vrclient: Use declspec to generate C++ method signature.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 16:11:42 +02:00 committed by Arkadiusz Hiler
parent 122e0e362c
commit f8a14dfd27
108 changed files with 2001 additions and 2007 deletions

View file

@ -19,22 +19,22 @@ vr::ETrackingUniverseOrigin cppIVRCompositor_IVRCompositor_018_GetTrackingSpace(
return ((IVRCompositor*)linux_side)->GetTrackingSpace();
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_WaitGetPoses(void *linux_side, TrackedDevicePose_t * pRenderPoseArray, uint32_t unRenderPoseArrayCount, TrackedDevicePose_t * pGamePoseArray, uint32_t unGamePoseArrayCount)
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_WaitGetPoses(void *linux_side, TrackedDevicePose_t *pRenderPoseArray, uint32_t unRenderPoseArrayCount, TrackedDevicePose_t *pGamePoseArray, uint32_t unGamePoseArrayCount)
{
return ((IVRCompositor*)linux_side)->WaitGetPoses((vr::TrackedDevicePose_t *)pRenderPoseArray, (uint32_t)unRenderPoseArrayCount, (vr::TrackedDevicePose_t *)pGamePoseArray, (uint32_t)unGamePoseArrayCount);
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_GetLastPoses(void *linux_side, TrackedDevicePose_t * pRenderPoseArray, uint32_t unRenderPoseArrayCount, TrackedDevicePose_t * pGamePoseArray, uint32_t unGamePoseArrayCount)
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_GetLastPoses(void *linux_side, TrackedDevicePose_t *pRenderPoseArray, uint32_t unRenderPoseArrayCount, TrackedDevicePose_t *pGamePoseArray, uint32_t unGamePoseArrayCount)
{
return ((IVRCompositor*)linux_side)->GetLastPoses((vr::TrackedDevicePose_t *)pRenderPoseArray, (uint32_t)unRenderPoseArrayCount, (vr::TrackedDevicePose_t *)pGamePoseArray, (uint32_t)unGamePoseArrayCount);
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_GetLastPoseForTrackedDeviceIndex(void *linux_side, TrackedDeviceIndex_t unDeviceIndex, TrackedDevicePose_t * pOutputPose, TrackedDevicePose_t * pOutputGamePose)
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_GetLastPoseForTrackedDeviceIndex(void *linux_side, TrackedDeviceIndex_t unDeviceIndex, TrackedDevicePose_t *pOutputPose, TrackedDevicePose_t *pOutputGamePose)
{
return ((IVRCompositor*)linux_side)->GetLastPoseForTrackedDeviceIndex((vr::TrackedDeviceIndex_t)unDeviceIndex, (vr::TrackedDevicePose_t *)pOutputPose, (vr::TrackedDevicePose_t *)pOutputGamePose);
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_Submit(void *linux_side, EVREye eEye, Texture_t * pTexture, VRTextureBounds_t * pBounds, EVRSubmitFlags nSubmitFlags)
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_Submit(void *linux_side, EVREye eEye, Texture_t *pTexture, VRTextureBounds_t *pBounds, EVRSubmitFlags nSubmitFlags)
{
return ((IVRCompositor*)linux_side)->Submit((vr::EVREye)eEye, (const vr::Texture_t *)pTexture, (const vr::VRTextureBounds_t *)pBounds, (vr::EVRSubmitFlags)nSubmitFlags);
}
@ -49,12 +49,12 @@ void cppIVRCompositor_IVRCompositor_018_PostPresentHandoff(void *linux_side)
((IVRCompositor*)linux_side)->PostPresentHandoff();
}
bool cppIVRCompositor_IVRCompositor_018_GetFrameTiming(void *linux_side, Compositor_FrameTiming * pTiming, uint32_t unFramesAgo)
bool cppIVRCompositor_IVRCompositor_018_GetFrameTiming(void *linux_side, Compositor_FrameTiming *pTiming, uint32_t unFramesAgo)
{
return ((IVRCompositor*)linux_side)->GetFrameTiming((vr::Compositor_FrameTiming *)pTiming, (uint32_t)unFramesAgo);
}
uint32_t cppIVRCompositor_IVRCompositor_018_GetFrameTimings(void *linux_side, Compositor_FrameTiming * pTiming, uint32_t nFrames)
uint32_t cppIVRCompositor_IVRCompositor_018_GetFrameTimings(void *linux_side, Compositor_FrameTiming *pTiming, uint32_t nFrames)
{
return ((IVRCompositor*)linux_side)->GetFrameTimings((vr::Compositor_FrameTiming *)pTiming, (uint32_t)nFrames);
}
@ -64,7 +64,7 @@ float cppIVRCompositor_IVRCompositor_018_GetFrameTimeRemaining(void *linux_side)
return ((IVRCompositor*)linux_side)->GetFrameTimeRemaining();
}
void cppIVRCompositor_IVRCompositor_018_GetCumulativeStats(void *linux_side, Compositor_CumulativeStats * pStats, uint32_t nStatsSizeInBytes)
void cppIVRCompositor_IVRCompositor_018_GetCumulativeStats(void *linux_side, Compositor_CumulativeStats *pStats, uint32_t nStatsSizeInBytes)
{
((IVRCompositor*)linux_side)->GetCumulativeStats((vr::Compositor_CumulativeStats *)pStats, (uint32_t)nStatsSizeInBytes);
}
@ -89,7 +89,7 @@ float cppIVRCompositor_IVRCompositor_018_GetCurrentGridAlpha(void *linux_side)
return ((IVRCompositor*)linux_side)->GetCurrentGridAlpha();
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_SetSkyboxOverride(void *linux_side, Texture_t * pTextures, uint32_t unTextureCount)
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_SetSkyboxOverride(void *linux_side, Texture_t *pTextures, uint32_t unTextureCount)
{
return ((IVRCompositor*)linux_side)->SetSkyboxOverride((const vr::Texture_t *)pTextures, (uint32_t)unTextureCount);
}
@ -174,12 +174,12 @@ void cppIVRCompositor_IVRCompositor_018_SuspendRendering(void *linux_side, bool
((IVRCompositor*)linux_side)->SuspendRendering((bool)bSuspend);
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_GetMirrorTextureD3D11(void *linux_side, EVREye eEye, void * pD3D11DeviceOrResource, void ** ppD3D11ShaderResourceView)
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_GetMirrorTextureD3D11(void *linux_side, EVREye eEye, void *pD3D11DeviceOrResource, void **ppD3D11ShaderResourceView)
{
return ((IVRCompositor*)linux_side)->GetMirrorTextureD3D11((vr::EVREye)eEye, (void *)pD3D11DeviceOrResource, (void **)ppD3D11ShaderResourceView);
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_GetMirrorTextureGL(void *linux_side, EVREye eEye, glUInt_t * pglTextureId, glSharedTextureHandle_t * pglSharedTextureHandle)
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_018_GetMirrorTextureGL(void *linux_side, EVREye eEye, glUInt_t *pglTextureId, glSharedTextureHandle_t *pglSharedTextureHandle)
{
return ((IVRCompositor*)linux_side)->GetMirrorTextureGL((vr::EVREye)eEye, (vr::glUInt_t *)pglTextureId, (vr::glSharedTextureHandle_t *)pglSharedTextureHandle);
}