lsteamclient: Always use a return result variable.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 21:44:20 +02:00 committed by Arkadiusz Hiler
parent cc38f0c8c1
commit f6871a6b73
233 changed files with 29134 additions and 10252 deletions

View file

@ -13,27 +13,37 @@ extern "C" {
#include "cppISteamMatchmaking_SteamMatchMaking006.h"
int cppISteamMatchmaking_SteamMatchMaking006_GetFavoriteGameCount(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking006_GetFavoriteGame(void *linux_side, int iGame, AppId_t *pnAppID, uint32 *pnIP, uint16 *pnConnPort, uint16 *pnQueryPort, uint32 *punFlags, uint32 *pRTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking006_AddFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer)
{
return ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking006_RemoveFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags)
{
return ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
return (_ret);
}
SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking006_RequestLobbyList(void *linux_side)
{
return ((ISteamMatchmaking*)linux_side)->RequestLobbyList();
SteamAPICall_t _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyList();
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListFilter(void *linux_side, const char *pchKeyToMatch, const char *pchValueToMatch)
@ -53,17 +63,23 @@ void cppISteamMatchmaking_SteamMatchMaking006_AddRequestLobbyListNearValueFilter
CSteamID cppISteamMatchmaking_SteamMatchMaking006_GetLobbyByIndex(void *linux_side, int iLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
return (_ret);
}
SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking006_CreateLobby(void *linux_side, ELobbyType eLobbyType)
{
return ((ISteamMatchmaking*)linux_side)->CreateLobby((ELobbyType)eLobbyType);
SteamAPICall_t _ret;
_ret = ((ISteamMatchmaking*)linux_side)->CreateLobby((ELobbyType)eLobbyType);
return (_ret);
}
SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking006_JoinLobby(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->JoinLobby((CSteamID)steamIDLobby);
SteamAPICall_t _ret;
_ret = ((ISteamMatchmaking*)linux_side)->JoinLobby((CSteamID)steamIDLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking006_LeaveLobby(void *linux_side, CSteamID steamIDLobby)
@ -73,32 +89,44 @@ void cppISteamMatchmaking_SteamMatchMaking006_LeaveLobby(void *linux_side, CStea
bool cppISteamMatchmaking_SteamMatchMaking006_InviteUserToLobby(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDInvitee)
{
return ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking006_GetNumLobbyMembers(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberByIndex(void *linux_side, CSteamID steamIDLobby, int iMember)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking006_GetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking006_SetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
return (_ret);
}
const char * cppISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDUser, const char *pchKey)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
const char * _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
@ -108,17 +136,23 @@ void cppISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberData(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking006_SendLobbyChatMsg(void *linux_side, CSteamID steamIDLobby, const void *pvMsgBody, int cubMsgBody)
{
return ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking006_GetLobbyChatEntry(void *linux_side, CSteamID steamIDLobby, int iChatID, CSteamID *pSteamIDUser, void *pvData, int cubData, EChatEntryType *peChatEntryType)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking006_RequestLobbyData(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
return (_ret);
}
void cppISteamMatchmaking_SteamMatchMaking006_SetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer)
@ -128,27 +162,37 @@ void cppISteamMatchmaking_SteamMatchMaking006_SetLobbyGameServer(void *linux_sid
bool cppISteamMatchmaking_SteamMatchMaking006_GetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 *punGameServerIP, uint16 *punGameServerPort, CSteamID *psteamIDGameServer)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking006_SetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby, int cMaxMembers)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
return (_ret);
}
int cppISteamMatchmaking_SteamMatchMaking006_GetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
int _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
return (_ret);
}
bool cppISteamMatchmaking_SteamMatchMaking006_SetLobbyType(void *linux_side, CSteamID steamIDLobby, ELobbyType eLobbyType)
{
return ((ISteamMatchmaking*)linux_side)->SetLobbyType((CSteamID)steamIDLobby, (ELobbyType)eLobbyType);
bool _ret;
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyType((CSteamID)steamIDLobby, (ELobbyType)eLobbyType);
return (_ret);
}
CSteamID cppISteamMatchmaking_SteamMatchMaking006_GetLobbyOwner(void *linux_side, CSteamID steamIDLobby)
{
return ((ISteamMatchmaking*)linux_side)->GetLobbyOwner((CSteamID)steamIDLobby);
CSteamID _ret;
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyOwner((CSteamID)steamIDLobby);
return (_ret);
}
#ifdef __cplusplus