lsteamclient: Always use a return result variable.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 21:44:20 +02:00 committed by Arkadiusz Hiler
parent cc38f0c8c1
commit f6871a6b73
233 changed files with 29134 additions and 10252 deletions

View file

@ -14,22 +14,30 @@ extern "C" {
#include "cppISteamUser_SteamUser022.h"
HSteamUser cppISteamUser_SteamUser022_GetHSteamUser(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetHSteamUser();
HSteamUser _ret;
_ret = ((ISteamUser*)linux_side)->GetHSteamUser();
return (_ret);
}
bool cppISteamUser_SteamUser022_BLoggedOn(void *linux_side)
{
return ((ISteamUser*)linux_side)->BLoggedOn();
bool _ret;
_ret = ((ISteamUser*)linux_side)->BLoggedOn();
return (_ret);
}
CSteamID cppISteamUser_SteamUser022_GetSteamID(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetSteamID();
CSteamID _ret;
_ret = ((ISteamUser*)linux_side)->GetSteamID();
return (_ret);
}
int cppISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED(void *linux_side, void *pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure)
{
return ((ISteamUser*)linux_side)->InitiateGameConnection_DEPRECATED((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
int _ret;
_ret = ((ISteamUser*)linux_side)->InitiateGameConnection_DEPRECATED((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
return (_ret);
}
void cppISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED(void *linux_side, uint32 unIPServer, uint16 usPortServer)
@ -44,7 +52,9 @@ void cppISteamUser_SteamUser022_TrackAppUsageEvent(void *linux_side, CGameID gam
bool cppISteamUser_SteamUser022_GetUserDataFolder(void *linux_side, char *pchBuffer, int cubBuffer)
{
return ((ISteamUser*)linux_side)->GetUserDataFolder((char *)pchBuffer, (int)cubBuffer);
bool _ret;
_ret = ((ISteamUser*)linux_side)->GetUserDataFolder((char *)pchBuffer, (int)cubBuffer);
return (_ret);
}
void cppISteamUser_SteamUser022_StartVoiceRecording(void *linux_side)
@ -59,32 +69,44 @@ void cppISteamUser_SteamUser022_StopVoiceRecording(void *linux_side)
EVoiceResult cppISteamUser_SteamUser022_GetAvailableVoice(void *linux_side, uint32 *pcbCompressed, uint32 *pcbUncompressed_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
{
return ((ISteamUser*)linux_side)->GetAvailableVoice((uint32 *)pcbCompressed, (uint32 *)pcbUncompressed_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
EVoiceResult _ret;
_ret = ((ISteamUser*)linux_side)->GetAvailableVoice((uint32 *)pcbCompressed, (uint32 *)pcbUncompressed_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
return (_ret);
}
EVoiceResult cppISteamUser_SteamUser022_GetVoice(void *linux_side, bool bWantCompressed, void *pDestBuffer, uint32 cbDestBufferSize, uint32 *nBytesWritten, bool bWantUncompressed_Deprecated, void *pUncompressedDestBuffer_Deprecated, uint32 cbUncompressedDestBufferSize_Deprecated, uint32 *nUncompressBytesWritten_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
{
return ((ISteamUser*)linux_side)->GetVoice((bool)bWantCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (bool)bWantUncompressed_Deprecated, (void *)pUncompressedDestBuffer_Deprecated, (uint32)cbUncompressedDestBufferSize_Deprecated, (uint32 *)nUncompressBytesWritten_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
EVoiceResult _ret;
_ret = ((ISteamUser*)linux_side)->GetVoice((bool)bWantCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (bool)bWantUncompressed_Deprecated, (void *)pUncompressedDestBuffer_Deprecated, (uint32)cbUncompressedDestBufferSize_Deprecated, (uint32 *)nUncompressBytesWritten_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
return (_ret);
}
EVoiceResult cppISteamUser_SteamUser022_DecompressVoice(void *linux_side, const void *pCompressed, uint32 cbCompressed, void *pDestBuffer, uint32 cbDestBufferSize, uint32 *nBytesWritten, uint32 nDesiredSampleRate)
{
return ((ISteamUser*)linux_side)->DecompressVoice((const void *)pCompressed, (uint32)cbCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (uint32)nDesiredSampleRate);
EVoiceResult _ret;
_ret = ((ISteamUser*)linux_side)->DecompressVoice((const void *)pCompressed, (uint32)cbCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (uint32)nDesiredSampleRate);
return (_ret);
}
uint32 cppISteamUser_SteamUser022_GetVoiceOptimalSampleRate(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetVoiceOptimalSampleRate();
uint32 _ret;
_ret = ((ISteamUser*)linux_side)->GetVoiceOptimalSampleRate();
return (_ret);
}
HAuthTicket cppISteamUser_SteamUser022_GetAuthSessionTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket, const SteamNetworkingIdentity *pSteamNetworkingIdentity)
{
return ((ISteamUser*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket, (const SteamNetworkingIdentity *)pSteamNetworkingIdentity);
