lsteamclient: Use standard fixed size integer types.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-14 14:53:26 +02:00
parent b2c5a27426
commit fb4497a377
234 changed files with 6312 additions and 6259 deletions

View file

@ -3,7 +3,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_CreateListenSocketIP
void *linux_side;
HSteamListenSocket _ret;
const SteamNetworkingIPAddr *localAddress;
int nOptions;
int32_t nOptions;
const SteamNetworkingConfigValue_t *pOptions;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_CreateListenSocketIP( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_CreateListenSocketIP_params *params );
@ -13,7 +13,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ConnectByIPAddress_p
void *linux_side;
HSteamNetConnection _ret;
const SteamNetworkingIPAddr *address;
int nOptions;
int32_t nOptions;
const SteamNetworkingConfigValue_t *pOptions;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_ConnectByIPAddress( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ConnectByIPAddress_params *params );
@ -22,8 +22,8 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_CreateListenSocketP2
{
void *linux_side;
HSteamListenSocket _ret;
int nVirtualPort;
int nOptions;
int32_t nVirtualPort;
int32_t nOptions;
const SteamNetworkingConfigValue_t *pOptions;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_CreateListenSocketP2P( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_CreateListenSocketP2P_params *params );
@ -33,8 +33,8 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ConnectP2P_params
void *linux_side;
HSteamNetConnection _ret;
const SteamNetworkingIdentity *identityRemote;
int nVirtualPort;
int nOptions;
int32_t nVirtualPort;
int32_t nOptions;
const SteamNetworkingConfigValue_t *pOptions;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_ConnectP2P( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ConnectP2P_params *params );
@ -52,7 +52,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_CloseConnection_para
void *linux_side;
bool _ret;
HSteamNetConnection hPeer;
int nReason;
int32_t nReason;
const char *pszDebug;
bool bEnableLinger;
};
@ -71,14 +71,14 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_SetConnectionUserDat
void *linux_side;
bool _ret;
HSteamNetConnection hPeer;
int64 nUserData;
int64_t nUserData;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_SetConnectionUserData( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_SetConnectionUserData_params *params );
struct cppISteamNetworkingSockets_SteamNetworkingSockets008_GetConnectionUserData_params
{
void *linux_side;
int64 _ret;
int64_t _ret;
HSteamNetConnection hPeer;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_GetConnectionUserData( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_GetConnectionUserData_params *params );
@ -97,7 +97,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_GetConnectionName_pa
bool _ret;
HSteamNetConnection hPeer;
char *pszName;
int nMaxLen;
int32_t nMaxLen;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_GetConnectionName( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_GetConnectionName_params *params );
@ -107,18 +107,18 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_SendMessageToConnect
uint32_t _ret;
HSteamNetConnection hConn;
const void *pData;
uint32 cbData;
int nSendFlags;
int64 *pOutMessageNumber;
uint32_t cbData;
int32_t nSendFlags;
int64_t *pOutMessageNumber;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_SendMessageToConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_SendMessageToConnection_params *params );
struct cppISteamNetworkingSockets_SteamNetworkingSockets008_SendMessages_params
{
void *linux_side;
int nMessages;
int32_t nMessages;
winSteamNetworkingMessage_t_149 *const *pMessages;
int64 *pOutMessageNumberOrResult;
int64_t *pOutMessageNumberOrResult;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_SendMessages_params *params );
@ -133,10 +133,10 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_FlushMessagesOn
struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection_params
{
void *linux_side;
int _ret;
int32_t _ret;
HSteamNetConnection hConn;
winSteamNetworkingMessage_t_149 **ppOutMessages;
int nMaxMessages;
int32_t nMaxMessages;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection_params *params );
@ -161,10 +161,10 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_GetQuickConnect
struct cppISteamNetworkingSockets_SteamNetworkingSockets008_GetDetailedConnectionStatus_params
{
void *linux_side;
int _ret;
int32_t _ret;
HSteamNetConnection hConn;
char *pszBuf;
int cbBuf;
