lsteamclient: Use standard fixed size integer types.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-14 14:53:26 +02:00
parent b2c5a27426
commit fb4497a377
234 changed files with 6312 additions and 6259 deletions

View file

@ -1,7 +1,7 @@
struct cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGameCount_params
{
void *linux_side;
int _ret;
int32_t _ret;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGameCount_params *params );
@ -9,26 +9,26 @@ struct cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame_params
{
void *linux_side;
bool _ret;
int iGame;
int32_t iGame;
AppId_t *pnAppID;
uint32 *pnIP;
uint16 *pnConnPort;
uint16 *pnQueryPort;
uint32 *punFlags;
uint32 *pRTime32LastPlayedOnServer;
uint32_t *pnIP;
uint16_t *pnConnPort;
uint16_t *pnQueryPort;
uint32_t *punFlags;
uint32_t *pRTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking002_GetFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_AddFavoriteGame_params
{
void *linux_side;
int _ret;
int32_t _ret;
AppId_t nAppID;
uint32 nIP;
uint16 nConnPort;
uint16 nQueryPort;
uint32 unFlags;
uint32 rTime32LastPlayedOnServer;
uint32_t nIP;
uint16_t nConnPort;
uint16_t nQueryPort;
uint32_t unFlags;
uint32_t rTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking002_AddFavoriteGame_params *params );
@ -37,10 +37,10 @@ struct cppISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame_params
void *linux_side;
bool _ret;
AppId_t nAppID;
uint32 nIP;
uint16 nConnPort;
uint16 nQueryPort;
uint32 unFlags;
uint32_t nIP;
uint16_t nConnPort;
uint16_t nQueryPort;
uint32_t unFlags;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking002_RemoveFavoriteGame_params *params );
@ -54,7 +54,7 @@ struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iLobby;
int32_t iLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyByIndex_params *params );
@ -91,7 +91,7 @@ extern void cppISteamMatchmaking_SteamMatchMaking002_InviteUserToLobby( struct c
struct cppISteamMatchmaking_SteamMatchMaking002_GetNumLobbyMembers_params
{
void *linux_side;
int _ret;
int32_t _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking002_GetNumLobbyMembers_params *params );
@ -101,7 +101,7 @@ struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberByIndex_params
void *linux_side;
CSteamID *_ret;
CSteamID steamIDLobby;
int iMember;
int32_t iMember;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyMemberByIndex_params *params );
@ -149,19 +149,19 @@ struct cppISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg_params
bool _ret;
CSteamID steamIDLobby;
const void *pvMsgBody;
int cubMsgBody;
int32_t cubMsgBody;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking002_SendLobbyChatMsg_params *params );
struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyChatEntry_params
{
void *linux_side;
int _ret;
int32_t _ret;
CSteamID steamIDLobby;
int iChatID;
int32_t iChatID;
CSteamID *pSteamIDUser;
void *pvData;
int cubData;
int32_t cubData;
uint32_t *peChatEntryType;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking002_GetLobbyChatEntry_params *params );
@ -178,8 +178,8 @@ struct cppISteamMatchmaking_SteamMatchMaking002_SetLobbyGameServer_params
{
void *linux_side;
CSteamID steamIDLobby;
uint32 unGameServerIP;
uint16 unGameServerPort;
uint32_t unGameServerIP;
uint16_t unGameServerPort;
CSteamID steamIDGameServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking002_SetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking002_SetLobbyGameServer_params *params );