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lsteamclient: build fixes
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c7d6c1f18b
commit
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224 changed files with 4009 additions and 5342 deletions
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@ -2,6 +2,7 @@
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#include "steam_defs.h"
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#include "steamworks_sdk_100/steam_api.h"
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#include "cppISteamUser_SteamUser009.h"
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#include "struct_converters_100.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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@ -22,11 +23,7 @@ CSteamID cppISteamUser_SteamUser009_GetSteamID(void *linux_side)
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int cppISteamUser_SteamUser009_InitiateGameConnection(void *linux_side, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, CGameID gameID, uint32 unIPServer, uint16 usPortServer, bool bSecure)
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{
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CGameID lin_gameID;
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win_to_lin_struct_CGameID_100(&gameID, &lin_gameID);
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int retval = ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, lin_gameID, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
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lin_to_win_struct_CGameID_100(&lin_gameID, &gameID);
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return retval;
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return ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (CGameID)gameID, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
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}
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void cppISteamUser_SteamUser009_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
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@ -36,10 +33,7 @@ void cppISteamUser_SteamUser009_TerminateGameConnection(void *linux_side, uint32
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void cppISteamUser_SteamUser009_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
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{
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CGameID lin_gameID;
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win_to_lin_struct_CGameID_100(&gameID, &lin_gameID);
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((ISteamUser*)linux_side)->TrackAppUsageEvent(lin_gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
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lin_to_win_struct_CGameID_100(&lin_gameID, &gameID);
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((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
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}
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void cppISteamUser_SteamUser009_RefreshSteam2Login(void *linux_side)
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