteamInput_SteamInput005_GetGlyphForActionOrigin_Legacy(void *, EInputActionOrigin);
extern const char * cppISteamInput_SteamInput005_GetStringForActionOrigin(void *, EInputActionOrigin);
extern const char * cppISteamInput_SteamInput005_GetStringForAnalogActionName(void *, InputAnalogActionHandle_t);
extern void cppISteamInput_SteamInput005_StopAnalogActionMomentum(void *, InputHandle_t, InputAnalogActionHandle_t);
extern InputMotionData_t cppISteamInput_SteamInput005_GetMotionData(void *, InputHandle_t);
extern void cppISteamInput_SteamInput005_TriggerVibration(void *, InputHandle_t, unsigned short, unsigned short);
extern void cppISteamInput_SteamInput005_TriggerVibrationExtended(void *, InputHandle_t, unsigned short, unsigned short, unsigned short, unsigned short);
extern void cppISteamInput_SteamInput005_TriggerSimpleHapticEvent(void *, InputHandle_t, EControllerHapticLocation, uint8, char, uint8, char);
extern void cppISteamInput_SteamInput005_SetLEDColor(void *, InputHandle_t, uint8, uint8, uint8, unsigned int);
extern void cppISteamInput_SteamInput005_Legacy_TriggerHapticPulse(void *, InputHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamInput_SteamInput005_Legacy_TriggerRepeatedHapticPulse(void *, InputHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
extern bool cppISteamInput_SteamInput005_ShowBindingPanel(void *, InputHandle_t);
extern ESteamInputType cppISteamInput_SteamInput005_GetInputTypeForHandle(void *, InputHandle_t);
extern InputHandle_t cppISteamInput_SteamInput005_GetControllerForGamepadIndex(void *, int);
extern int cppISteamInput_SteamInput005_GetGamepadIndexForController(void *, InputHandle_t);
extern const char * cppISteamInput_SteamInput005_GetStringForXboxOrigin(void *, EXboxOrigin);
extern const char * cppISteamInput_SteamInput005_GetGlyphForXboxOrigin(void *, EXboxOrigin);
extern EInputActionOrigin cppISteamInput_SteamInput005_GetActionOriginFromXboxOrigin(void *, InputHandle_t, EXboxOrigin);
extern EInputActionOrigin cppISteamInput_SteamInput005_TranslateActionOrigin(void *, ESteamInputType, EInputActionOrigin);
extern bool cppISteamInput_SteamInput005_GetDeviceBindingRevision(void *, InputHandle_t, int *, int *);
extern uint32 cppISteamInput_SteamInput005_GetRemotePlaySessionID(void *, InputHandle_t);
extern uint16 cppISteamInput_SteamInput005_GetSessionInputConfigurationSettings(void *);
struct cppISteamInput_SteamInput005_Init_params
{
void *linux_side;
bool _ret;
bool bExplicitlyCallRunFrame;
};
extern void cppISteamInput_SteamInput005_Init( struct cppISteamInput_SteamInput005_Init_params *params );
struct cppISteamInput_SteamInput005_Shutdown_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamInput_SteamInput005_Shutdown( struct cppISteamInput_SteamInput005_Shutdown_params *params );
struct cppISteamInput_SteamInput005_SetInputActionManifestFilePath_params
{
void *linux_side;
bool _ret;
const char *pchInputActionManifestAbsolutePath;
};
extern void cppISteamInput_SteamInput005_SetInputActionManifestFilePath( struct cppISteamInput_SteamInput005_SetInputActionManifestFilePath_params *params );
struct cppISteamInput_SteamInput005_RunFrame_params
{
void *linux_side;
bool bReservedValue;
};
extern void cppISteamInput_SteamInput005_RunFrame( struct cppISteamInput_SteamInput005_RunFrame_params *params );
struct cppISteamInput_SteamInput005_BWaitForData_params
{
void *linux_side;
bool _ret;
bool bWaitForever;
uint32 unTimeout;
};
extern void cppISteamInput_SteamInput005_BWaitForData( struct cppISteamInput_SteamInput005_BWaitForData_params *params );
struct cppISteamInput_SteamInput005_BNewDataAvailable_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamInput_SteamInput005_BNewDataAvailable( struct cppISteamInput_SteamInput005_BNewDataAvailable_params *params );
struct cppISteamInput_SteamInput005_GetConnectedControllers_params
{
void *linux_side;
int _ret;
InputHandle_t *handlesOut;
};
extern void cppISteamInput_SteamInput005_GetConnectedControllers( struct cppISteamInput_SteamInput005_GetConnectedControllers_params *params );
