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cc38f0c8c1
commit
f6871a6b73
233 changed files with 29134 additions and 10252 deletions
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@ -15,52 +15,72 @@ extern "C" {
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#include "cppISteamGameServerStats_SteamGameServerStats001.h"
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SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *linux_side, CSteamID steamIDUser)
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{
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return ((ISteamGameServerStats*)linux_side)->RequestUserStats((CSteamID)steamIDUser);
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SteamAPICall_t _ret;
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_ret = ((ISteamGameServerStats*)linux_side)->RequestUserStats((CSteamID)steamIDUser);
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return (_ret);
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}
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bool cppISteamGameServerStats_SteamGameServerStats001_GetUserStat(void *linux_side, CSteamID steamIDUser, const char *pchName, int32 *pData)
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{
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return ((ISteamGameServerStats*)linux_side)->GetUserStat((CSteamID)steamIDUser, (const char *)pchName, (int32 *)pData);
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bool _ret;
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_ret = ((ISteamGameServerStats*)linux_side)->GetUserStat((CSteamID)steamIDUser, (const char *)pchName, (int32 *)pData);
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return (_ret);
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}
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bool cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(void *linux_side, CSteamID steamIDUser, const char *pchName, float *pData)
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{
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return ((ISteamGameServerStats*)linux_side)->GetUserStat((CSteamID)steamIDUser, (const char *)pchName, (float *)pData);
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bool _ret;
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_ret = ((ISteamGameServerStats*)linux_side)->GetUserStat((CSteamID)steamIDUser, (const char *)pchName, (float *)pData);
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return (_ret);
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}
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bool cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement(void *linux_side, CSteamID steamIDUser, const char *pchName, bool *pbAchieved)
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{
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return ((ISteamGameServerStats*)linux_side)->GetUserAchievement((CSteamID)steamIDUser, (const char *)pchName, (bool *)pbAchieved);
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bool _ret;
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_ret = ((ISteamGameServerStats*)linux_side)->GetUserAchievement((CSteamID)steamIDUser, (const char *)pchName, (bool *)pbAchieved);
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return (_ret);
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}
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bool cppISteamGameServerStats_SteamGameServerStats001_SetUserStat(void *linux_side, CSteamID steamIDUser, const char *pchName, int32 nData)
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{
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return ((ISteamGameServerStats*)linux_side)->SetUserStat((CSteamID)steamIDUser, (const char *)pchName, (int32)nData);
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bool _ret;
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_ret = ((ISteamGameServerStats*)linux_side)->SetUserStat((CSteamID)steamIDUser, (const char *)pchName, (int32)nData);
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return (_ret);
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}
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bool cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2(void *linux_side, CSteamID steamIDUser, const char *pchName, float fData)
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{
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return ((ISteamGameServerStats*)linux_side)->SetUserStat((CSteamID)steamIDUser, (const char *)pchName, (float)fData);
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bool _ret;
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_ret = ((ISteamGameServerStats*)linux_side)->SetUserStat((CSteamID)steamIDUser, (const char *)pchName, (float)fData);
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return (_ret);
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}
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bool cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat(void *linux_side, CSteamID steamIDUser, const char *pchName, float flCountThisSession, double dSessionLength)
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{
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return ((ISteamGameServerStats*)linux_side)->UpdateUserAvgRateStat((CSteamID)steamIDUser, (const char *)pchName, (float)flCountThisSession, (double)dSessionLength);
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bool _ret;
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_ret = ((ISteamGameServerStats*)linux_side)->UpdateUserAvgRateStat((CSteamID)steamIDUser, (const char *)pchName, (float)flCountThisSession, (double)dSessionLength);
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return (_ret);
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}
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bool cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(void *linux_side, CSteamID steamIDUser, const char *pchName)
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{
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return ((ISteamGameServerStats*)linux_side)->SetUserAchievement((CSteamID)steamIDUser, (const char *)pchName);
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bool _ret;
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_ret = ((ISteamGameServerStats*)linux_side)->SetUserAchievement((CSteamID)steamIDUser, (const char *)pchName);
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return (_ret);
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}
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bool cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(void *linux_side, CSteamID steamIDUser, const char *pchName)
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{
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return ((ISteamGameServerStats*)linux_side)->ClearUserAchievement((CSteamID)steamIDUser, (const char *)pchName);
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bool _ret;
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_ret = ((ISteamGameServerStats*)linux_side)->ClearUserAchievement((CSteamID)steamIDUser, (const char *)pchName);
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return (_ret);
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}
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SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats(void *linux_side, CSteamID steamIDUser)
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{
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return ((ISteamGameServerStats*)linux_side)->StoreUserStats((CSteamID)steamIDUser);
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SteamAPICall_t _ret;
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_ret = ((ISteamGameServerStats*)linux_side)->StoreUserStats((CSteamID)steamIDUser);
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return (_ret);
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}
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#ifdef __cplusplus
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