mirror of
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parent
430cf3601a
commit
f6ebb7f506
26 changed files with 43437 additions and 43439 deletions
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@ -15,6 +15,161 @@
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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#include "cppISteamMatchmakingServers_SteamMatchMakingServers001.h"
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typedef struct __winISteamMatchmakingServers_SteamMatchMakingServers001 {
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vtable_ptr *vtable;
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void *linux_side;
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} winISteamMatchmakingServers_SteamMatchMakingServers001;
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList, 20)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList, 12)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(_this->linux_side, iApp, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList, 20)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList, 20)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList, 20)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList, 20)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails, 12)
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gameserveritem_t * __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType, int iServer)
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{
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TRACE("%p\n", _this);
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return cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(_this->linux_side, eType, iServer);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery, 8)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery(_this->linux_side, eType);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery, 8)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery(_this->linux_side, eType);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing, 8)
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bool __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
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{
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TRACE("%p\n", _this);
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return cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(_this->linux_side, eType);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount, 8)
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int __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
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{
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TRACE("%p\n", _this);
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return cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(_this->linux_side, eType);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer, 12)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType, int iServer)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(_this->linux_side, eType, iServer);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_PingServer, 16)
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPingResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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return cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPingResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails, 16)
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPlayersResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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return cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPlayersResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules, 16)
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingRulesResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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return cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingRulesResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery, 8)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, HServerQuery hServerQuery)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery(_this->linux_side, hServerQuery);
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}
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extern vtable_ptr winISteamMatchmakingServers_SteamMatchMakingServers001_vtable;
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#ifndef __GNUC__
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void __asm_dummy_vtables(void) {
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#endif
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__ASM_VTABLE(winISteamMatchmakingServers_SteamMatchMakingServers001,
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList)
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList)
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList)
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList)
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList)
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList)
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails)
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery)
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery)
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing)
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount)
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer)
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_PingServer)
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails)
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules)
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VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery)
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);
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#ifndef __GNUC__
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}
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#endif
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winISteamMatchmakingServers_SteamMatchMakingServers001 *create_winISteamMatchmakingServers_SteamMatchMakingServers001(void *linux_side)
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{
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winISteamMatchmakingServers_SteamMatchMakingServers001 *r = alloc_mem_for_iface(sizeof(winISteamMatchmakingServers_SteamMatchMakingServers001), "SteamMatchMakingServers001");
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TRACE("-> %p\n", r);
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r->vtable = alloc_vtable(&winISteamMatchmakingServers_SteamMatchMakingServers001_vtable, 16, "SteamMatchMakingServers001");
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r->linux_side = linux_side;
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return r;
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}
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#include "cppISteamMatchmakingServers_SteamMatchMakingServers002.h"
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typedef struct __winISteamMatchmakingServers_SteamMatchMakingServers002 {
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@ -178,158 +333,3 @@ winISteamMatchmakingServers_SteamMatchMakingServers002 *create_winISteamMatchmak
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return r;
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}
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#include "cppISteamMatchmakingServers_SteamMatchMakingServers001.h"
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typedef struct __winISteamMatchmakingServers_SteamMatchMakingServers001 {
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vtable_ptr *vtable;
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void *linux_side;
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} winISteamMatchmakingServers_SteamMatchMakingServers001;
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList, 20)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList, 12)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(_this->linux_side, iApp, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList, 20)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList, 20)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList, 20)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList, 20)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails, 12)
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gameserveritem_t * __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType, int iServer)
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{
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TRACE("%p\n", _this);
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return cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(_this->linux_side, eType, iServer);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery, 8)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery(_this->linux_side, eType);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery, 8)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery(_this->linux_side, eType);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing, 8)
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bool __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
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{
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TRACE("%p\n", _this);
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return cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(_this->linux_side, eType);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount, 8)
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int __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
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{
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TRACE("%p\n", _this);
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return cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(_this->linux_side, eType);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer, 12)
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void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType, int iServer)
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{
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TRACE("%p\n", _this);
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cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(_this->linux_side, eType, iServer);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_PingServer, 16)
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPingResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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return cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPingResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails, 16)
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HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPlayersResponse * pRequestServersResponse)
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{
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TRACE("%p\n", _this);
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return cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPlayersResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
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}
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||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules, 16)
|
||||
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingRulesResponse * pRequestServersResponse)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
return cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingRulesResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
|
||||
}
|
||||
|
||||
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery, 8)
|
||||
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, HServerQuery hServerQuery)
|
||||
{
|
||||
TRACE("%p\n", _this);
|
||||
cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery(_this->linux_side, hServerQuery);
|
||||
}
|
||||
|
||||
extern vtable_ptr winISteamMatchmakingServers_SteamMatchMakingServers001_vtable;
|
||||
|
||||
#ifndef __GNUC__
|
||||
void __asm_dummy_vtables(void) {
|
||||
#endif
|
||||
__ASM_VTABLE(winISteamMatchmakingServers_SteamMatchMakingServers001,
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList)
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList)
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList)
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList)
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList)
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList)
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails)
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery)
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery)
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing)
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount)
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer)
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_PingServer)
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails)
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules)
|
||||
VTABLE_ADD_FUNC(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery)
|
||||
);
|
||||
#ifndef __GNUC__
|
||||
}
|
||||
#endif
|
||||
|
||||
winISteamMatchmakingServers_SteamMatchMakingServers001 *create_winISteamMatchmakingServers_SteamMatchMakingServers001(void *linux_side)
|
||||
{
|
||||
winISteamMatchmakingServers_SteamMatchMakingServers001 *r = alloc_mem_for_iface(sizeof(winISteamMatchmakingServers_SteamMatchMakingServers001), "SteamMatchMakingServers001");
|
||||
TRACE("-> %p\n", r);
|
||||
r->vtable = alloc_vtable(&winISteamMatchmakingServers_SteamMatchMakingServers001_vtable, 16, "SteamMatchMakingServers001");
|
||||
r->linux_side = linux_side;
|
||||
return r;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue