mirror of
https://git.suyu.dev/suyu/Yucom.git
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parent
b2c5a27426
commit
fb4497a377
234 changed files with 6312 additions and 6259 deletions
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@ -18,7 +18,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets004_CreateListenSocketP2
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{
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void *linux_side;
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HSteamListenSocket _ret;
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int nVirtualPort;
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int32_t nVirtualPort;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_CreateListenSocketP2P( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_CreateListenSocketP2P_params *params );
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@ -27,7 +27,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ConnectP2P_params
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void *linux_side;
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HSteamNetConnection _ret;
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const SteamNetworkingIdentity *identityRemote;
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int nVirtualPort;
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int32_t nVirtualPort;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_ConnectP2P( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ConnectP2P_params *params );
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@ -44,7 +44,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets004_CloseConnection_para
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void *linux_side;
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bool _ret;
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HSteamNetConnection hPeer;
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int nReason;
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int32_t nReason;
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const char *pszDebug;
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bool bEnableLinger;
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};
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@ -63,14 +63,14 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets004_SetConnectionUserDat
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void *linux_side;
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bool _ret;
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HSteamNetConnection hPeer;
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int64 nUserData;
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int64_t nUserData;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_SetConnectionUserData( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_SetConnectionUserData_params *params );
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struct cppISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionUserData_params
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{
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void *linux_side;
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int64 _ret;
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int64_t _ret;
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HSteamNetConnection hPeer;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionUserData( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionUserData_params *params );
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@ -89,7 +89,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionName_pa
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bool _ret;
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HSteamNetConnection hPeer;
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char *pszName;
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int nMaxLen;
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int32_t nMaxLen;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionName( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_GetConnectionName_params *params );
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@ -99,8 +99,8 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets004_SendMessageToConnect
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uint32_t _ret;
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HSteamNetConnection hConn;
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const void *pData;
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uint32 cbData;
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int nSendFlags;
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uint32_t cbData;
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int32_t nSendFlags;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_SendMessageToConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_SendMessageToConnection_params *params );
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@ -115,20 +115,20 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_FlushMessagesOn
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struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConnection_params
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{
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void *linux_side;
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int _ret;
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int32_t _ret;
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HSteamNetConnection hConn;
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winSteamNetworkingMessage_t_146 **ppOutMessages;
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int nMaxMessages;
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int32_t nMaxMessages;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnConnection_params *params );
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struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnListenSocket_params
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{
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void *linux_side;
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int _ret;
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int32_t _ret;
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HSteamListenSocket hSocket;
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winSteamNetworkingMessage_t_146 **ppOutMessages;
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int nMaxMessages;
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int32_t nMaxMessages;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceiveMessagesOnListenSocket_params *params );
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@ -153,10 +153,10 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_GetQuickConnect
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struct cppISteamNetworkingSockets_SteamNetworkingSockets004_GetDetailedConnectionStatus_params
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{
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void *linux_side;
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int _ret;
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int32_t _ret;
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HSteamNetConnection hConn;
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char *pszBuf;
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int cbBuf;
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int32_t cbBuf;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_GetDetailedConnectionStatus( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_GetDetailedConnectionStatus_params *params );
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@ -209,7 +209,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceivedRelayAuthTic
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void *linux_side;
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bool _ret;
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const void *pvTicket;
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int cbTicket;
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int32_t cbTicket;
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SteamDatagramRelayAuthTicket *pOutParsedTicket;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceivedRelayAuthTicket( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceivedRelayAuthTicket_params *params );
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@ -217,9 +217,9 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_ReceivedRelayAu
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struct cppISteamNetworkingSockets_SteamNetworkingSockets004_FindRelayAuthTicketForServer_params
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{
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void *linux_side;
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int _ret;
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int32_t _ret;
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const SteamNetworkingIdentity *identityGameServer;
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int nVirtualPort;
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int32_t nVirtualPort;
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SteamDatagramRelayAuthTicket *pOutParsedTicket;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_FindRelayAuthTicketForServer( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_FindRelayAuthTicketForServer_params *params );
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@ -229,14 +229,14 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ConnectToHostedDedic
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void *linux_side;
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HSteamNetConnection _ret;
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const SteamNetworkingIdentity *identityTarget;
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int nVirtualPort;
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int32_t nVirtualPort;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_ConnectToHostedDedicatedServer( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_ConnectToHostedDedicatedServer_params *params );
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struct cppISteamNetworkingSockets_SteamNetworkingSockets004_GetHostedDedicatedServerPort_params
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{
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void *linux_side;
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uint16 _ret;
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uint16_t _ret;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_GetHostedDedicatedServerPort( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_GetHostedDedicatedServerPort_params *params );
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@ -259,7 +259,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets004_CreateHostedDedicate
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{
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void *linux_side;
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HSteamListenSocket _ret;
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int nVirtualPort;
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int32_t nVirtualPort;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_CreateHostedDedicatedServerListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_CreateHostedDedicatedServerListenSocket_params *params );
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@ -268,7 +268,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets004_GetGameCoordinatorSe
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void *linux_side;
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uint32_t _ret;
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SteamDatagramGameCoordinatorServerLogin *pLoginInfo;
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int *pcbSignedBlob;
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int32_t *pcbSignedBlob;
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void *pBlob;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets004_GetGameCoordinatorServerLogin( struct cppISteamNetworkingSockets_SteamNetworkingSockets004_GetGameCoordinatorServerLogin_params *params );
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