lsteamclient: build fixes

This commit is contained in:
Andrew Eikum 2018-10-29 11:38:13 -05:00
parent c7d6c1f18b
commit f9f3754f09
224 changed files with 4009 additions and 5342 deletions

View file

@ -2,6 +2,7 @@
#include "steam_defs.h"
#include "steamworks_sdk_100/steam_api.h"
#include "cppISteamUser_SteamUser009.h"
#include "struct_converters_100.h"
#ifdef __cplusplus
extern "C" {
#endif
@ -22,11 +23,7 @@ CSteamID cppISteamUser_SteamUser009_GetSteamID(void *linux_side)
int cppISteamUser_SteamUser009_InitiateGameConnection(void *linux_side, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, CGameID gameID, uint32 unIPServer, uint16 usPortServer, bool bSecure)
{
CGameID lin_gameID;
win_to_lin_struct_CGameID_100(&gameID, &lin_gameID);
int retval = ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, lin_gameID, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
lin_to_win_struct_CGameID_100(&lin_gameID, &gameID);
return retval;
return ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (CGameID)gameID, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
}
void cppISteamUser_SteamUser009_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
@ -36,10 +33,7 @@ void cppISteamUser_SteamUser009_TerminateGameConnection(void *linux_side, uint32
void cppISteamUser_SteamUser009_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
{
CGameID lin_gameID;
win_to_lin_struct_CGameID_100(&gameID, &lin_gameID);
((ISteamUser*)linux_side)->TrackAppUsageEvent(lin_gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
lin_to_win_struct_CGameID_100(&lin_gameID, &gameID);
((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
}
void cppISteamUser_SteamUser009_RefreshSteam2Login(void *linux_side)