HAuthTicket _ret;
_ret = ((ISteamUser*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket, (const SteamNetworkingIdentity *)pSteamNetworkingIdentity);
return (_ret);
}
EBeginAuthSessionResult cppISteamUser_SteamUser022_BeginAuthSession(void *linux_side, const void *pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
return ((ISteamUser*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
EBeginAuthSessionResult _ret;
_ret = ((ISteamUser*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
return (_ret);
}
void cppISteamUser_SteamUser022_EndAuthSession(void *linux_side, CSteamID steamID)
@ -99,12 +121,16 @@ void cppISteamUser_SteamUser022_CancelAuthTicket(void *linux_side, HAuthTicket h
EUserHasLicenseForAppResult cppISteamUser_SteamUser022_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
{
return ((ISteamUser*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
EUserHasLicenseForAppResult _ret;
_ret = ((ISteamUser*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
return (_ret);
}
bool cppISteamUser_SteamUser022_BIsBehindNAT(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsBehindNAT();
bool _ret;
_ret = ((ISteamUser*)linux_side)->BIsBehindNAT();
return (_ret);
}
void cppISteamUser_SteamUser022_AdvertiseGame(void *linux_side, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer)
@ -114,62 +140,86 @@ void cppISteamUser_SteamUser022_AdvertiseGame(void *linux_side, CSteamID steamID
SteamAPICall_t cppISteamUser_SteamUser022_RequestEncryptedAppTicket(void *linux_side, void *pDataToInclude, int cbDataToInclude)
{
return ((ISteamUser*)linux_side)->RequestEncryptedAppTicket((void *)pDataToInclude, (int)cbDataToInclude);
SteamAPICall_t _ret;
_ret = ((ISteamUser*)linux_side)->RequestEncryptedAppTicket((void *)pDataToInclude, (int)cbDataToInclude);
return (_ret);
}
bool cppISteamUser_SteamUser022_GetEncryptedAppTicket(void *linux_side, void *pTicket, int cbMaxTicket, uint32 *pcbTicket)
{
return ((ISteamUser*)linux_side)->GetEncryptedAppTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
bool _ret;
_ret = ((ISteamUser*)linux_side)->GetEncryptedAppTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
return (_ret);
}
int cppISteamUser_SteamUser022_GetGameBadgeLevel(void *linux_side, int nSeries, bool bFoil)
{
return ((ISteamUser*)linux_side)->GetGameBadgeLevel((int)nSeries, (bool)bFoil);
int _ret;
_ret = ((ISteamUser*)linux_side)->GetGameBadgeLevel((int)nSeries, (bool)bFoil);
return (_ret);
}
int cppISteamUser_SteamUser022_GetPlayerSteamLevel(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetPlayerSteamLevel();
int _ret;
_ret = ((ISteamUser*)linux_side)->GetPlayerSteamLevel();
return (_ret);
}
SteamAPICall_t cppISteamUser_SteamUser022_RequestStoreAuthURL(void *linux_side, const char *pchRedirectURL)
{
return ((ISteamUser*)linux_side)->RequestStoreAuthURL((const char *)pchRedirectURL);
SteamAPICall_t _ret;
_ret = ((ISteamUser*)linux_side)->RequestStoreAuthURL((const char *)pchRedirectURL);
return (_ret);
}
bool cppISteamUser_SteamUser022_BIsPhoneVerified(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsPhoneVerified();
bool _ret;
_ret = ((ISteamUser*)linux_side)->BIsPhoneVerified();
return (_ret);
}
bool cppISteamUser_SteamUser022_BIsTwoFactorEnabled(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsTwoFactorEnabled();
bool _ret;
_ret = ((ISteamUser*)linux_side)->BIsTwoFactorEnabled();
return (_ret);
}
bool cppISteamUser_SteamUser022_BIsPhoneIdentifying(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsPhoneIdentifying();
bool _ret;
_ret = ((ISteamUser*)linux_side)->BIsPhoneIdentifying();
return (_ret);
}
bool cppISteamUser_SteamUser022_BIsPhoneRequiringVerification(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsPhoneRequiringVerification();
bool _ret;
_ret = ((ISteamUser*)linux_side)->BIsPhoneRequiringVerification();
return (_ret);
}
SteamAPICall_t cppISteamUser_SteamUser022_GetMarketEligibility(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetMarketEligibility();
SteamAPICall_t _ret;
_ret = ((ISteamUser*)linux_side)->GetMarketEligibility();
return (_ret);
}
SteamAPICall_t cppISteamUser_SteamUser022_GetDurationControl(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetDurationControl();
SteamAPICall_t _ret;
_ret = ((ISteamUser*)linux_side)->GetDurationControl();
return (_ret);
}
bool cppISteamUser_SteamUser022_BSetDurationControlOnlineState(void *linux_side, EDurationControlOnlineState eNewState)
{
return ((ISteamUser*)linux_side)->BSetDurationControlOnlineState((EDurationControlOnlineState)eNewState);
bool _ret;
_ret = ((ISteamUser*)linux_side)->BSetDurationControlOnlineState((EDurationControlOnlineState)eNewState);
return (_ret);
}
#ifdef __cplusplus