struct cppISteamInput_SteamInput005_EnableDeviceCallbacks_params
{
void *linux_side;
};
extern void cppISteamInput_SteamInput005_EnableDeviceCallbacks( struct cppISteamInput_SteamInput005_EnableDeviceCallbacks_params *params );
struct cppISteamInput_SteamInput005_EnableActionEventCallbacks_params
{
void *linux_side;
SteamInputActionEventCallbackPointer pCallback;
};
extern void cppISteamInput_SteamInput005_EnableActionEventCallbacks( struct cppISteamInput_SteamInput005_EnableActionEventCallbacks_params *params );
struct cppISteamInput_SteamInput005_GetActionSetHandle_params
{
void *linux_side;
InputActionSetHandle_t _ret;
const char *pszActionSetName;
};
extern void cppISteamInput_SteamInput005_GetActionSetHandle( struct cppISteamInput_SteamInput005_GetActionSetHandle_params *params );
struct cppISteamInput_SteamInput005_ActivateActionSet_params
{
void *linux_side;
InputHandle_t inputHandle;
InputActionSetHandle_t actionSetHandle;
};
extern void cppISteamInput_SteamInput005_ActivateActionSet( struct cppISteamInput_SteamInput005_ActivateActionSet_params *params );
struct cppISteamInput_SteamInput005_GetCurrentActionSet_params
{
void *linux_side;
InputActionSetHandle_t _ret;
InputHandle_t inputHandle;
};
extern void cppISteamInput_SteamInput005_GetCurrentActionSet( struct cppISteamInput_SteamInput005_GetCurrentActionSet_params *params );
struct cppISteamInput_SteamInput005_ActivateActionSetLayer_params
{
void *linux_side;
InputHandle_t inputHandle;
InputActionSetHandle_t actionSetLayerHandle;
};
extern void cppISteamInput_SteamInput005_ActivateActionSetLayer( struct cppISteamInput_SteamInput005_ActivateActionSetLayer_params *params );
struct cppISteamInput_SteamInput005_DeactivateActionSetLayer_params
{
void *linux_side;
InputHandle_t inputHandle;
InputActionSetHandle_t actionSetLayerHandle;
};
extern void cppISteamInput_SteamInput005_DeactivateActionSetLayer( struct cppISteamInput_SteamInput005_DeactivateActionSetLayer_params *params );
struct cppISteamInput_SteamInput005_DeactivateAllActionSetLayers_params
{
void *linux_side;
InputHandle_t inputHandle;
};
extern void cppISteamInput_SteamInput005_DeactivateAllActionSetLayers( struct cppISteamInput_SteamInput005_DeactivateAllActionSetLayers_params *params );
struct cppISteamInput_SteamInput005_GetActiveActionSetLayers_params
{
void *linux_side;
int _ret;
InputHandle_t inputHandle;
InputActionSetHandle_t *handlesOut;
};
extern void cppISteamInput_SteamInput005_GetActiveActionSetLayers( struct cppISteamInput_SteamInput005_GetActiveActionSetLayers_params *params );
struct cppISteamInput_SteamInput005_GetDigitalActionHandle_params
{
void *linux_side;
InputDigitalActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamInput_SteamInput005_GetDigitalActionHandle( struct cppISteamInput_SteamInput005_GetDigitalActionHandle_params *params );
struct cppISteamInput_SteamInput005_GetDigitalActionData_params
{
void *linux_side;
InputDigitalActionData_t *_ret;
InputHandle_t inputHandle;
InputDigitalActionHandle_t digitalActionHandle;
};
extern void cppISteamInput_SteamInput005_GetDigitalActionData( struct cppISteamInput_SteamInput005_GetDigitalActionData_params *params );
struct cppISteamInput_SteamInput005_GetDigitalActionOrigins_params
{
void *linux_side;
int _ret;
InputHandle_t inputHandle;
InputActionSetHandle_t actionSetHandle;
InputDigitalActionHandle_t digitalActionHandle;
EInputActionOrigin *originsOut;
};
extern void cppISteamInput_SteamInput005_GetDigitalActionOrigins( struct cppISteamInput_SteamInput005_GetDigitalActionOrigins_params *params );
struct cppISteamInput_SteamInput005_GetStringForDigitalActionName_params
{
void *linux_side;
const char *_ret;
InputDigitalActionHandle_t eActionHandle;
};
extern void cppISteamInput_SteamInput005_GetStringForDigitalActionName( struct cppISteamInput_SteamInput005_GetStringForDigitalActionName_params *params );
struct cppISteamInput_SteamInput005_GetAnalogActionHandle_params
{
void *linux_side;
InputAnalogActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamInput_SteamInput005_GetAnalogActionHandle( struct cppISteamInput_SteamInput005_GetAnalogActionHandle_params *params );
