lsteamclient: Use standard fixed size integer types.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-14 14:53:26 +02:00
parent b2c5a27426
commit fb4497a377
234 changed files with 6312 additions and 6259 deletions

View file

@ -35,9 +35,9 @@ struct cppISteamGameServer_SteamGameServer005_SendUserConnectAndAuthenticate_par
{
void *linux_side;
bool _ret;
uint32 unIPClient;
uint32_t unIPClient;
const void *pvAuthBlob;
uint32 cubAuthBlobSize;
uint32_t cubAuthBlobSize;
CSteamID *pSteamIDUser;
};
extern void cppISteamGameServer_SteamGameServer005_SendUserConnectAndAuthenticate( struct cppISteamGameServer_SteamGameServer005_SendUserConnectAndAuthenticate_params *params );
@ -62,7 +62,7 @@ struct cppISteamGameServer_SteamGameServer005_BUpdateUserData_params
bool _ret;
CSteamID steamIDUser;
const char *pchPlayerName;
uint32 uScore;
uint32_t uScore;
};
extern void cppISteamGameServer_SteamGameServer005_BUpdateUserData( struct cppISteamGameServer_SteamGameServer005_BUpdateUserData_params *params );
@ -70,11 +70,11 @@ struct cppISteamGameServer_SteamGameServer005_BSetServerType_params
{
void *linux_side;
bool _ret;
uint32 unServerFlags;
uint32 unGameIP;
uint16 unGamePort;
uint16 unSpectatorPort;
uint16 usQueryPort;
uint32_t unServerFlags;
uint32_t unGameIP;
uint16_t unGamePort;
uint16_t unSpectatorPort;
uint16_t usQueryPort;
const char *pchGameDir;
const char *pchVersion;
bool bLANMode;
@ -84,9 +84,9 @@ extern void cppISteamGameServer_SteamGameServer005_BSetServerType( struct cppISt
struct cppISteamGameServer_SteamGameServer005_UpdateServerStatus_params
{
void *linux_side;
int cPlayers;
int cPlayersMax;
int cBotPlayers;
int32_t cPlayers;
int32_t cPlayersMax;
int32_t cBotPlayers;
const char *pchServerName;
const char *pSpectatorServerName;
const char *pchMapName;
@ -96,7 +96,7 @@ extern void cppISteamGameServer_SteamGameServer005_UpdateServerStatus( struct cp
struct cppISteamGameServer_SteamGameServer005_UpdateSpectatorPort_params
{
void *linux_side;
uint16 unSpectatorPort;
uint16_t unSpectatorPort;
};
extern void cppISteamGameServer_SteamGameServer005_UpdateSpectatorPort( struct cppISteamGameServer_SteamGameServer005_UpdateSpectatorPort_params *params );