int32_t cbBuf;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_GetDetailedConnectionStatus( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_GetDetailedConnectionStatus_params *params );
@ -239,10 +239,10 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_SetConnectionPo
struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnPollGroup_params
{
void *linux_side;
int _ret;
int32_t _ret;
HSteamNetPollGroup hPollGroup;
winSteamNetworkingMessage_t_149 **ppOutMessages;
int nMaxMessages;
int32_t nMaxMessages;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnPollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnPollGroup_params *params );
@ -251,7 +251,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedRelayAuthTic
void *linux_side;
bool _ret;
const void *pvTicket;
int cbTicket;
int32_t cbTicket;
SteamDatagramRelayAuthTicket *pOutParsedTicket;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedRelayAuthTicket( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedRelayAuthTicket_params *params );
@ -259,9 +259,9 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedRelayAu
struct cppISteamNetworkingSockets_SteamNetworkingSockets008_FindRelayAuthTicketForServer_params
{
void *linux_side;
int _ret;
int32_t _ret;
const SteamNetworkingIdentity *identityGameServer;
int nVirtualPort;
int32_t nVirtualPort;
SteamDatagramRelayAuthTicket *pOutParsedTicket;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_FindRelayAuthTicketForServer( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_FindRelayAuthTicketForServer_params *params );
@ -271,8 +271,8 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ConnectToHostedDedic
void *linux_side;
HSteamNetConnection _ret;
const SteamNetworkingIdentity *identityTarget;
int nVirtualPort;
int nOptions;
int32_t nVirtualPort;
int32_t nOptions;
const SteamNetworkingConfigValue_t *pOptions;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_ConnectToHostedDedicatedServer( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ConnectToHostedDedicatedServer_params *params );
@ -280,7 +280,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_ConnectToHosted
struct cppISteamNetworkingSockets_SteamNetworkingSockets008_GetHostedDedicatedServerPort_params
{
void *linux_side;
uint16 _ret;
uint16_t _ret;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_GetHostedDedicatedServerPort( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_GetHostedDedicatedServerPort_params *params );
@ -303,8 +303,8 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_CreateHostedDedicate
{
void *linux_side;
HSteamListenSocket _ret;
int nVirtualPort;
int nOptions;
int32_t nVirtualPort;
int32_t nOptions;
const SteamNetworkingConfigValue_t *pOptions;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_CreateHostedDedicatedServerListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_CreateHostedDedicatedServerListenSocket_params *params );
@ -314,7 +314,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_GetGameCoordinatorSe
void *linux_side;
uint32_t _ret;
SteamDatagramGameCoordinatorServerLogin *pLoginInfo;
int *pcbSignedBlob;
int32_t *pcbSignedBlob;
void *pBlob;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_GetGameCoordinatorServerLogin( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_GetGameCoordinatorServerLogin_params *params );
@ -325,7 +325,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ConnectP2PCustomSign
HSteamNetConnection _ret;
void /*ISteamNetworkingConnectionCustomSignaling*/ *pSignaling;
const SteamNetworkingIdentity *pPeerIdentity;
int nOptions;
int32_t nOptions;
const SteamNetworkingConfigValue_t *pOptions;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_ConnectP2PCustomSignaling( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ConnectP2PCustomSignaling_params *params );
@ -335,7 +335,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedP2PCustomSig
void *linux_side;
bool _ret;
const void *pMsg;
int cbMsg;
int32_t cbMsg;
void /*ISteamNetworkingCustomSignalingRecvContext*/ *pContext;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedP2PCustomSignal( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceivedP2PCustomSignal_params *params );
@ -344,7 +344,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_GetCertificateReques
{
void *linux_side;
bool _ret;
int *pcbBlob;
int32_t *pcbBlob;
void *pBlob;
SteamNetworkingErrMsg *errMsg;
};
@ -355,7 +355,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets008_SetCertificate_param
void *linux_side;
bool _ret;
const void *pCertificate;
int cbCertificate;
int32_t cbCertificate;
SteamNetworkingErrMsg *errMsg;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets008_SetCertificate( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_SetCertificate_params *params );