struct cppISteamInput_SteamInput005_GetAnalogActionData_params
{
void *linux_side;
InputAnalogActionData_t *_ret;
InputHandle_t inputHandle;
InputAnalogActionHandle_t analogActionHandle;
};
extern void cppISteamInput_SteamInput005_GetAnalogActionData( struct cppISteamInput_SteamInput005_GetAnalogActionData_params *params );
struct cppISteamInput_SteamInput005_GetAnalogActionOrigins_params
{
void *linux_side;
int _ret;
InputHandle_t inputHandle;
InputActionSetHandle_t actionSetHandle;
InputAnalogActionHandle_t analogActionHandle;
EInputActionOrigin *originsOut;
};
extern void cppISteamInput_SteamInput005_GetAnalogActionOrigins( struct cppISteamInput_SteamInput005_GetAnalogActionOrigins_params *params );
struct cppISteamInput_SteamInput005_GetGlyphPNGForActionOrigin_params
{
void *linux_side;
const char *_ret;
EInputActionOrigin eOrigin;
ESteamInputGlyphSize eSize;
uint32 unFlags;
};
extern void cppISteamInput_SteamInput005_GetGlyphPNGForActionOrigin( struct cppISteamInput_SteamInput005_GetGlyphPNGForActionOrigin_params *params );
struct cppISteamInput_SteamInput005_GetGlyphSVGForActionOrigin_params
{
void *linux_side;
const char *_ret;
EInputActionOrigin eOrigin;
uint32 unFlags;
};
extern void cppISteamInput_SteamInput005_GetGlyphSVGForActionOrigin( struct cppISteamInput_SteamInput005_GetGlyphSVGForActionOrigin_params *params );
struct cppISteamInput_SteamInput005_GetGlyphForActionOrigin_Legacy_params
{
void *linux_side;
const char *_ret;
EInputActionOrigin eOrigin;
};
extern void cppISteamInput_SteamInput005_GetGlyphForActionOrigin_Legacy( struct cppISteamInput_SteamInput005_GetGlyphForActionOrigin_Legacy_params *params );
struct cppISteamInput_SteamInput005_GetStringForActionOrigin_params
{
void *linux_side;
const char *_ret;
EInputActionOrigin eOrigin;
};
extern void cppISteamInput_SteamInput005_GetStringForActionOrigin( struct cppISteamInput_SteamInput005_GetStringForActionOrigin_params *params );
struct cppISteamInput_SteamInput005_GetStringForAnalogActionName_params
{
void *linux_side;
const char *_ret;
InputAnalogActionHandle_t eActionHandle;
};
extern void cppISteamInput_SteamInput005_GetStringForAnalogActionName( struct cppISteamInput_SteamInput005_GetStringForAnalogActionName_params *params );
struct cppISteamInput_SteamInput005_StopAnalogActionMomentum_params
{
void *linux_side;
InputHandle_t inputHandle;
InputAnalogActionHandle_t eAction;
};
extern void cppISteamInput_SteamInput005_StopAnalogActionMomentum( struct cppISteamInput_SteamInput005_StopAnalogActionMomentum_params *params );
struct cppISteamInput_SteamInput005_GetMotionData_params
{
void *linux_side;
InputMotionData_t *_ret;
InputHandle_t inputHandle;
};
extern void cppISteamInput_SteamInput005_GetMotionData( struct cppISteamInput_SteamInput005_GetMotionData_params *params );
struct cppISteamInput_SteamInput005_TriggerVibration_params
{
void *linux_side;
InputHandle_t inputHandle;
unsigned short usLeftSpeed;
unsigned short usRightSpeed;
};
extern void cppISteamInput_SteamInput005_TriggerVibration( struct cppISteamInput_SteamInput005_TriggerVibration_params *params );
struct cppISteamInput_SteamInput005_TriggerVibrationExtended_params
{
void *linux_side;
InputHandle_t inputHandle;
unsigned short usLeftSpeed;
unsigned short usRightSpeed;
unsigned short usLeftTriggerSpeed;
unsigned short usRightTriggerSpeed;
};
extern void cppISteamInput_SteamInput005_TriggerVibrationExtended( struct cppISteamInput_SteamInput005_TriggerVibrationExtended_params *params );
struct cppISteamInput_SteamInput005_TriggerSimpleHapticEvent_params
{
void *linux_side;
InputHandle_t inputHandle;
EControllerHapticLocation eHapticLocation;
uint8 nIntensity;
char nGainDB;
uint8 nOtherIntensity;
char nOtherGainDB;
};
extern void cppISteamInput_SteamInput005_TriggerSimpleHapticEvent( struct cppISteamInput_SteamInput005_TriggerSimpleHapticEvent_params *params );
struct cppISteamInput_SteamInput005_SetLEDColor_params
{
void *linux_side;
InputHandle_t inputHandle;
uint8 nColorR;
uint8 nColorG;
uint8 nColorB;
unsigned int nFlags;
};
extern void cppISteamInput_SteamInput005_SetLEDColor( struct cppISteamInput_SteamInput005_SetLEDColor_params *params );
struct cppISteamInput_SteamInput005_Legacy_TriggerHapticPulse_params
{
void *linux_side;
InputHandle_t inputHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
};
extern void cppISteamInput_SteamInput005_Legacy_TriggerHapticPulse( struct cppISteamInput_SteamInput005_Legacy_TriggerHapticPulse_params *params );
struct cppISteamInput_SteamInput005_Legacy_TriggerRepeatedHapticPulse_params
{
void *linux_side;
InputHandle_t inputHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
unsigned short usOffMicroSec;
unsigned short unRepeat;
unsigned int nFlags;
};
extern void cppISteamInput_SteamInput005_Legacy_TriggerRepeatedHapticPulse( struct cppISteamInput_SteamInput005_Legacy_TriggerRepeatedHapticPulse_params *params );
struct cppISteamInput_SteamInput005_ShowBindingPanel_params
{
void *linux_side;
bool _ret;
InputHandle_t inputHandle;
};
extern void cppISteamInput_SteamInput005_ShowBindingPanel( struct cppISteamInput_SteamInput005_ShowBindingPanel_params *params );
struct cppISteamInput_SteamInput005_GetInputTypeForHandle_params
{
void *linux_side;
ESteamInputType _ret;
InputHandle_t inputHandle;
};
extern void cppISteamInput_SteamInput005_GetInputTypeForHandle( struct cppISteamInput_SteamInput005_GetInputTypeForHandle_params *params );
struct cppISteamInput_SteamInput005_GetControllerForGamepadIndex_params
{
void *linux_side;
InputHandle_t _ret;
int nIndex;
};
extern void cppISteamInput_SteamInput005_GetControllerForGamepadIndex( struct cppISteamInput_SteamInput005_GetControllerForGamepadIndex_params *params );
struct cppISteamInput_SteamInput005_GetGamepadIndexForController_params
{
void *linux_side;
int _ret;
InputHandle_t ulinputHandle;
};
extern void cppISteamInput_SteamInput005_GetGamepadIndexForController( struct cppISteamInput_SteamInput005_GetGamepadIndexForController_params *params );
struct cppISteamInput_SteamInput005_GetStringForXboxOrigin_params
{
void *linux_side;
const char *_ret;
EXboxOrigin eOrigin;
};
extern void cppISteamInput_SteamInput005_GetStringForXboxOrigin( struct cppISteamInput_SteamInput005_GetStringForXboxOrigin_params *params );
struct cppISteamInput_SteamInput005_GetGlyphForXboxOrigin_params
{
void *linux_side;
const char *_ret;
EXboxOrigin eOrigin;
};
extern void cppISteamInput_SteamInput005_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput005_GetGlyphForXboxOrigin_params *params );
struct cppISteamInput_SteamInput005_GetActionOriginFromXboxOrigin_params
{
void *linux_side;
EInputActionOrigin _ret;
InputHandle_t inputHandle;
EXboxOrigin eOrigin;
};
extern void cppISteamInput_SteamInput005_GetActionOriginFromXboxOrigin( struct cppISteamInput_SteamInput005_GetActionOriginFromXboxOrigin_params *params );
struct cppISteamInput_SteamInput005_TranslateActionOrigin_params
{
void *linux_side;
EInputActionOrigin _ret;
ESteamInputType eDestinationInputType;
EInputActionOrigin eSourceOrigin;
};
extern void cppISteamInput_SteamInput005_TranslateActionOrigin( struct cppISteamInput_SteamInput005_TranslateActionOrigin_params *params );
struct cppISteamInput_SteamInput005_GetDeviceBindingRevision_params
{
void *linux_side;
bool _ret;
InputHandle_t inputHandle;
int *pMajor;
int *pMinor;
};
extern void cppISteamInput_SteamInput005_GetDeviceBindingRevision( struct cppISteamInput_SteamInput005_GetDeviceBindingRevision_params *params );
struct cppISteamInput_SteamInput005_GetRemotePlaySessionID_params
{
void *linux_side;
uint32 _ret;
InputHandle_t inputHandle;
};
extern void cppISteamInput_SteamInput005_GetRemotePlaySessionID( struct cppISteamInput_SteamInput005_GetRemotePlaySessionID_params *params );
struct cppISteamInput_SteamInput005_GetSessionInputConfigurationSettings_params
{
void *linux_side;
uint16 _ret;
};
extern void cppISteamInput_SteamInput005_GetSessionInputConfigurationSettings( struct cppISteamInput_SteamInput005_GetSessionInputConfigurationSettings_params *params );